haiku/headers/private/kernel/util/KMessage.h
Ingo Weinhold 0d1fab522b * Added flag KMESSAGE_CLONE_BUFFER, which will cause buffer passed to SetTo()
to be cloned.
* Added "flags" parameter to the SetTo(const void*,...) version.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-20 13:52:23 +00:00

694 lines
16 KiB
C++

/*
* Copyright 2005-2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_UTIL_KMESSAGE_H
#define _KERNEL_UTIL_KMESSAGE_H
#include <string.h>
#include <OS.h>
#include <TypeConstants.h>
#ifdef __cplusplus
class BMessage;
namespace BPrivate {
class KMessageField;
class MessageAdapter;
class KMessage {
public:
enum {
KMESSAGE_OWNS_BUFFER = 0x01,
KMESSAGE_INIT_FROM_BUFFER = 0x02,
KMESSAGE_CLONE_BUFFER = 0x04,
KMESSAGE_READ_ONLY = 0x08,
KMESSAGE_FLAG_MASK = 0x07,
};
public:
KMessage();
KMessage(uint32 what);
~KMessage();
status_t SetTo(uint32 what, uint32 flags = 0);
status_t SetTo(void* buffer, int32 bufferSize,
uint32 what, uint32 flags = 0);
status_t SetTo(const void* buffer, int32 bufferSize = -1,
uint32 flags = 0);
// KMESSAGE_INIT_FROM_BUFFER and
// KMESSAGE_READ_ONLY are implied
void Unset();
void SetWhat(uint32 what);
uint32 What() const;
const void* Buffer() const;
int32 BufferCapacity() const;
int32 ContentSize() const;
status_t AddField(const char* name, type_code type,
int32 elementSize = -1,
KMessageField* field = NULL);
status_t FindField(const char* name,
KMessageField* field) const;
status_t FindField(const char* name, type_code type,
KMessageField* field) const;
status_t GetNextField(KMessageField* field) const;
bool IsEmpty() const;
status_t AddData(const char* name, type_code type,
const void* data, int32 numBytes,
bool isFixedSize = true);
status_t AddArray(const char* name, type_code type,
const void* data, int32 elementSize,
int32 elementCount);
inline status_t AddBool(const char* name, bool value);
inline status_t AddInt8(const char* name, int8 value);
inline status_t AddInt16(const char* name, int16 value);
inline status_t AddInt32(const char* name, int32 value);
inline status_t AddInt64(const char* name, int64 value);
inline status_t AddPointer(const char* name, const void* value);
inline status_t AddString(const char* name, const char* value);
status_t FindData(const char* name, type_code type,
const void** data, int32* numBytes) const;
status_t FindData(const char* name, type_code type,
int32 index, const void** data,
int32* numBytes) const;
inline status_t FindBool(const char* name, bool* value) const;
inline status_t FindBool(const char* name, int32 index,
bool* value) const;
inline status_t FindInt8(const char* name, int8* value) const;
inline status_t FindInt8(const char* name, int32 index,
int8* value) const;
inline status_t FindInt16(const char* name, int16* value) const;
inline status_t FindInt16(const char* name, int32 index,
int16* value) const;
inline status_t FindInt32(const char* name, int32* value) const;
inline status_t FindInt32(const char* name, int32 index,
int32* value) const;
inline status_t FindInt64(const char* name, int64* value) const;
inline status_t FindInt64(const char* name, int32 index,
int64* value) const;
inline status_t FindPointer(const char* name,
void** value) const;
inline status_t FindPointer(const char* name, int32 index,
void** value) const;
inline status_t FindString(const char* name,
const char** value) const;
inline status_t FindString(const char* name, int32 index,
const char** value) const;
inline bool GetBool(const char* name,
bool defaultValue) const;
inline bool GetBool(const char* name, int32 index,
bool defaultValue) const;
inline int8 GetInt8(const char* name,
int8 defaultValue) const;
inline int8 GetInt8(const char* name, int32 index,
int8 defaultValue) const;
inline int16 GetInt16(const char* name,
int16 defaultValue) const;
inline int16 GetInt16(const char* name, int32 index,
