
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22837 a95241bf-73f2-0310-859d-f6bbb57e9c96
660 lines
18 KiB
C++
660 lines
18 KiB
C++
/*
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* Copyright 2002, 2003 Marcus Overhagen, Jérôme Duval. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <Application.h>
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#include <Directory.h>
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#include <File.h>
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#include <FindDirectory.h>
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#include <MediaNode.h>
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#include <MediaRoster.h>
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#include <OS.h>
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#include <Path.h>
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#include <TimeSource.h>
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#include <string.h>
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#include "DefaultManager.h"
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#include "DormantNodeManager.h"
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#include "NodeManager.h"
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#include "debug.h"
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/* no locking used in this file, we assume that the caller (NodeManager) does it.
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*/
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#define MAX_NODE_INFOS 10
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#define MAX_INPUT_INFOS 10
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const uint32 kMsgHeader = 'sepx';
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const uint32 kMsgTypeVideoIn = 0xffffffef;
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const uint32 kMsgTypeVideoOut = 0xffffffee;
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const uint32 kMsgTypeAudioIn = 0xfffffffe;
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const uint32 kMsgTypeAudioOut = 0xffffffff;
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const char *kDefaultManagerType = "be:_default";
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const char *kDefaultManagerAddon = "be:_addon_id";
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const char *kDefaultManagerFlavorId = "be:_internal_id";
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const char *kDefaultManagerFlavorName = "be:_flavor_name";
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const char *kDefaultManagerPath = "be:_path";
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const char *kDefaultManagerInput = "be:_input_id";
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const char *kDefaultManagerSettingsDirectory = "Media";
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const char *kDefaultManagerSettingsFile = "MDefaultManager";
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DefaultManager::DefaultManager()
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: fMixerConnected(false),
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fPhysicalVideoOut(-1),
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fPhysicalVideoIn(-1),
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fPhysicalAudioOut(-1),
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fPhysicalAudioIn(-1),
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fSystemTimeSource(-1),
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fTimeSource(-1),
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fAudioMixer(-1),
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fPhysicalAudioOutInputID(0)
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{
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strcpy(fPhysicalAudioOutInputName, "default");
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fBeginHeader[0] = 0xab00150b;
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fBeginHeader[1] = 0x18723462;
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fBeginHeader[2] = 0x00000002;
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fEndHeader[0] = 0x7465726d;
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fEndHeader[1] = 0x6d666c67;
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fEndHeader[2] = 0x00000002;
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}
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DefaultManager::~DefaultManager()
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{
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}
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// this is called by the media_server *before* any add-ons have been loaded
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status_t
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DefaultManager::LoadState()
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{
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CALLED();
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status_t err = B_OK;
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BPath path;
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if((err = find_directory(B_USER_SETTINGS_DIRECTORY, &path))!=B_OK)
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return err;
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path.Append(kDefaultManagerSettingsDirectory);
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path.Append(kDefaultManagerSettingsFile);
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BFile file(path.Path(), B_READ_ONLY);
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uint32 category_count;
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if (file.Read(fBeginHeader, sizeof(uint32)*3) < (int32)sizeof(uint32)*3)
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return B_ERROR;
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TRACE("0x%08lx %ld\n", fBeginHeader[0], fBeginHeader[0]);
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TRACE("0x%08lx %ld\n", fBeginHeader[1], fBeginHeader[1]);
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TRACE("0x%08lx %ld\n", fBeginHeader[2], fBeginHeader[2]);
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if (file.Read(&category_count, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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while (category_count--) {
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BMessage settings;
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uint32 msg_header;
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uint32 default_type;
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if (file.Read(&msg_header, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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if (file.Read(&default_type, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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if(settings.Unflatten(&file)==B_OK) {
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settings.PrintToStream();
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fMsgList.AddItem(new BMessage(settings));
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}
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}
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if (file.Read(fEndHeader, sizeof(uint32)*3) < (int32)sizeof(uint32)*3)
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return B_ERROR;
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return B_OK;
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}
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status_t
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DefaultManager::SaveState(NodeManager *node_manager)
