be05d56c7e
have different token spaces depending on the scope of its objects. * removed TokenHandler - we're now using BTokenSpace instead. * removed unused IPoint.cpp - if we ever need it again, it can still easily be resurrected from the dead. * some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
25 lines
422 B
C
25 lines
422 B
C
/*
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* Copyright 2005, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#ifndef SERVER_TOKEN_SPACE_H
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#define SERVER_TOKEN_SPACE_H
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#include <TokenSpace.h>
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using BPrivate::BTokenSpace;
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const int32 kCursorToken = 3;
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const int32 kBitmapToken = 4;
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const int32 kPictureToken = 5;
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extern BTokenSpace gTokenSpace;
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#endif /* SERVER_TOKEN_SPACE_H */
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