int16 defaultValue) const;
inline int32 GetInt32(const char* name,
int32 defaultValue) const;
inline int32 GetInt32(const char* name, int32 index,
int32 defaultValue) const;
inline int64 GetInt64(const char* name,
int64 defaultValue) const;
inline int64 GetInt64(const char* name, int32 index,
int64 defaultValue) const;
inline void* GetPointer(const char* name,
const void* defaultValue) const;
inline void* GetPointer(const char* name, int32 index,
const void* defaultValue) const;
inline const char* GetString(const char* name,
const char* defaultValue) const;
inline const char* GetString(const char* name, int32 index,
const char* defaultValue) const;
// fixed size fields only
status_t SetData(const char* name, type_code type,
const void* data, int32 numBytes);
inline status_t SetBool(const char* name, bool value);
inline status_t SetInt8(const char* name, int8 value);
inline status_t SetInt16(const char* name, int16 value);
inline status_t SetInt32(const char* name, int32 value);
inline status_t SetInt64(const char* name, int64 value);
inline status_t SetPointer(const char* name, const void* value);
// message delivery
team_id Sender() const;
int32 TargetToken() const;
port_id ReplyPort() const;
int32 ReplyToken() const;
void SetDeliveryInfo(int32 targetToken,
port_id replyPort, int32 replyToken,
team_id senderTeam);
status_t SendTo(port_id targetPort,
int32 targetToken = -1,
port_id replyPort = -1,
int32 replyToken = -1,
bigtime_t timeout = -1,
team_id senderTeam = -1);
status_t SendTo(port_id targetPort, int32 targetToken,
KMessage* reply,
bigtime_t deliveryTimeout = -1,
bigtime_t replyTimeout = -1,
team_id senderTeam = -1);
status_t SendReply(KMessage* message,
port_id replyPort = -1,
int32 replyToken = -1,
bigtime_t timeout = -1,
team_id senderTeam = -1);
status_t SendReply(KMessage* message, KMessage* reply,
bigtime_t deliveryTimeout = -1,
bigtime_t replyTimeout = -1,
team_id senderTeam = -1);
status_t ReceiveFrom(port_id fromPort,
bigtime_t timeout = -1,
port_message_info* messageInfo = NULL);
void Dump(void (*printFunc)(const char*, ...)) const;
private:
friend class KMessageField;
friend class MessageAdapter;
friend class ::BMessage; // not so nice, but makes things easier
struct Header {
uint32 magic;
int32 size;
uint32 what;
team_id sender;
int32 targetToken;
port_id replyPort;
int32 replyToken;
};
struct FieldHeader;
struct FieldValueHeader;
private:
Header* _Header() const;
int32 _BufferOffsetFor(const void* data) const;
FieldHeader* _FirstFieldHeader() const;
FieldHeader* _LastFieldHeader() const;
FieldHeader* _FieldHeaderForOffset(int32 offset) const;
status_t _AddField(const char* name, type_code type,
int32 elementSize, KMessageField* field);
status_t _AddFieldData(KMessageField* field,
const void* data, int32 elementSize,
int32 elementCount);
status_t _InitFromBuffer(bool sizeFromBuffer);
void _InitBuffer(uint32 what);
void _CheckBuffer(); // debugging only
status_t _AllocateSpace(int32 size, bool alignAddress,
bool alignSize, void** address,
int32* alignedSize);
int32 _CapacityFor(int32 size);
template<typename T>
inline status_t _FindType(const char* name, type_code type,
int32 index, T* value) const;
template<typename T>
inline T _GetType(const char* name, type_code type,
int32 index, const T& defaultValue) const;
private:
Header fHeader; // pointed to by fBuffer, if nothing
// is allocated
void* fBuffer;
int32 fBufferCapacity;
uint32 fFlags;
int32 fLastFieldOffset;
static const uint32 kMessageHeaderMagic;
};
// KMessageField
class KMessageField {
public:
KMessageField();
void Unset();
KMessage* Message() const;
const char* Name() const;
type_code TypeCode() const;
bool HasFixedElementSize() const;
int32 ElementSize() const;
// only if HasFixedElementSize()
status_t AddElement(const void* data, int32 size = -1);
status_t AddElements(const void* data, int32 count,