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{
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CALLED();
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status_t err = B_OK;
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BPath path;
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BList list;
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if ((err = find_directory(B_USER_SETTINGS_DIRECTORY, &path, true)) != B_OK)
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return err;
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path.Append(kDefaultManagerSettingsDirectory);
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if ((err = create_directory(path.Path(), 0755)) != B_OK)
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return err;
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path.Append(kDefaultManagerSettingsFile);
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BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
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uint32 default_types[] = {kMsgTypeVideoIn, kMsgTypeVideoOut, kMsgTypeAudioIn, kMsgTypeAudioOut};
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uint32 media_node_ids[] = {fPhysicalVideoIn, fPhysicalVideoOut, fPhysicalAudioIn, fPhysicalAudioOut};
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for (uint32 i=0; i<sizeof(default_types)/sizeof(default_types[0]); i++) {
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BMessage *settings = new BMessage();
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settings->AddInt32(kDefaultManagerType, default_types[i]);
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// we call the node manager to have more infos about nodes
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dormant_node_info info;
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media_node node;
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entry_ref ref;
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if (node_manager->GetCloneForId(&node, media_node_ids[i], be_app->Team()) != B_OK)
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continue;
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if (node_manager->GetDormantNodeInfo(&info, node) != B_OK)
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continue;
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if (node_manager->DecrementGlobalRefCount(media_node_ids[i], be_app->Team()) != B_OK)
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continue;
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if (node_manager->GetAddonRef(&ref, info.addon)!=B_OK)
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continue;
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BPath path(&ref);
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settings->AddInt32(kDefaultManagerAddon, info.addon);
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settings->AddInt32(kDefaultManagerFlavorId, info.flavor_id);
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settings->AddInt32(kDefaultManagerInput, default_types[i] == kMsgTypeAudioOut ? fPhysicalAudioOutInputID : 0);
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settings->AddString(kDefaultManagerFlavorName, info.name);
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settings->AddString(kDefaultManagerPath, path.Path());
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list.AddItem(settings);
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TRACE("message %s added\n", info.name);
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}
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if (file.Write(fBeginHeader, sizeof(uint32)*3) < (int32)sizeof(uint32)*3)
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return B_ERROR;
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int32 category_count = list.CountItems();
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if (file.Write(&category_count, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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for (int32 i = 0; i < category_count; i++) {
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BMessage *settings = (BMessage *)list.ItemAt(i);
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uint32 default_type;
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if (settings->FindInt32(kDefaultManagerType, (int32*)&default_type) < B_OK)
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return B_ERROR;
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if (file.Write(&kMsgHeader, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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if (file.Write(&default_type, sizeof(uint32)) < (int32)sizeof(uint32))
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return B_ERROR;
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if(settings->Flatten(&file) < B_OK)
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return B_ERROR;
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delete settings;
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}
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if (file.Write(fEndHeader, sizeof(uint32)*3) < (int32)sizeof(uint32)*3)
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return B_ERROR;
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return B_OK;
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}
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status_t
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DefaultManager::Set(media_node_id node_id, const char *input_name, int32 input_id, node_type type)
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{
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CALLED();
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TRACE("DefaultManager::Set type : %i, node : %li, input : %li\n", type, node_id, input_id);
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switch (type) {
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case VIDEO_INPUT:
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fPhysicalVideoIn = node_id;
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return B_OK;
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case AUDIO_INPUT:
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fPhysicalAudioIn = node_id;
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return B_OK;
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case VIDEO_OUTPUT:
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fPhysicalVideoOut = node_id;
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return B_OK;
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case AUDIO_MIXER:
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return B_ERROR;
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case AUDIO_OUTPUT:
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fPhysicalAudioOut = node_id;
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fPhysicalAudioOutInputID = input_id;
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strcpy(fPhysicalAudioOutInputName, input_name ? input_name : "<null>");
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return B_OK;
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case TIME_SOURCE:
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return B_ERROR;
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case SYSTEM_TIME_SOURCE: //called by the media_server's ServerApp::StartSystemTimeSource()
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{
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ASSERT(fSystemTimeSource == -1);
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fSystemTimeSource = node_id;
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return B_OK;
