153d03aa0b
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2191 lines
57 KiB
C++
2191 lines
57 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ServerWindow.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Shadow BWindow class
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//
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//------------------------------------------------------------------------------
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#include <AppDefs.h>
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#include <Rect.h>
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#include <string.h>
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#include <stdio.h>
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#include <View.h> // for B_XXXXX_MOUSE_BUTTON defines
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#include <Message.h>
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#include <GraphicsDefs.h>
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#include <PortLink.h>
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#include "AppServer.h"
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#include "Layer.h"
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#include "RootLayer.h"
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#include "ServerWindow.h"
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#include "ServerApp.h"
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#include "ServerProtocol.h"
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#include "WinBorder.h"
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#include "Desktop.h"
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#include "DesktopClasses.h"
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#include "TokenHandler.h"
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#include "Utils.h"
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#include "DisplayDriver.h"
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#include "ServerPicture.h"
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#include "CursorManager.h"
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//#define DEBUG_SERVERWINDOW
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//#define DEBUG_SERVERWINDOW_MOUSE
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//#define DEBUG_SERVERWINDOW_KEYBOARD
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#ifdef DEBUG_SERVERWINDOW
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# include <stdio.h>
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# define STRACE(x) printf x
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#else
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# define STRACE(x) ;
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#endif
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#ifdef DEBUG_SERVERWINDOW_KEYBOARD
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# include <stdio.h>
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# define STRACE_KEY(x) printf x
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#else
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# define STRACE_KEY(x) ;
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#endif
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#ifdef DEBUG_SERVERWINDOW_MOUSE
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# include <stdio.h>
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# define STRACE_MOUSE(x) printf x
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#else
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# define STRACE_MOUSE(x) ;
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#endif
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//! TokenHandler object used to provide IDs for all windows in the system
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TokenHandler win_token_handler;
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//! Active winborder - used for tracking windows during moves, resizes, and tab slides
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WinBorder *active_winborder=NULL;
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template<class Type> Type
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read_from_buffer(int8 **_buffer)
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{
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Type *typedBuffer = (Type *)(*_buffer);
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Type value = *typedBuffer;
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typedBuffer++;
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*_buffer = (int8 *)(typedBuffer);
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return value;
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}
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static int8 *read_pattern_from_buffer(int8 **_buffer)
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{
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int8 *pattern = *_buffer;
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*_buffer += AS_PATTERN_SIZE;
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return pattern;
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}
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template<class Type> void
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write_to_buffer(int8 **_buffer, Type value)
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{
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Type *typedBuffer = (Type *)(*_buffer);
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*typedBuffer = value;
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typedBuffer++;
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*_buffer = (int8 *)(typedBuffer);
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}
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/*!
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\brief Contructor
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Does a lot of stuff to set up for the window - new decorator, new winborder, spawn a
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monitor thread.
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*/
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ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
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uint32 wfeel, uint32 wflags, ServerApp *winapp, port_id winport,
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port_id looperPort, uint32 index, int32 handlerID)
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{
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_title = new BString;
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if( string )
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_title->SetTo(string);
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_frame = rect;
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_flags = wflags;
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_look = wlook;
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_feel = wfeel;
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_handlertoken = handlerID;
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cl = NULL;
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winLooperPort = looperPort;
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_winborder = new WinBorder(_frame,_title->String(),wlook,wfeel,wflags,this);
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// _sender is the monitored window's event port
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_sender = winport;
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_winlink = new PortLink(_sender);
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_applink = (winapp)? new PortLink(winapp->_receiver) : NULL;
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// _receiver is the port to which the app sends messages for the server
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_receiver = create_port(30,_title->String());
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ses = new BSession( _receiver, _sender );
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// Send a reply to our window - it is expecting _receiver port.
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ses->WriteData( &_receiver, sizeof(port_id) );
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ses->Sync();
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top_layer = NULL;
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_active = false;
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// Spawn our message monitoring _monitorthread
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_monitorthread = spawn_thread( MonitorWin, _title->String(),
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B_NORMAL_PRIORITY, this );
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if(_monitorthread != B_NO_MORE_THREADS &&
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_monitorthread != B_NO_MEMORY)
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resume_thread( _monitorthread );
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_workspace_index= index;
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_workspace = NULL;
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_token = win_token_handler.GetToken();
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AddWindowToDesktop(this,index,ActiveScreen());
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STRACE(("ServerWindow %s:\n",_title->String() ));
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STRACE(("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom));
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STRACE(("\tPort: %ld\n",_receiver));
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STRACE(("\tWorkspace: %ld\n",index));
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}
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//!Tears down all connections with the user application, kills the monitoring thread.
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ServerWindow::~ServerWindow(void)
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{
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STRACE(("ServerWindow %s:~ServerWindow()\n",_title->String()));
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RemoveWindowFromDesktop(this);
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if(_applink)
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{
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delete _applink;
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_applink=NULL;
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delete _title;
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delete _winlink;
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delete _winborder;
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cl = NULL;
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if ( top_layer )
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delete top_layer;
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delete ses;
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ses = NULL;
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}
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kill_thread(_monitorthread);
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}
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/*!
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\brief Requests an update of the specified rectangle
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\param rect The area to update, in the parent's coordinates
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This could be considered equivalent to BView::Invalidate()
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*/
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void ServerWindow::RequestDraw(BRect rect)
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{
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STRACE(("ServerWindow %s: Request Draw\n",_title->String()));
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BMessage msg;
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msg.what = _UPDATE_;
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msg.AddRect("_rect", rect);
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SendMessageToClient( &msg );
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}
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//! Requests an update for the entire window
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void ServerWindow::RequestDraw(void)
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{
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RequestDraw(_frame);
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}
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//! Forces the window border to update its decorator
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void ServerWindow::ReplaceDecorator(void)
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{
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STRACE(("ServerWindow %s: Replace Decorator\n",_title->String()));
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_winborder->UpdateDecorator();
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}
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//! Requests that the ServerWindow's BWindow quit
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void ServerWindow::Quit(void)
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{
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STRACE(("ServerWindow %s: Quit\n",_title->String()));
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BMessage msg;
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msg.what = B_QUIT_REQUESTED;
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SendMessageToClient( &msg );
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}
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/*!
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\brief Gets the title for the window
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\return The title for the window
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*/
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const char *ServerWindow::GetTitle(void)
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{
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return _title->String();
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}
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/*!
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\brief Gets the window's ServerApp
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\return The ServerApp for the window
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*/
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ServerApp *ServerWindow::GetApp(void)
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{
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return _app;
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}
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//! Shows the window's WinBorder
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void ServerWindow::Show(void)
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{
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STRACE(("ServerWindow %s: Show\n",_title->String()));
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if(_winborder)
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{
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_winborder->Show();
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_winborder->SetFocus(true);
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_winborder->UpdateRegions(true);
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}
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}
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//! Hides the window's WinBorder
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void ServerWindow::Hide(void)
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{
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STRACE(("ServerWindow %s: Hide\n",_title->String()));
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if(_winborder)
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_winborder->Hide();
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}
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/*
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\brief Determines whether the window is hidden or not
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\return true if hidden, false if not
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*/
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bool ServerWindow::IsHidden(void)
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{
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if(_winborder)
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return _winborder->IsHidden();
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return true;
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}
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/*!
