758b1d0e05
categories: * Missing includes (like <stdlib.h> and <string.h>). * Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so. * Local variables shadowing parameters. * Default parameters in function definitions (as opposed to function declarations). * All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported explicitly from the std:: namespace now. * "new (sometype)[...]" must read "new sometype[...]", even if sometype is something like "const char *". * __FUNCTION__ is no longer a string literal (but a string expression), i.e. 'printf(__FUNCTION__ ": ...\n")' is invalid code. * A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes" is an invalid expression. * "friend class SomeClass" only works when SomeClass is known before. Otherwise the an inner class with that name is considered as friend. gcc 4 is much pickier about scopes. * gcc 4 is generally stricter with respect to type conversions in C. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96
357 lines
9.2 KiB
C++
357 lines
9.2 KiB
C++
/*******************************************************************************
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/
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/ File: MediaNode.h
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/
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/ Description: BMediaNode is the indirect base class for all Media Kit participants.
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/ However, you should use the more specific BBufferConsumer, BBufferProducer
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/ and others rather than BMediaNode directly. It's OK to multiply inherit.
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/
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/ Copyright 1997-98, Be Incorporated, All Rights Reserved
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/
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*******************************************************************************/
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#if !defined(_MEDIA_NODE_H)
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#define _MEDIA_NODE_H
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#include <MediaDefs.h>
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#include <Point.h>
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#include <new>
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class BMediaAddOn;
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class media_node {
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public:
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media_node();
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~media_node();
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media_node_id node;
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port_id port;
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uint32 kind;
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static media_node null;
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private:
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uint32 _reserved_[3];
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};
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struct media_input {
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media_input();
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~media_input();
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media_node node;
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media_source source;
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media_destination destination;
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media_format format;
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char name[B_MEDIA_NAME_LENGTH];
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private:
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uint32 _reserved_media_input_[4];
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};
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struct media_output {
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media_output();
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~media_output();
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media_node node;
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media_source source;
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media_destination destination;
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media_format format;
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char name[B_MEDIA_NAME_LENGTH];
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private:
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uint32 _reserved_media_output_[4];
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};
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struct live_node_info {
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live_node_info();
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~live_node_info();
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media_node node;
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BPoint hint_point;
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char name[B_MEDIA_NAME_LENGTH];
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private:
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char reserved[160];
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};
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struct media_request_info
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{
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enum what_code
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{
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B_SET_VIDEO_CLIPPING_FOR = 1,
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B_REQUEST_FORMAT_CHANGE,
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B_SET_OUTPUT_ENABLED,
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B_SET_OUTPUT_BUFFERS_FOR,
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B_FORMAT_CHANGED = 4097
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};
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what_code what;
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int32 change_tag;
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status_t status;
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int32 cookie;
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void * user_data;
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media_source source;
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media_destination destination;
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media_format format;
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uint32 _reserved_[32];
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};
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struct media_node_attribute
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{
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enum {
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B_R40_COMPILED = 1, // has this attribute if compiled using R4.0 headers
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B_USER_ATTRIBUTE_NAME = 0x1000000,
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B_FIRST_USER_ATTRIBUTE
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};
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uint32 what;
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uint32 flags; // per attribute
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int64 data; // per attribute
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};
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namespace BPrivate { namespace media {
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class TimeSourceObject;
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class SystemTimeSourceObject;
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class BMediaRosterEx;
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} } // BPrivate::media
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class BMediaNode
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{
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protected:
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/* this has to be on top rather than bottom to force a vtable in mwcc */
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virtual ~BMediaNode(); /* should be called through Release() */
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public:
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enum run_mode {
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B_OFFLINE = 1, /* data accurate, no realtime constraint */
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B_DECREASE_PRECISION, /* when slipping, try to catch up */
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B_INCREASE_LATENCY, /* when slipping, increase playout delay */
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B_DROP_DATA, /* when slipping, skip data */
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B_RECORDING /* you're on the receiving end of recording; buffers are guaranteed to be late */
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};
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BMediaNode * Acquire(); /* return itself */
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BMediaNode * Release(); /* release will decrement refcount, and delete if 0 */
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const char * Name() const;
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media_node_id ID() const;
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uint64 Kinds() const;
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media_node Node() const;
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run_mode RunMode() const;
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BTimeSource * TimeSource() const;
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/* this port is what a media node listens to for commands */
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virtual port_id ControlPort() const;
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virtual BMediaAddOn* AddOn(
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int32 * internal_id) const = 0; /* Who instantiated you -- or NULL for app class */
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/* These will be sent to anyone watching the MediaRoster. */
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/* The message field "be:node_id" will contain the node ID. */
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enum node_error {
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/* Note that these belong with the notifications in MediaDefs.h! */
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/* They are here to provide compiler type checking in ReportError(). */
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B_NODE_FAILED_START = 'TRI0',
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B_NODE_FAILED_STOP, // TRI1
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B_NODE_FAILED_SEEK, // TRI2
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B_NODE_FAILED_SET_RUN_MODE, // TRI3
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B_NODE_FAILED_TIME_WARP, // TRI4
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B_NODE_FAILED_PREROLL, // TRI5
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B_NODE_FAILED_SET_TIME_SOURCE_FOR, // TRI6
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/* display this node with a blinking exclamation mark or something */
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B_NODE_IN_DISTRESS // TRI7
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/* TRIA and up are used in MediaDefs.h */
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};
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protected:
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/* Send one of the above codes to anybody who's watching. */
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status_t ReportError(
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node_error what,
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const BMessage * info = NULL); /* String "message" for instance */
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/* When you've handled a stop request, call this function. If anyone is */
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/* listening for stop information from you, they will be notified. Especially */
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/* important for offline capable Nodes. */
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status_t NodeStopped(
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bigtime_t whenPerformance); // performance time
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void TimerExpired(
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bigtime_t notifyPoint, // performance time
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int32 cookie,
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status_t error = B_OK);
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explicit BMediaNode( /* constructor sets refcount to 1 */
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const char * name);
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status_t WaitForMessage(
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bigtime_t waitUntil,
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uint32 flags = 0,
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void * _reserved_ = 0);
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/* These don't return errors; instead, they use the global error condition reporter. */
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/* A node is required to have a queue of at least one pending command (plus TimeWarp) */
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/* and is recommended to allow for at least one pending command of each type. */
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/* Allowing an arbitrary number of outstanding commands might be nice, but apps */
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/* cannot depend on that happening. */
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virtual void Start(
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bigtime_t performance_time);
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virtual void Stop(
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bigtime_t performance_time,
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bool immediate);
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virtual void Seek(
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bigtime_t media_time,
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bigtime_t performance_time);
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virtual void SetRunMode(
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run_mode mode);
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virtual void TimeWarp(
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bigtime_t at_real_time,
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bigtime_t to_performance_time);
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virtual void Preroll();
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virtual void SetTimeSource(
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BTimeSource * time_source);
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public:
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virtual status_t HandleMessage(
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int32 message,
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const void * data,
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size_t size);
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void HandleBadMessage( /* call this with messages you and your superclasses don't recognize */
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int32 code,
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const void * buffer,
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size_t size);
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/* Called from derived system classes; you don't need to */
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void AddNodeKind(
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uint64 kind);
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// These were not in 4.0.