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}
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default:
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{
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ERROR("DefaultManager::Set Error: called with unknown type %d\n", type);
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return B_ERROR;
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}
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}
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}
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status_t
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DefaultManager::Get(media_node_id *nodeid, char *input_name, int32 *inputid, node_type type)
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{
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CALLED();
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switch (type) {
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case VIDEO_INPUT: // output: nodeid
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if (fPhysicalVideoIn == -1)
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return B_ERROR;
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*nodeid = fPhysicalVideoIn;
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return B_OK;
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case AUDIO_INPUT: // output: nodeid
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if (fPhysicalAudioIn == -1)
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return B_ERROR;
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*nodeid = fPhysicalAudioIn;
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return B_OK;
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case VIDEO_OUTPUT: // output: nodeid
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if (fPhysicalVideoOut == -1)
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return B_ERROR;
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*nodeid = fPhysicalVideoOut;
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return B_OK;
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case AUDIO_OUTPUT: // output: nodeid
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if (fPhysicalAudioOut == -1)
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return B_ERROR;
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*nodeid = fPhysicalAudioOut;
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return B_OK;
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case AUDIO_OUTPUT_EX: // output: nodeid, input_name, input_id
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if (fPhysicalAudioOut == -1)
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return B_ERROR;
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*nodeid = fPhysicalAudioOut;
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*inputid = fPhysicalAudioOutInputID;
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strcpy(input_name, fPhysicalAudioOutInputName);
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return B_OK;
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case AUDIO_MIXER: // output: nodeid
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if (fAudioMixer == -1)
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return B_ERROR;
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*nodeid = fAudioMixer;
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return B_OK;
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case TIME_SOURCE:
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if (fTimeSource != -1)
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*nodeid = fTimeSource;
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else
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*nodeid = fSystemTimeSource;
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return B_OK;
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case SYSTEM_TIME_SOURCE:
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*nodeid = fSystemTimeSource;
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return B_OK;
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default:
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{
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ERROR("DefaultManager::Get Error: called with unknown type %d\n", type);
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return B_ERROR;
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}
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}
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}
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// this is called by the media_server *after* the initial add-on loading has been done
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status_t
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DefaultManager::Rescan()
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{
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thread_id fThreadId = spawn_thread(rescan_thread, "rescan defaults", 8, this);
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resume_thread(fThreadId);
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return B_OK;
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}
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int32
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DefaultManager::rescan_thread(void *arg)
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{
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reinterpret_cast<DefaultManager *>(arg)->RescanThread();
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return 0;
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}
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void
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DefaultManager::RescanThread()
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{
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printf("DefaultManager::RescanThread() enter\n");
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// We do not search for the system time source,
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// it should already exist
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ASSERT(fSystemTimeSource != -1);
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if (fPhysicalVideoOut == -1) {
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FindPhysical(&fPhysicalVideoOut, kMsgTypeVideoOut, false, B_MEDIA_RAW_VIDEO);
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FindPhysical(&fPhysicalVideoOut, kMsgTypeVideoOut, false, B_MEDIA_ENCODED_VIDEO);
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}
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if (fPhysicalVideoIn == -1) {
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FindPhysical(&fPhysicalVideoIn, kMsgTypeVideoIn, true, B_MEDIA_RAW_VIDEO);
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FindPhysical(&fPhysicalVideoIn, kMsgTypeVideoIn, true, B_MEDIA_ENCODED_VIDEO);
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}
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if (fPhysicalAudioOut == -1)
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FindPhysical(&fPhysicalAudioOut, kMsgTypeAudioOut, false, B_MEDIA_RAW_AUDIO);
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if (fPhysicalAudioIn == -1)
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FindPhysical(&fPhysicalAudioIn, kMsgTypeAudioIn, true, B_MEDIA_RAW_AUDIO);
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if (fAudioMixer == -1)
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FindAudioMixer();
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// The normal time source is searched for after the
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// Physical Audio Out has been created.
