haiku/src/servers/app/Workspace.cpp
Axel Dörfler 437b19277f * Removed severly outdated DebugInfoManager.
* More "layer" cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24305 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-08 15:28:31 +00:00

168 lines
2.7 KiB
C++

/*
* Copyright 2005-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#include "Desktop.h"
#include "Workspace.h"
#include "WorkspacePrivate.h"
#include "Window.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
static rgb_color kDefaultColor = (rgb_color){ 51, 102, 152, 255 };
Workspace::Private::Private()
{
_SetDefaults();
}
Workspace::Private::~Private()
{
}
void
Workspace::Private::SetDisplaysFromDesktop(Desktop* desktop)
{
}
void
Workspace::Private::SetColor(const rgb_color& color)
{
fColor = color;
}
void
Workspace::Private::RestoreConfiguration(const BMessage& settings)
{
rgb_color color;
if (settings.FindInt32("color", (int32 *)&color) == B_OK)
fColor = color;
}
/*!
\brief Store the workspace configuration in a message
*/
void
Workspace::Private::StoreConfiguration(BMessage& settings)
{
settings.RemoveName("color");
settings.AddInt32("color", *(int32 *)&fColor);
}
void
Workspace::Private::_SetDefaults()
{
fColor = kDefaultColor;
}
// #pragma mark -
Workspace::Workspace(Desktop& desktop, int32 index)
:
fWorkspace(desktop.WorkspaceAt(index)),
fDesktop(desktop),
fCurrentWorkspace(index == desktop.CurrentWorkspace())
{
// fDesktop.LockSingleWindow();
// TODO: in which threads is this being used?
// from my investigations, it is used in the
// WorkspacesView::Draw(), which would have
// to hold the read lock already
RewindWindows();
}
Workspace::~Workspace()
{
// fDesktop.UnlockSingleWindow();
}
const rgb_color&
Workspace::Color() const
{
return fWorkspace.Color();
}
void
Workspace::SetColor(const rgb_color& color, bool makeDefault)
{
if (color == Color())
return;
fWorkspace.SetColor(color);
fDesktop.RedrawBackground();
if (makeDefault)
fDesktop.StoreWorkspaceConfiguration(fWorkspace.Index());
}
status_t
Workspace::GetNextWindow(Window*& _window, BPoint& _leftTop)
{
if (fCurrent == NULL)
fCurrent = fWorkspace.Windows().FirstWindow();
else
fCurrent = fCurrent->NextWindow(fWorkspace.Index());
if (fCurrent == NULL)
return B_ENTRY_NOT_FOUND;
_window = fCurrent;
if (fCurrentWorkspace)
_leftTop = fCurrent->Frame().LeftTop();
else
_leftTop = fCurrent->Anchor(fWorkspace.Index()).position;
return B_OK;
}
status_t
Workspace::GetPreviousWindow(Window*& _window, BPoint& _leftTop)
{
if (fCurrent == NULL)
fCurrent = fWorkspace.Windows().LastWindow();
else
fCurrent = fCurrent->PreviousWindow(fWorkspace.Index());
if (fCurrent == NULL)
return B_ENTRY_NOT_FOUND;
_window = fCurrent;
if (fCurrentWorkspace)
_leftTop = fCurrent->Frame().LeftTop();
else
_leftTop = fCurrent->Anchor(fWorkspace.Index()).position;
return B_OK;
}
void
Workspace::RewindWindows()
{
fCurrent = NULL;
}