int32 elementSize = -1);
const void* ElementAt(int32 index,
int32* size = NULL) const;
int32 CountElements() const;
private:
friend class KMessage;
private:
void SetTo(KMessage* message, int32 headerOffset);
KMessage::FieldHeader* _Header() const;
private:
KMessage* fMessage;
int32 fHeaderOffset;
};
} // namespace BPrivate
using BPrivate::KMessage;
using BPrivate::KMessageField;
// #pragma mark - inline functions
// AddBool
inline
status_t
KMessage::AddBool(const char* name, bool value)
{
return AddData(name, B_BOOL_TYPE, &value, sizeof(bool), true);
}
// AddInt8
inline
status_t
KMessage::AddInt8(const char* name, int8 value)
{
return AddData(name, B_INT8_TYPE, &value, sizeof(int8), true);
}
// AddInt16
inline
status_t
KMessage::AddInt16(const char* name, int16 value)
{
return AddData(name, B_INT16_TYPE, &value, sizeof(int16), true);
}
// AddInt32
inline
status_t
KMessage::AddInt32(const char* name, int32 value)
{
return AddData(name, B_INT32_TYPE, &value, sizeof(int32), true);
}
// AddInt64
inline status_t
KMessage::AddInt64(const char* name, int64 value)
{
return AddData(name, B_INT64_TYPE, &value, sizeof(int64), true);
}
// AddPointer
inline status_t
KMessage::AddPointer(const char* name, const void* value)
{
return AddData(name, B_POINTER_TYPE, &value, sizeof(value), true);
}
// AddString
inline
status_t
KMessage::AddString(const char* name, const char* value)
{
if (!value)
return B_BAD_VALUE;
return AddData(name, B_STRING_TYPE, value, strlen(value) + 1, false);
}
// #pragma mark -
// _FindType
template<typename T>
inline status_t
KMessage::_FindType(const char* name, type_code type, int32 index,
T* value) const
{
const void* data;
int32 size;
status_t error = FindData(name, type, index, &data, &size);
if (error != B_OK)
return error;
if (size != sizeof(T))
return B_BAD_DATA;
*value = *(T*)data;
return B_OK;
}
// FindBool
inline
status_t
KMessage::FindBool(const char* name, bool* value) const
{
return FindBool(name, 0, value);
}
// FindBool
inline
status_t
KMessage::FindBool(const char* name, int32 index, bool* value) const
{
return _FindType(name, B_BOOL_TYPE, index, value);
}
// FindInt8
inline
status_t
KMessage::FindInt8(const char* name, int8* value) const
{
return FindInt8(name, 0, value);
}
// FindInt8
inline
status_t
KMessage::FindInt8(const char* name, int32 index, int8* value) const
{
return _FindType(name, B_INT8_TYPE, index, value);
}
// FindInt16
inline
status_t
KMessage::FindInt16(const char* name, int16* value) const
{
return FindInt16(name, 0, value);
}
// FindInt16
inline
status_t
KMessage::FindInt16(const char* name, int32 index, int16* value) const
{
return _FindType(name, B_INT16_TYPE, index, value);
}
// FindInt32
inline
status_t
KMessage::FindInt32(const char* name, int32* value) const
{
return FindInt32(name, 0, value);
}
// FindInt32
inline
status_t
KMessage::FindInt32(const char* name, int32 index, int32* value) const
{
return _FindType(name, B_INT32_TYPE, index, value);
}
// FindInt64
inline
status_t
KMessage::FindInt64(const char* name, int64* value) const
{
return FindInt64(name, 0, value);
}
// FindInt64
inline
status_t
KMessage::FindInt64(const char* name, int32 index, int64* value) const
{
return _FindType(name, B_INT64_TYPE, index, value);
}
// FindPointer
inline status_t
KMessage::FindPointer(const char* name, void** value) const
{
return FindPointer(name, 0, value);
}
// FindPointer
inline status_t
KMessage::FindPointer(const char* name, int32 index, void** value) const
{
return _FindType(name, B_POINTER_TYPE, index, value);
}
// FindString
inline
status_t
KMessage::FindString(const char* name, const char** value) const
{
return FindString(name, 0, value);
}
// FindString
inline
status_t
KMessage::FindString(const char* name, int32 index, const char** value) const
{
int32 size;