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if (fTimeSource == -1)
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FindTimeSource();
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// Connect the mixer and physical audio out (soundcard)
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if (!fMixerConnected && fAudioMixer != -1 && fPhysicalAudioOut != -1) {
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fMixerConnected = B_OK == ConnectMixerToOutput();
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if (!fMixerConnected)
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ERROR("DefaultManager: failed to connect mixer and soundcard\n");
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} else {
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ERROR("DefaultManager: Did not try to connect mixer and soundcard\n");
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}
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printf("DefaultManager::RescanThread() leave\n");
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}
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void
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DefaultManager::FindPhysical(volatile media_node_id *id, uint32 default_type, bool isInput, media_type type)
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{
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live_node_info info[MAX_NODE_INFOS];
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media_format format;
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int32 count;
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status_t rv;
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BMessage *msg = NULL;
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BPath msgPath;
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dormant_node_info msgDninfo;
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int32 input_id;
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bool isAudio = type & B_MEDIA_RAW_AUDIO;
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for(int32 i=0; i<fMsgList.CountItems(); i++) {
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msg = (BMessage *)fMsgList.ItemAt(i);
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int32 msgType;
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if(msg->FindInt32(kDefaultManagerType, &msgType)==B_OK && ((uint32)msgType == default_type)) {
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const char *name = NULL;
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const char *path = NULL;
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msg->FindInt32(kDefaultManagerAddon, &msgDninfo.addon);
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msg->FindInt32(kDefaultManagerFlavorId, &msgDninfo.flavor_id);
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msg->FindInt32(kDefaultManagerInput, &input_id);
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msg->FindString(kDefaultManagerFlavorName, &name);
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msg->FindString(kDefaultManagerPath, &path);
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if(name)
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strcpy(msgDninfo.name, name);
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if(path)
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msgPath = BPath(path);
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break;
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}
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}
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memset(&format, 0, sizeof(format));
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format.type = type;
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count = MAX_NODE_INFOS;
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rv = BMediaRoster::Roster()->GetLiveNodes(&info[0], &count,
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isInput ? NULL : &format, isInput ? &format : NULL, NULL,
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isInput ? B_BUFFER_PRODUCER | B_PHYSICAL_INPUT : B_BUFFER_CONSUMER | B_PHYSICAL_OUTPUT);
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if (rv != B_OK || count < 1) {
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ERROR("Couldn't find physical %s %s node\n", isAudio ? "audio" : "video", isInput ? "input" : "output");
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return;
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}
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for (int i = 0; i < count; i++)
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TRACE("info[%d].name %s\n", i, info[i].name);
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for (int i = 0; i < count; i++) {
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if (isAudio) {
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if (isInput) {
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if (0 == strcmp(info[i].name, "None In")) {
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// we keep the Null audio driver if none else matchs
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*id = info[i].node.node;
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continue;
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}
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if (0 == strcmp(info[i].name, "DV Input")) // skip the Firewire audio driver
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continue;
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} else {
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if (0 == strcmp(info[i].name, "None Out")) {
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// we keep the Null audio driver if none else matchs