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\brief Handles focus and redrawing when changing focus states
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The ServerWindow is set to (in)active and its decorator is redrawn based on its active status
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*/
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void ServerWindow::SetFocus(bool value)
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{
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STRACE(("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false"));
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if(_active!=value)
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{
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_active=value;
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_winborder->SetFocus(value);
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_winborder->RequestDraw();
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}
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}
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/*!
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\brief Determines whether or not the window is active
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\return true if active, false if not
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*/
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bool ServerWindow::HasFocus(void)
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{
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return _active;
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}
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/*!
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\brief Notifies window of workspace (de)activation
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\param workspace Index of the workspace changed
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\param active New active status of the workspace
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*/
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void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
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{
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STRACE(("ServerWindow %s: WorkspaceActivated(%ld,%s)\n",_title->String(),workspace,(active)?"active":"inactive"));
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BMessage msg;
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msg.what = B_WORKSPACE_ACTIVATED;
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msg.AddInt32("workspace", workspace);
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msg.AddBool("active", active);
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SendMessageToClient( &msg );
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}
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/*!
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\brief Notifies window of a workspace switch
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\param oldone index of the previous workspace
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\param newone index of the new workspace
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*/
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void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
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{
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STRACE(("ServerWindow %s: WorkspacesChanged(%ld,%ld)\n",_title->String(),oldone,newone));
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BMessage msg;
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msg.what = B_WORKSPACES_CHANGED;
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msg.AddInt32("old", oldone);
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msg.AddInt32("new", newone);
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SendMessageToClient( &msg );
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}
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/*!
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\brief Notifies window of a change in focus
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\param active New active status of the window
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*/
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void ServerWindow::WindowActivated(bool active)
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{
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STRACE(("ServerWindow %s: WindowActivated(%s)\n",_title->String(),(active)?"active":"inactive"));
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BMessage msg;
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msg.what = B_WINDOW_ACTIVATED;
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msg.AddBool("active", active);
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SendMessageToClient( &msg );
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}
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/*!
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\brief Notifies window of a change in screen resolution
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\param frame Size of the new resolution
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\param color_space Color space of the new screen mode
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*/
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void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace)
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{
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STRACE(("ServerWindow %s: ScreenModeChanged\n",_title->String()));
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BMessage msg;
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msg.what = B_SCREEN_CHANGED;
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msg.AddRect("frame", frame);
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msg.AddInt32("mode", (int32)cspace);
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SendMessageToClient( &msg );
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}
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/*
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\brief Sets the frame size of the window
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\rect New window size
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*/
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void ServerWindow::SetFrame(const BRect &rect)
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{
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STRACE(("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
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rect.left,rect.top,rect.right,rect.bottom));
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_frame=rect;
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}
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/*!
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\brief Returns the frame of the window in screen coordinates
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\return The frame of the window in screen coordinates
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*/
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BRect ServerWindow::Frame(void)
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{
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return _frame;
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}
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/*!
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\brief Locks the window
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\return B_OK if everything is ok, B_ERROR if something went wrong
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*/
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status_t ServerWindow::Lock(void)
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{
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STRACE(("ServerWindow %s: Lock\n",_title->String()));
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return (_locker.Lock())?B_OK:B_ERROR;
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}
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//! Unlocks the window
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void ServerWindow::Unlock(void)
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{
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STRACE(("ServerWindow %s: Unlock\n",_title->String()));
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_locker.Unlock();
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}
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/*!
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\brief Determines whether or not the window is locked
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\return True if locked, false if not.
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*/
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bool ServerWindow::IsLocked(void)
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{
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return _locker.IsLocked();
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}
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void ServerWindow::DispatchMessage( int32 code )
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{
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switch( code )
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{
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/********** BView Messages ***********/
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case AS_SET_CURRENT_LAYER:
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{
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int32 token;
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ses->ReadInt32( &token );
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Layer *current = FindLayer( top_layer, token );
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if (current)
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cl = current;
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else // hope this NEVER happens! :-)
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printf("Server PANIC: window %s: cannot find Layer with ID %ld\n", _title->String(), token);
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STRACE(("ServerWindow %s: Message AS_SET_CURRENT_LAYER: Layer name: %s\n", _title->String(), cl->_name->String()));
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break;
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}
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case AS_LAYER_CREATE:
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{
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// Received when a view is attached to a window. This will require
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// us to attach a layer in the tree in the same manner and invalidate
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// the area in which the new layer resides assuming that it is
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// visible.
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STRACE(("SW %s: AS_LAYER_CREATE...\n", _title->String()));
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Layer *oldCL = cl;
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int32 token;
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BRect frame;
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uint32 resizeMask;
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uint32 flags;
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bool hidden;
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int32 childCount;
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char* name;
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ses->ReadInt32( &token );
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name = ses->ReadString();
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ses->ReadRect( &frame );
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ses->ReadInt32( (int32*)&resizeMask );
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ses->ReadInt32( (int32*)&flags );
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ses->ReadBool( &hidden );
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ses->ReadInt32( &childCount );
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// view's visible area is invalidated here
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Layer *newLayer;
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newLayer = new Layer(frame, name, token, resizeMask, flags, this);
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// there is no way of setting this, other than manual. :-)
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newLayer->_hidden = hidden;
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// TODO: 'before' Layer support???
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// TODO: review Layer::AddChild
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// newLayer's parent will invalidate the area that its new child
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// occupies, here in AddChild()
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cl->AddChild( newLayer );
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cl->PrintTree();
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// we set Layer attributes (BView's state)...
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cl = newLayer;
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int32 msgCode;
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ses->ReadInt32( &msgCode ); // this is AS_LAYER_SET_FONT_STATE
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DispatchMessage( msgCode );
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ses->ReadInt32( &msgCode ); // this is AS_LAYER_SET_STATE
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DispatchMessage( msgCode );
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// ... and attach its children.
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for(int i = 0; i < childCount; i++){
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ses->ReadInt32( &msgCode ); // this is AS_LAYER_CREATE
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DispatchMessage( msgCode );
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}
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cl = oldCL;
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STRACE(("DONE: ServerWindow %s: Message AS_CREATE_LAYER: Parent: %s, Child: %s\n", _title->String(), cl->_name->String(), name));
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break;
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}
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case AS_LAYER_DELETE:
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{
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// Received when a view is detached from a window. This is definitely
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// the less taxing operation - we call PruneTree() on the removed
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// layer, detach the layer itself, delete it, and invalidate the
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// area assuming that the view was visible when removed
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STRACE(("SW %s: AS_LAYER_DELETE(self)...\n", _title->String()));
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Layer *parent;
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parent = cl->_parent;
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// here we remove current layer from list.
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cl->RemoveSelf( false );
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// TODO: invalidate the region occupied by this view.
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// Should be done in Layer::RemoveChild() though!
