haiku/headers/os/interface/Input.h

77 lines
1.5 KiB
C++

/*
* Copyright 2008, Haiku, Inc.
* Distributed under the terms of the MIT license.
*
*/
#ifndef _INPUT_H
#define _INPUT_H
#include <BeBuild.h>
#include <Messenger.h>
#include <SupportDefs.h>
enum input_method_op {
B_INPUT_METHOD_STARTED = 0,
B_INPUT_METHOD_STOPPED = 1,
B_INPUT_METHOD_CHANGED = 2,
B_INPUT_METHOD_LOCATION_REQUEST = 3
};
enum input_device_type {
B_POINTING_DEVICE = 0,
B_KEYBOARD_DEVICE = 1,
B_UNDEFINED_DEVICE = 2
};
enum input_device_notification {
B_INPUT_DEVICE_ADDED = 0x0001,
B_INPUT_DEVICE_STARTED = 0x0002,
B_INPUT_DEVICE_STOPPED = 0x0004,
B_INPUT_DEVICE_REMOVED = 0x0008
};
class BInputDevice;
class BList;
BInputDevice* find_input_device(const char* name);
status_t get_input_devices(BList* list);
status_t watch_input_devices(BMessenger target, bool start);
class BInputDevice {
public:
~BInputDevice();
const char* Name() const;
input_device_type Type() const;
bool IsRunning() const;
status_t Start();
status_t Stop();
status_t Control(uint32 code, BMessage* message);
static status_t Start(input_device_type type);
static status_t Stop(input_device_type type);
static status_t Control(input_device_type type, uint32 code,
BMessage* message);
private:
friend BInputDevice* find_input_device(const char* name);
friend status_t get_input_devices(BList* list);
BInputDevice();
void _SetNameAndType(const char* name,
input_device_type type);
char* fName;
input_device_type fType;
uint32 _reserved[4];
};
#endif // _INPUT_H