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*id = info[i].node.node;
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if(msg)
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fPhysicalAudioOutInputID = input_id;
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continue;
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}
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if (0 == strcmp(info[i].name, "DV Output")) // skip the Firewire audio driver
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continue;
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}
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}
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if(msg) { // we have a default info msg
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dormant_node_info dninfo;
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if(BMediaRoster::Roster()->GetDormantNodeFor(info[i].node, &dninfo) != B_OK) {
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ERROR("Couldn't GetDormantNodeFor\n");
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continue;
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}
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if(dninfo.flavor_id!=msgDninfo.flavor_id
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|| strcmp(dninfo.name, msgDninfo.name)!=0) {
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ERROR("Doesn't match flavor or name\n");
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continue;
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}
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BPath path;
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if((_DormantNodeManager->FindAddonPath(&path, dninfo.addon)!=B_OK)
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|| (path != msgPath)) {
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ERROR("Doesn't match : path\n");
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continue;
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}
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}
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TRACE("Default physical %s %s \"%s\" created!\n",
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isAudio ? "audio" : "video", isInput ? "input" : "output", info[i].name);
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*id = info[i].node.node;
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if(msg && isAudio && !isInput)
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fPhysicalAudioOutInputID = input_id;
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return;
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}
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}
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void
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DefaultManager::FindTimeSource()
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{
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live_node_info info[MAX_NODE_INFOS];
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media_format input; /* a physical audio output has a logical data input (DAC)*/
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int32 count;
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status_t rv;
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/* First try to use the current default physical audio out
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*/
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if (fPhysicalAudioOut != -1) {
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media_node clone;
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if (B_OK == BMediaRoster::Roster()->GetNodeFor(fPhysicalAudioOut, &clone)) {
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if (clone.kind & B_TIME_SOURCE) {
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fTimeSource = clone.node;
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BMediaRoster::Roster()->StartTimeSource(clone, system_time() + 1000);
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BMediaRoster::Roster()->ReleaseNode(clone);
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printf("Default DAC timesource created!\n");
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return;
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}
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BMediaRoster::Roster()->ReleaseNode(clone);
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} else {
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printf("Default DAC is not a timesource!\n");
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}
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} else {
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printf("Default DAC node does not exist!\n");
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}
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/* Now try to find another physical audio out node
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*/
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memset(&input, 0, sizeof(input));
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input.type = B_MEDIA_RAW_AUDIO;
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count = MAX_NODE_INFOS;
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rv = BMediaRoster::Roster()->GetLiveNodes(&info[0], &count, &input, NULL, NULL, B_TIME_SOURCE | B_PHYSICAL_OUTPUT);
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if (rv == B_OK && count >= 1) {
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for (int i = 0; i < count; i++)
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printf("info[%d].name %s\n", i, info[i].name);