return FindData(name, B_STRING_TYPE, index, (const void**)value, &size);
}
// _GetType
template<typename T>
inline T
KMessage::_GetType(const char* name, type_code type, int32 index,
const T& defaultValue) const
{
T value;
if (_FindType(name, type, index, &value) == B_OK)
return value;
return defaultValue;
}
// GetBool
inline bool
KMessage::GetBool(const char* name, bool defaultValue) const
{
return _GetType(name, B_BOOL_TYPE, 0, defaultValue);
}
// GetBool
inline bool
KMessage::GetBool(const char* name, int32 index, bool defaultValue) const
{
return _GetType(name, B_BOOL_TYPE, index, defaultValue);
}
// GetInt8
inline int8
KMessage::GetInt8(const char* name, int8 defaultValue) const
{
return _GetType(name, B_INT8_TYPE, 0, defaultValue);
}
// GetInt8
inline int8
KMessage::GetInt8(const char* name, int32 index, int8 defaultValue) const
{
return _GetType(name, B_INT8_TYPE, index, defaultValue);
}
// GetInt16
inline int16
KMessage::GetInt16(const char* name, int16 defaultValue) const
{
return _GetType(name, B_INT16_TYPE, 0, defaultValue);
}
// GetInt16
inline int16
KMessage::GetInt16(const char* name, int32 index, int16 defaultValue) const
{
return _GetType(name, B_INT16_TYPE, index, defaultValue);
}
// GetInt32
inline int32
KMessage::GetInt32(const char* name, int32 defaultValue) const
{
return _GetType(name, B_INT32_TYPE, 0, defaultValue);
}
// GetInt32
inline int32
KMessage::GetInt32(const char* name, int32 index, int32 defaultValue) const
{
return _GetType(name, B_INT32_TYPE, index, defaultValue);
}
// GetInt64
inline int64
KMessage::GetInt64(const char* name, int64 defaultValue) const
{
return _GetType(name, B_INT64_TYPE, 0, defaultValue);
}
// GetInt64
inline int64
KMessage::GetInt64(const char* name, int32 index, int64 defaultValue) const
{
return _GetType(name, B_INT64_TYPE, index, defaultValue);
}
// GetPointer
inline void*
KMessage::GetPointer(const char* name, const void* defaultValue) const
{
return const_cast<void*>(_GetType(name, B_POINTER_TYPE, 0, defaultValue));
}
// GetPointer
inline void*
KMessage::GetPointer(const char* name, int32 index,
const void* defaultValue) const
{
return const_cast<void*>(_GetType(name, B_POINTER_TYPE, index,
defaultValue));
}
// GetString
inline const char*
KMessage::GetString(const char* name, int32 index,
const char* defaultValue) const
{
// don't use _GetType() here, since it checks field size == sizeof(T)
int32 size;
const char* value;
if (FindData(name, B_STRING_TYPE, index, (const void**)&value, &size)
== B_OK) {
return value;
}
return defaultValue;
}
// GetString
inline const char*
KMessage::GetString(const char* name, const char* defaultValue) const
{
return GetString(name, 0, defaultValue);
}
// SetBool
inline status_t
KMessage::SetBool(const char* name, bool value)
{
return SetData(name, B_BOOL_TYPE, &value, sizeof(bool));
}
// SetInt8
inline status_t
KMessage::SetInt8(const char* name, int8 value)
{
return SetData(name, B_INT8_TYPE, &value, sizeof(int8));
}
// SetInt16
inline status_t
KMessage::SetInt16(const char* name, int16 value)
{
return SetData(name, B_INT16_TYPE, &value, sizeof(int16));
}
// SetInt32
inline status_t
KMessage::SetInt32(const char* name, int32 value)
{
return SetData(name, B_INT32_TYPE, &value, sizeof(int32));
}
// SetInt64
inline status_t
KMessage::SetInt64(const char* name, int64 value)
{
return SetData(name, B_INT64_TYPE, &value, sizeof(int64));
}
// SetPointer
inline status_t
KMessage::SetPointer(const char* name, const void* value)
{
return SetData(name, B_POINTER_TYPE, &value, sizeof(value));
}
#else // !__cplusplus
typedef struct KMessage {
struct Header {
uint32 magic;
int32 size;
uint32 what;
team_id sender;
int32 targetToken;
port_id replyPort;
int32 replyToken;
} fHeader;
void* fBuffer;
int32 fBufferCapacity;
uint32 fFlags;
int32 fLastFieldOffset;
} KMessage;
#endif // !__cplusplus
#endif // KMESSAGE_H