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cl->PruneTree();
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parent->PrintTree();
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STRACE(("DONE: ServerWindow %s: Message AS_DELETE_LAYER: Parent: %s Layer: %s\n", _title->String(), parent->_name->String(), cl->_name->String()));
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delete cl;
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cl = parent;
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break;
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}
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case AS_LAYER_SET_STATE:
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{
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rgb_color highColor,
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lowColor,
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viewColor;
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pattern patt;
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int32 clippRegRects;
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ses->ReadPoint( &(cl->_layerdata->penlocation) );
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ses->ReadFloat( &(cl->_layerdata->pensize) );
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ses->ReadData( &highColor, sizeof(rgb_color) );
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ses->ReadData( &lowColor, sizeof(rgb_color) );
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ses->ReadData( &viewColor, sizeof(rgb_color) );
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ses->ReadData( &patt, sizeof(pattern) );
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ses->ReadInt8( (int8*)&(cl->_layerdata->draw_mode) );
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ses->ReadPoint( &(cl->_layerdata->coordOrigin) );
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ses->ReadInt8( (int8*)&(cl->_layerdata->lineJoin) );
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ses->ReadInt8( (int8*)&(cl->_layerdata->lineCap) );
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ses->ReadFloat( &(cl->_layerdata->miterLimit) );
|
|
ses->ReadInt8( (int8*)&(cl->_layerdata->alphaSrcMode) );
|
|
ses->ReadInt8( (int8*)&(cl->_layerdata->alphaFncMode) );
|
|
ses->ReadFloat( &(cl->_layerdata->scale) );
|
|
ses->ReadBool( &(cl->_layerdata->fontAliasing) );
|
|
ses->ReadInt32( &clippRegRects );
|
|
|
|
cl->_layerdata->patt.Set( *((uint64*)&patt) );
|
|
cl->_layerdata->highcolor.SetColor( highColor );
|
|
cl->_layerdata->lowcolor.SetColor( lowColor );
|
|
cl->_layerdata->viewcolor.SetColor( viewColor );
|
|
|
|
if( clippRegRects != 0 ){
|
|
if( cl->_layerdata->clippReg == NULL)
|
|
cl->_layerdata->clippReg = new BRegion();
|
|
else
|
|
cl->_layerdata->clippReg->MakeEmpty();
|
|
|
|
BRect rect;
|
|
|
|
for( int32 i = 0; i < clippRegRects; i++){
|
|
ses->ReadRect( &rect );
|
|
cl->_layerdata->clippReg->Include( rect );
|
|
}
|
|
}
|
|
else{
|
|
if ( cl->_layerdata->clippReg ){
|
|
delete cl->_layerdata->clippReg;
|
|
cl->_layerdata->clippReg = NULL;
|
|
}
|
|
}
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_STATE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_FONT_STATE:
|
|
{
|
|
uint16 mask;
|
|
|
|
ses->ReadInt16( (int16*)&mask );
|
|
|
|
if ( mask & B_FONT_FAMILY_AND_STYLE ){
|
|
uint32 fontID;
|
|
ses->ReadInt32( (int32*)&fontID );
|
|
// TODO: implement later. Currently there is no SetFamAndStyle(uint32)
|
|
// in ServerFont class. DW, could you add one?
|
|
//cl->_layerdata->font->
|
|
}
|
|
|
|
if ( mask & B_FONT_SIZE ){
|
|
float size;
|
|
ses->ReadFloat( &size );
|
|
cl->_layerdata->font.SetSize( size );
|
|
}
|
|
|
|
if ( mask & B_FONT_SHEAR ){
|
|
float shear;
|
|
ses->ReadFloat( &shear );
|
|
cl->_layerdata->font.SetShear( shear );
|
|
}
|
|
|
|
if ( mask & B_FONT_ROTATION ){
|
|
float rotation;
|
|
ses->ReadFloat( &rotation );
|
|
cl->_layerdata->font.SetRotation( rotation );
|
|
}
|
|
|
|
if ( mask & B_FONT_SPACING ){
|
|
uint8 spacing;
|
|
ses->ReadInt8( (int8*)&spacing ); // uint8
|
|
cl->_layerdata->font.SetSpacing( spacing );
|
|
}
|
|
|
|
if ( mask & B_FONT_ENCODING ){
|
|
uint8 encoding;
|
|
ses->ReadInt8( (int8*)&encoding ); // uint8
|
|
cl->_layerdata->font.SetEncoding( encoding );
|
|
}
|
|
|
|
if ( mask & B_FONT_FACE ){
|
|
uint16 face;
|
|
ses->ReadInt16( (int16*)&face ); // uint16
|
|
cl->_layerdata->font.SetFace( face );
|
|
}
|
|
|
|
if ( mask & B_FONT_FLAGS ){
|
|
uint32 flags;
|
|
ses->ReadInt32( (int32*)&flags ); // uint32
|
|
cl->_layerdata->font.SetFlags( flags );
|
|
}
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_FONT_STATE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_STATE:
|
|
{
|
|
LayerData *ld;
|
|
// these 4 are here because of a compiler warning. Maybe he's right... :-)
|
|
rgb_color hc, lc, vc; // high, low and view colors
|
|
uint64 patt; // current pattern as a uint64
|
|
|
|
ld = cl->_layerdata; // now we write fewer characters. :-)
|
|
hc = ld->highcolor.GetColor32();
|
|
lc = ld->lowcolor.GetColor32();
|
|
vc = ld->viewcolor.GetColor32();
|
|
patt = ld->patt.GetInt64();
|
|
|
|
// TODO: DW implement such a method in ServerFont class!
|
|
ses->WriteUInt32( 0UL /*uint32 ld->font.GetFamAndStyle()*/ );
|
|
ses->WriteFloat( ld->font.Size() );
|
|
ses->WriteFloat( ld->font.Shear() );
|
|
ses->WriteFloat( ld->font.Rotation() );
|
|
ses->WriteUInt8( ld->font.Spacing() );
|
|
ses->WriteUInt8( ld->font.Encoding() );
|
|
ses->WriteUInt16( ld->font.Face() );
|
|
ses->WriteUInt32( ld->font.Flags() );
|
|
|
|
ses->WritePoint( ld->penlocation );
|
|
ses->WriteFloat( ld->pensize );
|
|
ses->WriteData( &hc, sizeof(rgb_color)/* 4*8 */ );
|
|
ses->WriteData( &lc, sizeof(rgb_color)/* 4*8 */ );
|
|
ses->WriteData( &vc, sizeof(rgb_color)/* 4*8 */ );
|
|
ses->WriteData( &patt, sizeof(pattern)/* 8*8 */ );
|
|
ses->WritePoint( ld->coordOrigin );
|
|
ses->WriteUInt8( (uint8)(ld->draw_mode) );
|
|
ses->WriteUInt8( (uint8)(ld->lineCap) );
|
|
ses->WriteUInt8( (uint8)(ld->lineJoin) );
|
|
ses->WriteFloat( ld->miterLimit );
|
|
ses->WriteUInt8( (uint8)(ld->alphaSrcMode) );
|
|
ses->WriteUInt8( (uint8)(ld->alphaFncMode) );
|
|
ses->WriteFloat( ld->scale );
|
|
ses->WriteBool( ld->fontAliasing );
|
|
|
|
int32 noOfRects = 0;
|
|
if ( ld->clippReg )
|
|
noOfRects = ld->clippReg->CountRects();
|
|
|
|
ses->WriteInt32( noOfRects );
|
|
|
|
for( int i = 0; i < noOfRects; i++ ){
|
|
ses->WriteRect( ld->clippReg->RectAt(i) );
|
|
}
|
|
|
|
ses->WriteFloat( cl->_frame.left );
|
|
ses->WriteFloat( cl->_frame.top );
|
|
ses->WriteRect( cl->_frame.OffsetToCopy( cl->_boundsLeftTop ) );
|
|
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_STATE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_MOVETO:
|
|
{
|
|
float x, y;
|
|
|
|
ses->ReadFloat( &x );
|
|
ses->ReadFloat( &y );
|
|
|
|
cl->DoMoveTo(x, y);
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_MOVETO: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_RESIZETO:
|
|
{
|
|
float newWidth, newHeight;
|
|
|
|
ses->ReadFloat( &newWidth );
|
|
ses->ReadFloat( &newHeight );
|
|
/* TODO: check for minimum alowed. WinBorder should provide such
|
|
* a method, based on its decorator.