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for (int i = 0; i < count; i++) {
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// The BeOS R5 None Out node pretend to be a physical time source, that is pretty dumb
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if (0 == strcmp(info[i].name, "None Out")) // skip the Null audio driver
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continue;
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if (0 != strstr(info[i].name, "DV Output")) // skip the Firewire audio driver
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continue;
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printf("Default DAC timesource \"%s\" created!\n", info[i].name);
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fTimeSource = info[i].node.node;
|
|
BMediaRoster::Roster()->StartTimeSource(info[i].node, system_time() + 1000);
|
|
return;
|
|
}
|
|
} else {
|
|
printf("Couldn't find DAC timesource node\n");
|
|
}
|
|
|
|
/* XXX we might use other audio or video clock timesources
|
|
*/
|
|
}
|
|
|
|
void
|
|
DefaultManager::FindAudioMixer()
|
|
{
|
|
live_node_info info;
|
|
int32 count;
|
|
status_t rv;
|
|
|
|
count = 1;
|
|
rv = BMediaRoster::Roster()->GetLiveNodes(&info, &count, NULL, NULL, NULL, B_BUFFER_PRODUCER | B_BUFFER_CONSUMER | B_SYSTEM_MIXER);
|
|
if (rv != B_OK || count != 1) {
|
|
printf("Couldn't find audio mixer node\n");
|
|
return;
|
|
}
|
|
fAudioMixer = info.node.node;
|
|
printf("Default audio mixer node created\n");
|
|
}
|
|
|
|
status_t
|
|
DefaultManager::ConnectMixerToOutput()
|
|
{
|
|
BMediaRoster *roster;
|
|
media_node timesource;
|
|
media_node mixer;
|
|
media_node soundcard;
|
|
media_input inputs[MAX_INPUT_INFOS];
|
|
media_input input;
|
|
media_output output;
|
|
media_input newinput;
|
|
media_output newoutput;
|
|
media_format format;
|
|
BTimeSource * ts;
|
|
bigtime_t start_at;
|
|
int32 count;
|
|
status_t rv;
|
|
|
|
roster = BMediaRoster::Roster();
|
|
|
|
rv = roster->GetNodeFor(fPhysicalAudioOut, &soundcard);
|
|
if (rv != B_OK) {
|
|
printf("DefaultManager: failed to find soundcard (physical audio output)\n");
|
|
return B_ERROR;
|
|
}
|
|
|
|
rv = roster->GetNodeFor(fAudioMixer, &mixer);
|
|
if (rv != B_OK) {
|
|
roster->ReleaseNode(soundcard);
|
|
printf("DefaultManager: failed to find mixer\n");
|
|
return B_ERROR;
|
|
}
|
|
|
|
// we now have the mixer and soundcard nodes,
|
|
// find a free input/output and connect them
|
|
|
|
rv = roster->GetFreeOutputsFor(mixer, &output, 1, &count, B_MEDIA_RAW_AUDIO);
|
|
if (rv != B_OK || count != 1) {
|
|
printf("DefaultManager: can't find free mixer output\n");
|
|
rv = B_ERROR;
|
|
goto finish;
|
|
}
|
|
|
|
rv = roster->GetFreeInputsFor(soundcard, inputs, MAX_INPUT_INFOS, &count, B_MEDIA_RAW_AUDIO);
|
|
if (rv != B_OK || count < 1) {
|
|
printf("DefaultManager: can't find free soundcard inputs\n");
|
|
rv = B_ERROR;
|
|
goto finish;
|
|
}
|
|
|
|
for (int32 i = 0; i < count; i++) {
|
|
input = inputs[i];
|
|
if(input.destination.id == fPhysicalAudioOutInputID)
|
|
break;
|
|
}
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
switch (i) {
|
|
case 0:
|
|
printf("DefaultManager: Trying connect in native format (1)\n");
|
|
if (B_OK != roster->GetFormatFor(input, &format)) {
|
|
ERROR("DefaultManager: GetFormatFor failed\n");
|
|
continue;
|
|
}
|
|
// XXX BeOS R5 multiaudio node bug workaround
|
|
if (format.u.raw_audio.channel_count == 1) {
|
|
printf("##### WARNING! DefaultManager: ignored mono format\n");
|
|
continue;
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
printf("DefaultManager: Trying connect in format 1\n");
|
|
memset(&format, 0, sizeof(format));
|
|
format.type = B_MEDIA_RAW_AUDIO;
|
|
format.u.raw_audio.frame_rate = 44100;
|
|
format.u.raw_audio.channel_count = 2;
|
|
format.u.raw_audio.format = 0x2;
|
|
break;
|
|
|
|
case 2:
|
|
printf("DefaultManager: Trying connect in format 2\n");
|
|
memset(&format, 0, sizeof(format));
|
|
format.type = B_MEDIA_RAW_AUDIO;
|
|
format.u.raw_audio.frame_rate = 48000;
|
|
format.u.raw_audio.channel_count = 2;
|
|
format.u.raw_audio.format = 0x2;
|
|
break;
|
|
|
|
case 3:
|
|
printf("DefaultManager: Trying connect in format 3\n");
|
|
memset(&format, 0, sizeof(format));
|
|
format.type = B_MEDIA_RAW_AUDIO;
|
|
break;
|
|
|
|
case 4:
|
|
// BeOS R5 multiaudio node bug workaround
|
|
printf("DefaultManager: Trying connect in native format (2)\n");
|
|
if (B_OK != roster->GetFormatFor(input, &format)) {
|
|
ERROR("DefaultManager: GetFormatFor failed\n");
|
|
continue;
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
printf("DefaultManager: Trying connect in format 4\n");
|
|
memset(&format, 0, sizeof(format));
|
|
break;
|
|
|
|
}
|
|
rv = roster->Connect(output.source, input.destination, &format, &newoutput, &newinput);
|
|
if (rv == B_OK)
|
|
break;
|
|
}
|
|
if (rv != B_OK) {
|
|
ERROR("DefaultManager: connect failed\n");
|
|
goto finish;
|
|
}
|
|
|
|
roster->SetRunModeNode(mixer, BMediaNode::B_INCREASE_LATENCY);
|
|
roster->SetRunModeNode(soundcard, BMediaNode::B_RECORDING);
|
|
|
|
roster->GetTimeSource(×ource);
|
|
roster->SetTimeSourceFor(mixer.node, timesource.node);
|
|
roster->SetTimeSourceFor(soundcard.node, timesource.node);
|
|
roster->PrerollNode(mixer);
|
|
roster->PrerollNode(soundcard);
|
|
|
|
ts = roster->MakeTimeSourceFor(mixer);
|
|
start_at = ts->Now() + 50000;
|
|
roster->StartNode(mixer, start_at);
|
|
roster->StartNode(soundcard, start_at);
|
|
ts->Release();
|
|
|
|
finish:
|
|
roster->ReleaseNode(mixer);
|
|
roster->ReleaseNode(soundcard);
|
|
roster->ReleaseNode(timesource);
|
|
return rv;
|
|
}
|
|
|
|
void
|
|
DefaultManager::Dump()
|
|
{
|
|
}
|
|
|
|
void
|
|
DefaultManager::CleanupTeam(team_id team)
|
|
{
|
|
}
|
|
|