haiku/src/servers/app/WorkspacesView.h
Axel Dörfler 953d895e02 * Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
(now WorkspacesView), OffscreenWindowLayer.
* Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called
  Screen).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-08 12:45:54 +00:00

63 lines
1.7 KiB
C++

/*
* Copyright 2005-2008, Haiku Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef WORKSPACES_VIEW_H
#define WORKSPACES_VIEW_H
#include "View.h"
class WorkspacesView : public View {
public:
WorkspacesView(BRect frame, BPoint scrollingOffset,
const char* name, int32 token, uint32 resize,
uint32 flags);
virtual ~WorkspacesView();
virtual void AttachedToWindow(::Window* window);
virtual void DetachedFromWindow();
virtual void Draw(DrawingEngine* drawingEngine,
BRegion* effectiveClipping,
BRegion* windowContentClipping, bool deep = false);
virtual void MouseDown(BMessage* message, BPoint where);
virtual void MouseUp(BMessage* message, BPoint where);
virtual void MouseMoved(BMessage* message, BPoint where);
void WindowChanged(::Window* window);
void WindowRemoved(::Window* window);
private:
void _GetGrid(int32& columns, int32& rows);
BRect _ScreenFrame(int32 index);
BRect _WorkspaceAt(int32 index);
BRect _WorkspaceAt(BPoint where, int32& index);
BRect _WindowFrame(const BRect& workspaceFrame,
const BRect& screenFrame, const BRect& windowFrame,
BPoint windowPosition);
void _DrawWindow(DrawingEngine* drawingEngine,
const BRect& workspaceFrame, const BRect& screenFrame,
::Window* window, BPoint windowPosition,
BRegion& backgroundRegion, bool active);
void _DrawWorkspace(DrawingEngine* drawingEngine,
BRegion& redraw, int32 index);
void _DarkenColor(rgb_color& color) const;
void _Invalidate() const;
private:
::Window* fSelectedWindow;
int32 fSelectedWorkspace;
bool fHasMoved;
BPoint fLeftTopOffset;
};
#endif // WORKSPACES_VIEW_H