|
|
*/
|
|
cl->DoResizeTo( newWidth, newHeight );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_RESIZETO: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_COORD:
|
|
{
|
|
ses->WriteFloat( cl->_frame.left );
|
|
ses->WriteFloat( cl->_frame.top );
|
|
ses->WriteRect( cl->_frame.OffsetToCopy( cl->_boundsLeftTop ) );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_COORD: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_ORIGIN:
|
|
{
|
|
float x, y;
|
|
|
|
ses->ReadFloat( &x );
|
|
ses->ReadFloat( &y );
|
|
|
|
cl->_layerdata->coordOrigin.Set(x, y);
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_ORIGIN: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_ORIGIN:
|
|
{
|
|
ses->WritePoint( cl->_layerdata->coordOrigin );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_ORIGIN: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_RESIZE_MODE:
|
|
{
|
|
ses->ReadUInt32( &(cl->_resize_mode) );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_RESIZE_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_CURSOR:
|
|
{
|
|
int32 token;
|
|
|
|
ses->ReadInt32( &token );
|
|
|
|
cursormanager->SetCursor( token );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_CURSOR: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_FLAGS:
|
|
{
|
|
ses->ReadUInt32( &(cl->_flags) );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_FLAGS: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_HIDE:
|
|
{
|
|
cl->Hide();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_HIDE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SHOW:
|
|
{
|
|
cl->Show();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SHOW: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_LINE_MODE:
|
|
{
|
|
int8 lineCap, lineJoin;
|
|
/* TODO: speak with DW! Shouldn't we lock before modifying certain memebers?
|
|
* Because redraw code might use an updated value instead of one for witch
|
|
* it was called. e.g.: different lineCap or lineJoin. Strange result
|
|
* would appear.
|
|
*/
|
|
ses->ReadInt8( &lineCap );
|
|
ses->ReadInt8( &lineJoin );
|
|
ses->ReadFloat( &(cl->_layerdata->miterLimit) );
|
|
|
|
cl->_layerdata->lineCap = (cap_mode)lineCap;
|
|
cl->_layerdata->lineJoin = (join_mode)lineJoin;
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_LINE_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_LINE_MODE:
|
|
{
|
|
ses->WriteInt8( (int8)(cl->_layerdata->lineCap) );
|
|
ses->WriteInt8( (int8)(cl->_layerdata->lineJoin) );
|
|
ses->WriteFloat( cl->_layerdata->miterLimit );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_LINE_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_PUSH_STATE:
|
|
{
|
|
LayerData *ld = new LayerData();
|
|
ld->prevState = cl->_layerdata;
|
|
cl->_layerdata = ld;
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_PUSH_STATE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_POP_STATE:
|
|
{
|
|
if ( !(cl->_layerdata->prevState) ) {
|
|
STRACE(("WARNING: SW(%s): User called BView(%s)::PopState(), but there is NO state on stack!\n", _title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
|
|
LayerData *ld = cl->_layerdata;
|
|
cl->_layerdata = cl->_layerdata->prevState;
|
|
delete ld;
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_POP_STATE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_SCALE:
|
|
{
|
|
ses->ReadFloat( &(cl->_layerdata->scale) );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_SCALE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_SCALE:
|
|
{
|
|
LayerData *ld = cl->_layerdata;
|
|
float scale = ld->scale;
|
|
|
|
while( (ld = ld->prevState) )
|
|
scale *= ld->scale;
|
|
|
|
ses->WriteFloat( scale );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_SCALE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_PEN_LOC:
|
|
{
|
|
float x, y;
|
|
|
|
ses->ReadFloat( &x );
|
|
ses->ReadFloat( &y );
|
|
|
|
cl->_layerdata->penlocation.Set( x, y );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_PEN_LOC: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_PEN_LOC:
|
|
{
|
|
ses->WritePoint( cl->_layerdata->penlocation );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_PEN_LOC: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_PEN_SIZE:
|
|
{
|
|
ses->ReadFloat( &(cl->_layerdata->pensize) );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_PEN_SIZE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_PEN_SIZE:
|
|
{
|
|
ses->WriteFloat( cl->_layerdata->pensize );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_PEN_SIZE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_HIGH_COLOR:
|
|
{
|
|
rgb_color c;
|
|
|
|
ses->ReadData( &c, sizeof(rgb_color) );
|
|
|
|
cl->_layerdata->highcolor.SetColor( c );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_HIGH_COLOR: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_LOW_COLOR:
|
|
{
|
|
rgb_color c;
|
|
|
|
ses->ReadData( &c, sizeof(rgb_color) );
|
|
|
|
cl->_layerdata->lowcolor.SetColor( c );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_LOW_COLOR: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_VIEW_COLOR:
|
|
{
|
|
rgb_color c;
|
|
|
|
ses->ReadData( &c, sizeof(rgb_color) );
|
|
|
|
cl->_layerdata->viewcolor.SetColor( c );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_VIEW_COLOR: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_COLORS:
|
|
{
|
|
rgb_color highColor, lowColor, viewColor;
|
|
|
|
highColor = cl->_layerdata->highcolor.GetColor32();
|
|
lowColor = cl->_layerdata->lowcolor.GetColor32();
|
|
viewColor = cl->_layerdata->viewcolor.GetColor32();
|
|
|
|
ses->WriteData( &highColor, sizeof(rgb_color) );
|
|
ses->WriteData( &lowColor, sizeof(rgb_color) );
|
|
ses->WriteData( &viewColor, sizeof(rgb_color) );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_COLORS: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_BLEND_MODE:
|
|
{
|
|
int8 srcAlpha, alphaFunc;
|
|
|
|
ses->ReadInt8( &srcAlpha );
|
|
ses->ReadInt8( &alphaFunc );
|
|
|
|
cl->_layerdata->alphaSrcMode = (source_alpha)srcAlpha;
|
|
cl->_layerdata->alphaFncMode = (alpha_function)alphaFunc;
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_BLEND_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_BLEND_MODE:
|
|
{
|
|
ses->WriteInt8( (int8)(cl->_layerdata->alphaSrcMode) );
|
|
ses->WriteInt8( (int8)(cl->_layerdata->alphaFncMode) );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_BLEND_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_DRAW_MODE:
|
|
{
|
|
int8 drawingMode;
|
|
|
|
ses->ReadInt8( &drawingMode );
|
|
|
|
cl->_layerdata->draw_mode = (drawing_mode)drawingMode;
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_DRAW_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_DRAW_MODE:
|
|
{
|
|
ses->WriteInt8( (int8)(cl->_layerdata->draw_mode) );
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_DRAW_MODE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_PRINT_ALIASING:
|
|
{
|
|
ses->ReadBool( &(cl->_layerdata->fontAliasing) );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_PRINT_ALIASING: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_CLIP_TO_PICTURE:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
int32 pictureToken;
|
|
BPoint where;
|
|
|
|
ses->ReadInt32( &pictureToken );
|
|
ses->ReadPoint( &where );
|
|
|
|
ServerPicture *sp = NULL;
|
|
int32 i = 0;
|
|
|
|
for(;;){
|
|
sp = static_cast<ServerPicture*>(cl->_serverwin->_app->_piclist->ItemAt(i++));
|
|
if (!sp)
|
|
break;
|
|
|
|
if( sp->GetToken() == pictureToken ){
|
|
cl->_layerdata->clippPicture = sp;
|
|
// TODO: increase that picture's reference count.( ~ allocate a picture )
|
|
break;
|
|
}
|
|
}
|
|
// avoid compiler warning
|
|
i = 0;
|
|
|
|
cl->_layerdata->clippInverse = false;
|
|
|
|
/* TODO: modify when you have a function that returns the clipping
|
|
* region composed by: the visible region & local clipping
|
|
* region(across states) & the picture clipping region.
