haiku/headers/private/app
Michael Lotz 5b9f6b5485 BRoster: Add launchSuspended option to _LaunchApp().
It allows to launch the app, but keep its main thread suspended instead
of automatically resuming it.

Also add appThread argument which allows to retrieve the main thread of
the launched team.
2015-08-28 22:52:50 +02:00
..
ApplicationPrivate.h Revert r39462 because it was not really binary compatible. 2010-11-17 22:19:09 +00:00
AppMisc.h The app_server is now a regular BServer. 2015-07-22 20:40:29 +02:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
DesktopLink.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
KeyStoreDefs.h Add generic unlock key setting and removal. 2013-03-05 11:04:57 -05:00
LaunchDaemonDefs.h launch_daemon: Added support for external events. 2015-07-22 20:45:24 +02:00
LaunchRoster.h BLaunchRoster: removed be_launch_roster again. 2015-07-22 20:45:33 +02:00
LaunchRosterPrivate.h launch_daemon: Improved target support. 2015-07-22 20:41:51 +02:00
LinkReceiver.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
LinkSender.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
LooperList.h Declare BLooperListIterator in the right place. 2014-01-10 22:31:37 +01:00
MessageAdapter.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessagePrivate.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessageUtils.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
MessengerPrivate.h * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and 2005-11-20 16:24:23 +00:00
PortLink.h Remove unused PortLinkRef again. 2010-08-17 23:27:22 +00:00
RegistrarDefs.h registrar: implemented auth port via launch_daemon. 2015-07-22 20:41:01 +02:00
RosterPrivate.h BRoster: Add launchSuspended option to _LaunchApp(). 2015-08-28 22:52:50 +02:00
Server.h The beginnings of a launch_daemon for Haiku. 2015-07-22 20:39:47 +02:00
ServerLink.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h * Header cleanup. 2011-06-24 18:22:02 +00:00
ServerProtocol.h registrar: Fixed app_server detection. 2015-07-22 20:43:58 +02:00
ServerProtocolStructs.h app_server: store and restore fill rule... 2014-03-17 22:55:47 +01:00
ServerReadOnlyMemory.h Rename B_COLOR_WHICH_COUNT to kColorWhichCount 2013-04-16 03:44:42 -04:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h * Reinitialize global locks after a fork (at least those in the Application 2011-10-29 21:17:59 +00:00