fce4895d18
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
|
|
* Copyright 2015, Rene Gollent, rene@gollent.com.
|
|
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
|
|
* Distributed under the terms of the MIT License.
|
|
*/
|
|
#ifndef ADDRESS_VALUE_NODE_H
|
|
#define ADDRESS_VALUE_NODE_H
|
|
|
|
|
|
#include "ValueNode.h"
|
|
|
|
|
|
class AddressValueNodeChild;
|
|
class AddressType;
|
|
|
|
|
|
class AddressValueNode : public ValueNode {
|
|
public:
|
|
AddressValueNode(ValueNodeChild* nodeChild,
|
|
AddressType* type);
|
|
virtual ~AddressValueNode();
|
|
|
|
virtual Type* GetType() const;
|
|
|
|
virtual status_t ResolvedLocationAndValue(
|
|
ValueLoader* valueLoader,
|
|
ValueLocation*& _location,
|
|
Value*& _value);
|
|
|
|
// locking required
|
|
|
|
virtual status_t CreateChildren(TeamTypeInformation* info);
|
|
virtual int32 CountChildren() const;
|
|
virtual ValueNodeChild* ChildAt(int32 index) const;
|
|
|
|
private:
|
|
AddressType* fType;
|
|
AddressValueNodeChild* fChild;
|
|
};
|
|
|
|
|
|
class AddressValueNodeChild : public ValueNodeChild {
|
|
public:
|
|
AddressValueNodeChild(AddressValueNode* parent,
|
|
const BString& name, Type* type);
|
|
virtual ~AddressValueNodeChild();
|
|
|
|
virtual const BString& Name() const;
|
|
virtual Type* GetType() const;
|
|
virtual ValueNode* Parent() const;
|
|
|
|
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
|
ValueLocation*& _location);
|
|
|
|
private:
|
|
AddressValueNode* fParent;
|
|
BString fName;
|
|
Type* fType;
|
|
};
|
|
|
|
|
|
#endif // ADDRESS_VALUE_NODE_H
|