|
|
*/
|
|
cl->RequestDraw( cl->_layerdata->clippReg->Frame() );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_CLIP_TO_PICTURE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_CLIP_TO_INVERSE_PICTURE:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
int32 pictureToken;
|
|
BPoint where;
|
|
|
|
ses->ReadInt32( &pictureToken );
|
|
ses->ReadPoint( &where );
|
|
|
|
ServerPicture *sp = NULL;
|
|
int32 i = 0;
|
|
|
|
for(;;){
|
|
sp = static_cast<ServerPicture*>(cl->_serverwin->_app->_piclist->ItemAt(i++));
|
|
if (!sp)
|
|
break;
|
|
|
|
if( sp->GetToken() == pictureToken ){
|
|
cl->_layerdata->clippPicture = sp;
|
|
// TODO: increase that picture's reference count.( ~ allocate a picture )
|
|
break;
|
|
}
|
|
}
|
|
// avoid compiler warning
|
|
i = 0;
|
|
|
|
cl->_layerdata->clippInverse = true;
|
|
|
|
/* TODO: modify when you have a function that returns the clipping
|
|
* region composed by: the visible region & local clipping
|
|
* region(across states) & the picture clipping region.
|
|
*/
|
|
cl->RequestDraw( cl->_layerdata->clippReg->Frame() );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_CLIP_TO_INVERSE_PICTURE: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_GET_CLIP_REGION:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
BRegion reg;
|
|
LayerData *ld;
|
|
int32 noOfRects;
|
|
|
|
ld = cl->_layerdata;
|
|
reg = cl->ConvertFromParent( cl->_visible );
|
|
|
|
if( ld->clippReg )
|
|
reg.IntersectWith( ld->clippReg );
|
|
|
|
while( (ld = ld->prevState) )
|
|
if( ld->clippReg )
|
|
reg.IntersectWith( ld->clippReg );
|
|
|
|
noOfRects = reg.CountRects();
|
|
ses->WriteInt32( noOfRects );
|
|
|
|
for( int i = 0; i < noOfRects; i++){
|
|
ses->WriteRect( reg.RectAt(i) );
|
|
}
|
|
|
|
ses->Sync();
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_GET_CLIP_REGION: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_SET_CLIP_REGION:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
int32 noOfRects;
|
|
BRect r;
|
|
|
|
if( cl->_layerdata->clippReg )
|
|
cl->_layerdata->clippReg->MakeEmpty();
|
|
else
|
|
cl->_layerdata->clippReg = new BRegion();
|
|
|
|
ses->ReadInt32( &noOfRects );
|
|
|
|
for( int i = 0; i < noOfRects; i++ ){
|
|
ses->ReadRect( &r );
|
|
cl->_layerdata->clippReg->Include( r );
|
|
}
|
|
|
|
/* TODO: modify when you have a function that returns the clipping
|
|
* region composed by: the visible region & local clipping
|
|
* region(across states) & the picture clipping region.
|
|
*/
|
|
cl->RequestDraw( cl->_layerdata->clippReg->Frame() );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_SET_CLIP_REGION: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
|
|
case AS_LAYER_INVAL_RECT:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
BRect invalRect;
|
|
|
|
ses->ReadRect( &invalRect );
|
|
|
|
cl->Invalidate( invalRect );
|
|
|
|
cl->RequestDraw( invalRect );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_INVAL_RECT: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
case AS_LAYER_INVAL_REGION:
|
|
{
|
|
// TODO: watch out for the coordinate system
|
|
BRegion invalReg;
|
|
int32 noOfRects;
|
|
BRect rect;
|
|
|
|
ses->ReadInt32( &noOfRects );
|
|
|
|
for( int i = 0; i < noOfRects; i++ ){
|
|
ses->ReadRect( &rect );
|
|
invalReg.Include( rect );
|
|
}
|
|
|
|
cl->Invalidate( invalReg );
|
|
|
|
cl->RequestDraw( invalReg.Frame() );
|
|
|
|
STRACE(("ServerWindow %s: Message AS_LAYER_INVAL_RECT: Layer: %s\n",_title->String(), cl->_name->String()));
|
|
break;
|
|
}
|
|
|
|
|
|
/********** END: BView Messages ***********/
|
|
|
|
/********** BWindow Messages ***********/
|
|
case AS_LAYER_CREATE_ROOT:
|
|
{
|
|
// Received when a window creates its internal top view
|
|
int32 token;
|
|
BRect frame;
|
|
uint32 resizeMode;
|
|
uint32 flags;
|
|
char* name = NULL;
|
|
|
|
ses->ReadInt32( &token );
|
|
ses->ReadRect( &frame );
|
|
ses->ReadInt32( (int32*)&resizeMode );
|
|
ses->ReadInt32( (int32*)&flags );
|
|
name = ses->ReadString();
|
|
|
|
top_layer = new Layer( frame, name, token, resizeMode,
|
|
flags, this );
|
|
cl = top_layer;
|
|
|
|
STRACE(("ServerWindow %s: Setting currentLayer to: '%s'\n", _title->String(), name ));
|
|
STRACE(("ServerWindow %s: Message Create_Layer_Root\n",_title->String()));
|
|
delete name;
|
|
break;
|
|
}
|
|
case AS_LAYER_DELETE_ROOT:
|
|
{
|
|
// Received when a window deletes its internal top view
|
|
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->String()));
|
|
|
|
break;
|
|
}
|
|
case AS_SHOW_WINDOW:
|
|
{
|
|
STRACE(("ServerWindow %s: Message AS_SHOW\n",_title->String()));
|
|
Show();
|
|
break;
|
|
}
|
|
case AS_HIDE_WINDOW:
|
|
{
|
|
STRACE(("ServerWindow %s: Message AS_HIDE\n",_title->String()));
|
|
Hide();
|
|
break;
|
|
}
|
|
case AS_SEND_BEHIND:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_ENABLE_UPDATES:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_DISABLE_UPDATES:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_NEEDS_UPDATE:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_WINDOW_TITLE:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Title unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_ADD_TO_SUBSET:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_REM_FROM_SUBSET:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_SET_LOOK:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Look unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_SET_FLAGS:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_SET_FEEL:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_SET_ALIGNMENT:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_GET_ALIGNMENT:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_GET_WORKSPACES:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_SET_WORKSPACES:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case AS_WINDOW_RESIZE:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Resize unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case B_MINIMIZE:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Minimize unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case B_WINDOW_ACTIVATED:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case B_ZOOM:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Zoom unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case B_WINDOW_MOVE_TO:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Move_To unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
case B_WINDOW_MOVE_BY:
|
|
{
|
|
// TODO: Implement
|
|
STRACE(("ServerWindow %s: Message Move_By unimplemented\n",_title->String()));
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
printf("ServerWindow %s received unexpected code - message offset %lx\n",_title->String(), code - SERVER_TRUE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Iterator for graphics update messages
|
|
\param msgsize Size of the buffer containing the graphics messages
|
|
\param msgbuffer Buffer containing the graphics message
|
|
*/
|
|
void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
|
|
{
|
|
Layer *layer;
|
|
LayerData *layerdata;
|
|
int32 code;
|
|
int32 view_token;
|
|
uint32 sizeRemaining = (uint32)msgsize;
|
|
BRegion WindowClipRegion;
|
|
BRegion LayerClipRegion;
|
|
Layer *sibling;
|
|
int32 numRects = 0;
|
|
|
|
if ( !msgsize || !msgbuffer )
|
|
return;
|
|
if ( IsHidden() )
|
|
return;
|
|
|
|
WindowClipRegion.Set(_winborder->Frame());
|
|
sibling = _winborder->GetUpperSibling();
|
|
while ( sibling )
|
|
{
|
|
WindowClipRegion.Exclude(sibling->Frame());
|
|
sibling = sibling->GetUpperSibling();
|
|
}
|
|
|
|
if ( !WindowClipRegion.Frame().IsValid() )
|
|
return;
|
|
|
|
// We need to decide whether coordinates are specified in view or root coordinates.