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// We added them in 4.1 for future use. They just call
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// the default global versions for now.
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void * operator new(
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size_t size);
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void * operator new(
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size_t size,
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const std::nothrow_t &) throw();
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void operator delete(
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void * ptr);
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#if !__MWERKS__
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// there's a bug in MWCC under R4.1 and earlier
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void operator delete(
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void * ptr,
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const std::nothrow_t &) throw();
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#endif
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protected:
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/* Called when requests have completed, or failed. */
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virtual status_t RequestCompleted( /* reserved 0 */
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const media_request_info & info);
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private:
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friend class BTimeSource;
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friend class BMediaRoster;
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friend class BBufferProducer; // for getting _mNodeID
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friend class BPrivate::media::TimeSourceObject;
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friend class BPrivate::media::SystemTimeSourceObject;
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friend class BPrivate::media::BMediaRosterEx;
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// Deprecated in 4.1
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int32 IncrementChangeTag();
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int32 ChangeTag();
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int32 MintChangeTag();
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status_t ApplyChangeTag(
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int32 previously_reserved);
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/* Mmmh, stuffing! */
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protected:
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virtual status_t DeleteHook(BMediaNode * node); /* reserved 1 */
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virtual void NodeRegistered(); /* reserved 2 */
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public:
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/* fill out your attributes in the provided array, returning however many you have. */
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virtual status_t GetNodeAttributes( /* reserved 3 */
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media_node_attribute * outAttributes,
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size_t inMaxCount);
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virtual status_t AddTimer(
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bigtime_t at_performance_time,
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int32 cookie);
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private:
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status_t _Reserved_MediaNode_0(void *); /* DeleteHook() */
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status_t _Reserved_MediaNode_1(void *); /* RequestCompletionHook() */
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status_t _Reserved_MediaNode_2(void *); /* NodeRegistered() */
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status_t _Reserved_MediaNode_3(void *); /* GetNodeAttributes() */
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status_t _Reserved_MediaNode_4(void *); /* AddTimer() */
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virtual status_t _Reserved_MediaNode_5(void *);
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virtual status_t _Reserved_MediaNode_6(void *);
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virtual status_t _Reserved_MediaNode_7(void *);
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virtual status_t _Reserved_MediaNode_8(void *);
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virtual status_t _Reserved_MediaNode_9(void *);
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virtual status_t _Reserved_MediaNode_10(void *);
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virtual status_t _Reserved_MediaNode_11(void *);
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virtual status_t _Reserved_MediaNode_12(void *);
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virtual status_t _Reserved_MediaNode_13(void *);
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virtual status_t _Reserved_MediaNode_14(void *);
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virtual status_t _Reserved_MediaNode_15(void *);
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BMediaNode(); /* private unimplemented */
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BMediaNode(
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const BMediaNode & clone);
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BMediaNode & operator=(
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const BMediaNode & clone);
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BMediaNode( /* constructor sets refcount to 1 */
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const char * name,
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media_node_id id,
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uint32 kinds);
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void _InitObject(const char *, media_node_id, uint64);
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media_node_id fNodeID;
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BTimeSource * fTimeSource;
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int32 fRefCount;
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char fName[B_MEDIA_NAME_LENGTH];
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run_mode fRunMode;
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int32 _mChangeCount; // deprecated
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int32 _mChangeCountReserved; // deprecated
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uint64 fKinds;
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media_node_id fTimeSourceID;
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BBufferProducer * fProducerThis;
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BBufferConsumer * fConsumerThis;
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BFileInterface * fFileInterfaceThis;
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BControllable * fControllableThis;
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BTimeSource * fTimeSourceThis;
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bool _mReservedBool[4];
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mutable port_id fControlPort;
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uint32 _reserved_media_node_[8];
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protected:
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static int32 NewChangeTag(); // for use by BBufferConsumer, mostly
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private:
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// dont' rename this one, it's static and needed for binary compatibility
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static int32 _m_changeTag; // not to be confused with _mChangeCount
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};
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#endif /* _MEDIA_NODE_H */
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