haiku/headers/private/app/MessageUtils3.h
Michael Lotz 3019039f4f This is the third implementation of BMessage. It operates purly on a flat buffer. It should be completely working and it is fast. See: http://haiku.mlotz.ch/messagespeed.html
Sorry to pollute the repository with all those extra files, they will be (re-)moved when the decision about which implementation to use is made.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13916 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-08 01:34:09 +00:00

231 lines
4.1 KiB
C++

#ifndef MESSAGEUTILS_H
#define MESSAGEUTILS_H
#include <ByteOrder.h>
#include <DataIO.h>
#include <Entry.h>
#include <Message.h>
#include <Messenger.h>
#include <MessengerPrivate.h>
#include <SupportDefs.h>
uint32 _checksum_(const uchar *buf, int32 size);
namespace BPrivate { // Only putting these here because Be did
status_t entry_ref_flatten(char* buffer, size_t* size, const entry_ref* ref);
status_t entry_ref_unflatten(entry_ref* ref, const char* buffer, size_t size);
status_t entry_ref_swap(char* buffer, size_t size);
size_t calc_padding(size_t size, size_t boundary);
} // namespace BPrivate
//------------------------------------------------------------------------------
// _set_message_target_
/*! \brief Sets the target of a message.
\param message The message.
\param token The target handler token.
\param preferred Indicates whether to use the looper's preferred handler.
*/
inline void
_set_message_target_(BMessage *message, int32 token, bool preferred)
{
message->fTarget = token;
message->fPreferred = preferred;
}
// _set_message_reply_
/*! \brief Sets a message's reply target.
\param message The message.
\param messenger The reply messenger.
*/
inline void
_set_message_reply_(BMessage *message, BMessenger messenger)
{
BMessenger::Private messengerPrivate(messenger);
message->fReplyTo.port = messengerPrivate.Port();
message->fReplyTo.target = messengerPrivate.Token();
message->fReplyTo.team = messengerPrivate.Team();
message->fReplyTo.preferred = messengerPrivate.IsPreferredTarget();
}
inline int32
_get_message_target_(BMessage *msg)
{
return msg->fTarget;
}
inline bool
_use_preferred_target_(BMessage *msg)
{
return msg->fPreferred;
}
inline status_t
normalize_err(status_t err)
{
return err >= 0 ? B_OK : err;
}
template<class T>
inline void
byte_swap(T &/*data*/)
{
// Specialize for data types which actually swap
}
inline void
write_helper(BDataIO *stream, const void *data, size_t size)
{
status_t error = stream->Write(data, size);
if (error < B_OK)
throw error;
}
class TReadHelper {
public:
TReadHelper(BDataIO *stream)
: fStream(stream),
fError(B_OK),
fSwap(false)
{
}
TReadHelper(BDataIO *stream, bool swap)
: fStream(stream),
fError(B_OK),
fSwap(swap)
{
}
template<class T>
inline void operator()(T &data)
{
fError = fStream->Read((void *)&data, sizeof(T));
if (fError > B_OK) {
if (IsSwapping())
byte_swap(data);
return;
}
if (fError == 0)
throw B_ERROR;
throw fError;
}
template<class T>
inline void operator()(T data, size_t len)
{
fError = fStream->Read((void *)data, len);
if (fError > B_OK)
return;
if (fError == 0)
throw B_ERROR;
throw fError;
}
status_t Status() { return fError; };
void SetSwap(bool yesNo) { fSwap = yesNo; };
bool IsSwapping() { return fSwap; };
private:
BDataIO *fStream;
status_t fError;
bool fSwap;
};
class TChecksumHelper {
public:
TChecksumHelper(uchar* buffer)
: fBuffer(buffer),
fBufPtr(buffer)
{
}
template<class T>
inline void Cache(const T &data)
{
*((T*)fBufPtr) = data;
fBufPtr += sizeof (T);
}
int32 CheckSum();
private:
uchar *fBuffer;
uchar *fBufPtr;
};
template<class T>
inline status_t
read_helper(BDataIO *stream, T &data)
{
return normalize_err(stream->Read((void *)&data, sizeof(T)));
}
template<>
inline void
byte_swap(double &data)
{
data = __swap_double(data);
}
template<>
inline void
byte_swap(float &data)
{
data = __swap_float(data);
}
template<>
inline void
byte_swap(int64 &data)
{
data = __swap_int64(data);
}
template<>
inline void
byte_swap(int32 &data)
{
data = __swap_int32(data);
}
template<>
inline void
byte_swap(int16 &data)
{
data = __swap_int16(data);
}
template<>
inline void
byte_swap(entry_ref &data)
{
byte_swap(data.device);
byte_swap(data.directory);
}
#endif // MESSAGEUTILS_H