|
|
// For now, we assume root level coordinates.
|
|
code = AS_BEGIN_UPDATE;
|
|
while ((sizeRemaining > 2*sizeof(int32)) && (code != AS_END_UPDATE))
|
|
{
|
|
code = read_from_buffer<int32>(&msgbuffer);
|
|
view_token = read_from_buffer<int32>(&msgbuffer);
|
|
layer = _workspace->GetRoot()->FindLayer(view_token);
|
|
if ( layer )
|
|
{
|
|
layerdata = layer->GetLayerData();
|
|
LayerClipRegion.Set(layer->Frame());
|
|
LayerClipRegion.IntersectWith(&WindowClipRegion);
|
|
numRects = LayerClipRegion.CountRects();
|
|
}
|
|
else
|
|
{
|
|
layerdata = NULL;
|
|
printf("ServerWindow %s received invalid view token %lx",_title->String(),view_token);
|
|
}
|
|
switch (code)
|
|
{
|
|
case AS_SET_HIGH_COLOR:
|
|
{
|
|
if ( sizeRemaining >= AS_SET_COLOR_MSG_SIZE )
|
|
{
|
|
uint8 r, g, b, a;
|
|
r = read_from_buffer<uint8>(&msgbuffer);
|
|
g = read_from_buffer<uint8>(&msgbuffer);
|
|
b = read_from_buffer<uint8>(&msgbuffer);
|
|
a = read_from_buffer<uint8>(&msgbuffer);
|
|
if ( layerdata )
|
|
layerdata->highcolor.SetColor(r,g,b,a);
|
|
sizeRemaining -= AS_SET_COLOR_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_SET_LOW_COLOR:
|
|
{
|
|
if ( sizeRemaining >= AS_SET_COLOR_MSG_SIZE )
|
|
{
|
|
uint8 r, g, b, a;
|
|
r = read_from_buffer<uint8>(&msgbuffer);
|
|
g = read_from_buffer<uint8>(&msgbuffer);
|
|
b = read_from_buffer<uint8>(&msgbuffer);
|
|
a = read_from_buffer<uint8>(&msgbuffer);
|
|
if ( layerdata )
|
|
layerdata->lowcolor.SetColor(r,g,b,a);
|
|
sizeRemaining -= AS_SET_COLOR_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_SET_VIEW_COLOR:
|
|
{
|
|
if ( sizeRemaining >= AS_SET_COLOR_MSG_SIZE )
|
|
{
|
|
uint8 r, g, b, a;
|
|
r = read_from_buffer<uint8>(&msgbuffer);
|
|
g = read_from_buffer<uint8>(&msgbuffer);
|
|
b = read_from_buffer<uint8>(&msgbuffer);
|
|
a = read_from_buffer<uint8>(&msgbuffer);
|
|
if ( layerdata )
|
|
layerdata->viewcolor.SetColor(r,g,b,a);
|
|
sizeRemaining -= AS_SET_COLOR_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_ARC:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_ARC_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom, angle, span;
|
|
int8 *pattern;
|
|
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
angle = read_from_buffer<float>(&msgbuffer);
|
|
span = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeArc(rect,angle,span,layerdata,pattern);
|
|
sizeRemaining -= AS_STROKE_ARC_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_BEZIER:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_BEZIER_MSG_SIZE )
|
|
{
|
|
BPoint *pts;
|
|
int8 *pattern;
|
|
int i;
|
|
pts = new BPoint[4];
|
|
for (i=0; i<4; i++)
|
|
{
|
|
pts[i].x = read_from_buffer<float>(&msgbuffer);
|
|
pts[i].y = read_from_buffer<float>(&msgbuffer);
|
|
}
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeBezier(pts,layerdata,pattern);
|
|
delete[] pts;
|
|
sizeRemaining -= AS_STROKE_BEZIER_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_ELLIPSE:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_ELLIPSE_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeEllipse(rect,layerdata,pattern);
|
|
sizeRemaining -= AS_STROKE_ELLIPSE_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_LINE:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_LINE_MSG_SIZE )
|
|
{
|
|
float x1, y1, x2, y2;
|
|
int8 *pattern;
|
|
x1 = read_from_buffer<float>(&msgbuffer);
|
|
y1 = read_from_buffer<float>(&msgbuffer);
|
|
x2 = read_from_buffer<float>(&msgbuffer);
|
|
y2 = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BPoint p1(x1,y1);
|
|
BPoint p2(x2,y2);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeLine(p1,p2,layerdata,pattern);
|
|
sizeRemaining -= AS_STROKE_LINE_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_LINEARRAY:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_STROKE_POLYGON:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_STROKE_RECT:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_RECT_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeRect(rect,layerdata,pattern);
|
|
sizeRemaining -= AS_STROKE_RECT_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_ROUNDRECT:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_ROUNDRECT_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom, xrad, yrad;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
xrad = read_from_buffer<float>(&msgbuffer);
|
|
yrad = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeRoundRect(rect,xrad,yrad,layerdata,pattern);
|
|
sizeRemaining -= AS_STROKE_ROUNDRECT_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_STROKE_SHAPE:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_STROKE_TRIANGLE:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_STROKE_TRIANGLE_MSG_SIZE )
|
|
{
|
|
BPoint *pts;
|
|
int8 *pattern;
|
|
float left, top, right, bottom;
|
|
int i;
|
|
pts = new BPoint[3];
|
|
for (i=0; i<3; i++)
|
|
{
|
|
pts[i].x = read_from_buffer<float>(&msgbuffer);
|
|
pts[i].y = read_from_buffer<float>(&msgbuffer);
|
|
}
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->StrokeTriangle(pts,rect,layerdata,pattern);
|
|
delete[] pts;
|
|
sizeRemaining -= AS_STROKE_TRIANGLE_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_ARC:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_FILL_ARC_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom, angle, span;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
