haiku/headers/private/interface
Axel Dörfler 71b550889e Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:36:38 +00:00
..
BMCPrivate.h MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
ClientFontList.h
clipping.h Added rect_contains() 2005-12-03 14:12:10 +00:00
ColorTools.h
ColumnListView.h
DirectWindowPrivate.h Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data. 2005-12-10 15:36:38 +00:00
FontPrivate.h More font work: 2005-11-07 11:02:39 +00:00
input_globals.h
MenuPrivate.h
MenuWindow.h
moreUTF8.h MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
PictureProtocol.h
pr_server.h
R5_AppServerLink.h
R5_Session.h
RegionSupport.h
TextInput.h
TextViewSupportBuffer.h
TPicture.h
truncate_string.h
ViewAux.h
WidthBuffer.h
WindowInfo.h Moved WindowInfo.h from private/app to private/interface. 2005-07-05 20:33:13 +00:00
WindowPrivate.h As it turns out, window_info::type is really the window's "feel". 2005-07-05 20:28:40 +00:00
ZombieReplicantView.h