angle = read_from_buffer<float>(&msgbuffer);
|
|
span = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->FillArc(rect,angle,span,layerdata,pattern);
|
|
sizeRemaining -= AS_FILL_ARC_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_BEZIER:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_FILL_BEZIER_MSG_SIZE )
|
|
{
|
|
BPoint *pts;
|
|
int8 *pattern;
|
|
int i;
|
|
pts = new BPoint[4];
|
|
for (i=0; i<4; i++)
|
|
{
|
|
pts[i].x = read_from_buffer<float>(&msgbuffer);
|
|
pts[i].y = read_from_buffer<float>(&msgbuffer);
|
|
}
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
if ( layerdata )
|
|
_app->_driver->FillBezier(pts,layerdata,pattern);
|
|
delete[] pts;
|
|
sizeRemaining -= AS_FILL_BEZIER_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_ELLIPSE:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_FILL_ELLIPSE_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->FillEllipse(rect,layerdata,pattern);
|
|
sizeRemaining -= AS_FILL_ELLIPSE_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_POLYGON:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_FILL_RECT:
|
|
{
|
|
if ( sizeRemaining >= AS_FILL_RECT_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata && numRects )
|
|
if ( numRects == 1 )
|
|
_app->_driver->FillRect(rect,layerdata,pattern);
|
|
else
|
|
{
|
|
int i;
|
|
for (i=0; i<numRects; i++)
|
|
_app->_driver->FillRect(LayerClipRegion.RectAt(i),layerdata,pattern);
|
|
}
|
|
sizeRemaining -= AS_FILL_RECT_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_REGION:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_FILL_ROUNDRECT:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_FILL_ROUNDRECT_MSG_SIZE )
|
|
{
|
|
float left, top, right, bottom, xrad, yrad;
|
|
int8 *pattern;
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
xrad = read_from_buffer<float>(&msgbuffer);
|
|
yrad = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->FillRoundRect(rect,xrad,yrad,layerdata,pattern);
|
|
sizeRemaining -= AS_FILL_ROUNDRECT_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_FILL_SHAPE:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_FILL_TRIANGLE:
|
|
{
|
|
// TODO:: Add clipping
|
|
if ( sizeRemaining >= AS_FILL_TRIANGLE_MSG_SIZE )
|
|
{
|
|
BPoint *pts;
|
|
int8 *pattern;
|
|
float left, top, right, bottom;
|
|
int i;
|
|
pts = new BPoint[3];
|
|
for (i=0; i<3; i++)
|
|
{
|
|
pts[i].x = read_from_buffer<float>(&msgbuffer);
|
|
pts[i].y = read_from_buffer<float>(&msgbuffer);
|
|
}
|
|
left = read_from_buffer<float>(&msgbuffer);
|
|
top = read_from_buffer<float>(&msgbuffer);
|
|
right = read_from_buffer<float>(&msgbuffer);
|
|
bottom = read_from_buffer<float>(&msgbuffer);
|
|
pattern = read_pattern_from_buffer(&msgbuffer);
|
|
BRect rect(left,top,right,bottom);
|
|
if ( layerdata )
|
|
_app->_driver->FillTriangle(pts,rect,layerdata,pattern);
|
|
delete[] pts;
|
|
sizeRemaining -= AS_FILL_TRIANGLE_MSG_SIZE;
|
|
}
|
|
else
|
|
{
|
|
printf("ServerWindow %s received truncated graphics code %lx",_title->String(),code);
|
|
sizeRemaining = 0;
|
|
}
|
|
break;
|
|
}
|
|
case AS_MOVEPENBY:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_MOVEPENTO:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_SETPENSIZE:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_DRAW_STRING:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_SET_FONT:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
case AS_SET_FONT_SIZE:
|
|
{
|
|
// TODO: Implement
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
sizeRemaining -= sizeof(int32);
|
|
printf("ServerWindow %s received unexpected graphics code %lx",_title->String(),code);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Message-dispatching loop for the ServerWindow
|
|
|
|
MonitorWin() watches the ServerWindow's message port and dispatches as necessary
|
|
\param data The thread's ServerWindow
|
|
\return Throwaway code. Always 0.
|
|
*/
|
|
int32 ServerWindow::MonitorWin(void *data)
|
|
{
|
|
ServerWindow *win = (ServerWindow *)data;
|
|
status_t rv;
|
|
int32 code;
|
|
|
|
for(;;)
|
|
{
|
|
rv = win->ses->ReadInt32( &code );
|
|
|
|
if ( rv != B_BAD_PORT_ID ){
|
|
switch( code ){
|
|
case B_QUIT_REQUESTED:{
|
|
STRACE(("ServerWindow %s received Quit request\n",win->Title()));
|
|
// Our BWindow sent us this message when it quit.
|
|
// We need to ask its ServerApp to delete our monitor
|
|
win->_applink->SetOpCode(AS_DELETE_WINDOW);
|
|
win->_applink->Attach<int32>(win->_token);
|
|
win->_applink->Flush();
|
|
break;
|
|
}
|
|
default:{
|
|
win->DispatchMessage( code );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
exit_thread(1);
|
|
return 1;
|
|
}
|
|
|
|
if( code == B_QUIT_REQUESTED )
|
|
break;
|
|
}
|
|
|
|
exit_thread(0);
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
\brief Passes mouse event messages to the appropriate window
|
|
\param code Message code of the mouse message
|
|
\param buffer Attachment buffer for the mouse message
|
|
*/
|
|
//void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
|
|
void ServerWindow::HandleMouseEvent(PortMessage *msg)
|
|
{
|
|
ServerWindow *mousewin=NULL;
|
|
// int8 *index=buffer;
|
|
|
|
// Find the window which will receive our mouse event.
|
|
Layer *root=GetRootLayer(CurrentWorkspace(),ActiveScreen());
|
|
WinBorder *_winborder;
|
|
|
|
// activeborder is used to remember windows when resizing/moving windows
|
|
// or sliding a tab
|
|
if(!root)
|
|
{
|
|
printf("ERROR: HandleMouseEvent has NULL root layer!!!\n");
|
|
return;
|
|
}
|
|
|
|
// Dispatch the mouse event to the proper window
|
|
// switch(code)
|
|
switch(msg->Code())
|
|
{
|
|
case B_MOUSE_DOWN:
|
|
{
|
|
// Attached data:
|
|
// 1) int64 - time of mouse click
|
|
// 2) float - x coordinate of mouse click
|
|
// 3) float - y coordinate of mouse click
|
|
// 4) int32 - modifier keys down
|
|
// 5) int32 - buttons down
|
|
// 6) int32 - clicks
|
|
|
|
// index+=sizeof(int64);
|
|
// float x=*((float*)index); index+=sizeof(float);
|
|
// float y=*((float*)index); index+=sizeof(float);
|
|
// BPoint pt(x,y);
|
|
float x;
|
|
float y;
|
|
int64 dummy;
|
|
msg->Read<int64>(&dummy);
|
|
msg->Read<float>(&x);
|
|
msg->Read<float>(&y);
|
|
BPoint pt(x,y);
|
|
|
|
// If we have clicked on a window,
|
|
active_winborder = _winborder = WindowContainsPoint(pt);
|
|
if(_winborder)
|
|
{
|
|
mousewin=_winborder->Window();
|
|
_winborder->MouseDown((int8*)msg->Buffer());
|
|
}
|
|
break;
|
|
}
|
|
case B_MOUSE_UP:
|
|
{
|
|
// Attached data:
|
|
// 1) int64 - time of mouse click
|
|
// 2) float - x coordinate of mouse click
|
|
// 3) float - y coordinate of mouse click
|
|
// 4) int32 - modifier keys down
|
|
|
|
// index+=sizeof(int64);
|
|
// float x=*((float*)index); index+=sizeof(float);
|
|
// float y=*((float*)index); index+=sizeof(float);
|
|
// BPoint pt(x,y);
|
|
float x;
|
|
float y;
|
|
int64 dummy;
|
|
msg->Read(&dummy);
|
|
msg->Read(&x);
|
|
msg->Read(&y);
|
|
BPoint pt(x,y);
|
|
|
|
set_is_sliding_tab(false);
|
|
set_is_moving_window(false);
|
|
set_is_resizing_window(false);
|
|
_winborder = WindowContainsPoint(pt);
|
|
active_winborder=NULL;
|
|
if(_winborder)
|
|
{
|
|
mousewin=_winborder->Window();
|
|
|
|
// Eventually, we will build in MouseUp messages with buttons specified
|
|
// For now, we just "assume" no mouse specification with a 0.
|
|
_winborder->MouseUp((int8*)msg->Buffer());
|
|
}
|
|
break;
|
|
}
|
|
case B_MOUSE_MOVED:
|
|
{
|
|
// Attached data:
|
|
// 1) int64 - time of mouse click
|
|
// 2) float - x coordinate of mouse click
|
|
// 3) float - y coordinate of mouse click
|
|
// 4) int32 - buttons down
|
|
// index+=sizeof(int64);
|
|
// float x=*((float*)index); index+=sizeof(float);
|
|
// float y=*((float*)index); index+=sizeof(float);
|
|
// BPoint pt(x,y);
|
|
float x;
|
|
float y;
|
|
int64 dummy;
|
|
msg->Read(&dummy);
|
|
msg->Read(&x);
|
|
msg->Read(&y);
|
|
BPoint pt(x,y);
|
|
|
|
if(is_moving_window() || is_resizing_window() || is_sliding_tab())
|
|
{
|
|
active_winborder->MouseMoved((int8*)msg->Buffer());
|
|
}
|
|
else
|
|
{
|
|
_winborder = WindowContainsPoint(pt);
|
|
if(_winborder)
|
|
{
|
|
mousewin=_winborder->Window();
|
|
_winborder->MouseMoved((int8*)msg->Buffer());
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Passes key event messages to the appropriate window
|
|
\param code Message code of the key message
|
|
\param buffer Attachment buffer for the key message
|
|
*/
|
|
void ServerWindow::HandleKeyEvent(int32 code, int8 *buffer)
|
|
{
|
|
STRACE_KEY(("ServerWindow::HandleKeyEvent unimplemented\n"));
|
|
/* ServerWindow *keywin=NULL;
|
|
|
|
// Dispatch the key event to the active window
|
|
keywin=GetActiveWindow();
|
|
if(keywin)
|
|
{
|
|
keywin->Lock();
|
|
keywin->_winlink->SetOpCode(code);
|
|
keywin->_winlink
|
|
keywin->Unlock();
|
|
}
|
|
*/
|
|
}
|
|
|
|
/*!
|
|
\brief Returns the Workspace object to which the window belongs
|
|
|
|
If the window belongs to all workspaces, it returns the current workspace
|
|
*/
|
|
Workspace *ServerWindow::GetWorkspace(void)
|
|
{
|
|
if(_workspace_index==B_ALL_WORKSPACES)
|
|
return _workspace->GetScreen()->GetActiveWorkspace();
|
|
|
|
return _workspace;
|
|
}
|
|
|
|
/*!
|
|
\brief Assign the window to a particular workspace object
|
|
\param The ServerWindow's new workspace
|
|
*/
|
|
void ServerWindow::SetWorkspace(Workspace *wkspc)
|
|
{
|
|
STRACE(("ServerWindow %s: Set Workspace\n",_title->String()));
|
|
_workspace=wkspc;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
Layer* ServerWindow::FindLayer(const Layer* start, int32 token) const
|
|
{
|
|
if( !start )
|
|
return NULL;
|
|
|
|
// see if we're looking for 'start'
|
|
if( start->_view_token == token )
|
|
return const_cast<Layer*>(start);
|
|
|
|
Layer *c = start->_topchild; //c = short for: current
|
|
if( c != NULL )
|
|
while( true ){
|
|
// action block
|
|
{
|
|
if( c->_view_token == token )
|
|
return c;
|
|
}
|
|
|
|
// go deep
|
|
if( c->_topchild ){
|
|
c = c->_topchild;
|
|
}
|
|
// go right or up
|
|
else
|
|
// go right
|
|
if( c->_lowersibling ){
|
|
c = c->_lowersibling;
|
|
}
|
|
// go up
|
|
else{
|
|
while( !c->_parent->_lowersibling && c->_parent != start ){
|
|
c = c->_parent;
|
|
}
|
|
// that enough! We've reached the start layer.
|
|
if( c->_parent == start )
|
|
break;
|
|
|
|
c = c->_parent->_lowersibling;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void ServerWindow::SendMessageToClient( const BMessage* msg ) const{
|
|
ssize_t size;
|
|
char *buffer;
|
|
|
|
size = msg->FlattenedSize();
|
|
buffer = new char[size];
|
|
if ( msg->Flatten( buffer, size ) == B_OK ){
|
|
write_port( winLooperPort, msg->what, buffer, size );
|
|
}
|
|
else
|
|
printf("PANIC: SW: '%s': can't flatten message in 'SendMessageToClient()'\n", _title->String() );
|
|
|
|
delete buffer;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
/*!
|
|
\brief Handles window activation stuff. Called by Desktop functions
|
|
*/
|
|
void ActivateWindow(ServerWindow *oldwin,ServerWindow *newwin)
|
|
{
|
|
STRACE(("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL"));
|
|
if(oldwin==newwin)
|
|
return;
|
|
|
|
if(oldwin)
|
|
oldwin->SetFocus(false);
|
|
|
|
if(newwin)
|
|
newwin->SetFocus(true);
|
|
}
|
|
|
|
/*
|
|
@log
|
|
*added handlers for AS_LAYER_(MOVE/RESIZE)TO messages
|
|
*added AS_LAYER_GET_COORD handler
|
|
*changed some methods to use BMessage class for sending messages to BWindow
|
|
*/
|