b7235efc80
SetSubDirSupportedPlatformsBeOSCompatible ;
384 lines
10 KiB
Plaintext
384 lines
10 KiB
Plaintext
/*
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* Copyright 2007 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Niels Sascha Reedijk, niels.reedijk@gmail.com
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*
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* Proofreading:
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* David Weizades, ddewbofh@hotmail.com
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* Thom Holwerda, slakje@quicknet.nl
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* John Drinkwater, jdrinkwater@gmail.com
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*
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* Corresponds to:
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* headers/os/support/List.h rev 34520
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* src/kits/support/List.cpp rev 34520
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*/
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/*!
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\file List.h
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\ingroup support
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\ingroup libbe
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\brief Defines the BList class.
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*/
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/*!
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\class BList
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\ingroup support
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\ingroup libbe
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\brief An ordered container that is designed to hold generic \c void*
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objects.
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This class is designed to be used for a variety of tasks. Unlike similar
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implementations in other libraries, this class is not based on templates
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and as such is inherently not typed. So it will be the job of the programmer
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to make sure proper data is entered since the compiler cannot check this by
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itself.
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BList contains a list of items that will grow and shrink depending on how
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many items are in it. So you will not have to do any of the memory
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management nor any ordering. These properties makes it useful in a whole
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range of situations such as the interface kit within the BListView class.
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A note on the ownership of the objects might come in handy. BList never
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assumes ownership of the objects. As such, removing items from the list will
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only remove the entries from the list; it will not delete the items
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themselves. Similarly, you should also make sure that before you might
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delete an object that is in a list, you will have to remove it from the list
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first.
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\warning This class is not thread-safe.
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The class implements methods to add, remove, reorder, retrieve, and query
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items as well as some advanced methods which let you perform a task on all
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the items in the list.
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*/
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/*!
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\fn BList::BList(int32 count = 20)
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\brief Create a new list with a number of empty slots.
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The memory management of this class allocates new memory per block. The
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\c count parameter can be tweaked to determine the size of these blocks.
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In general, if you know your list is only going to contain a certain number
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of items at most, you can pass that value. If you expect your list to have
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very few items, it is safe to choose a low number. This is to prevent the
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list from taking up unneeded memory. If you expect the list to contain a
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large number of items, choose a higher value. Every time the memory is full,
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all the items have to be copied into a new piece of allocated memory, which
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is an expensive operation.
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If you are unsure, you do not have to worry too much. Just make sure you do
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not use a lot of lists, and as long as the list is not used in one of the
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performance critical parts of the code, you are safe to go with the default
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values.
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\param count The size of the blocks allocated in memory.
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*/
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/*!
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\fn BList::BList(const BList& anotherList)
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\brief Copy constructor. Copy a complete list into this one.
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*/
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/*!
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\fn BList::~BList()
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\brief Destroy the list.
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Please note that as BList does not assume ownership of the objects,
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only the list will be freed, not the objects that are held in it.
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*/
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/*!
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\fn BList& BList::operator=(const BList &list)
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\brief Copy another list into this object.
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*/
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/*!
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\name Adding and Removing Items
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*/
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//! @{
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/*!
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\fn bool BList::AddItem(void *item, int32 index)
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\brief Add an item at a certain position.
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\param item The item to add.
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\param index The place in the list.
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\retval true The item was added.
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\retval false Item was not added. Either the index is negative or invalid,
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or resizing the list failed.
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\see AddItem(void *item)
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*/
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/*!
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\fn bool BList::AddItem(void *item)
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\brief Append an item to the list.
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\param item The item to add.
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\retval true The item was appended.
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\retval false Item was not appended, since resizing the list failed.
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\see AddItem(void *item, int32 index)
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*/
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/*!
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\fn bool BList::AddList(const BList *list, int32 index)
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\brief Add items from another list to this list at a certain position.
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Note that the \a list parameter is \c const, so the original list will not
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be altered.
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\param list The list to be added.
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\param index The position in the current list where the new item(s) should
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be put.
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\retval true The list was added.
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\retval false Failed to insert the list, due to the fact that resizing our
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list failed.
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\see AddList(const BList *list)
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*/
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/*!
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\fn bool BList::AddList(const BList *list)
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\brief Append a list to this list.
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Note that the \a list parameter is a \c const, so the original list will not
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be altered.
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\param list The list to be appended.
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\retval true The list was appended.
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\retval false Failed to append the list, due to the fact that resizing of
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our list failed.
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\see AddList(const BList *list, int32 index)
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*/
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/*!
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\fn bool BList::RemoveItem(void *item)
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\brief Remove an item from the list.
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\param item The item that should be removed.
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\retval true The item was found and removed.
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\retval false The item was not in this list and thus not removed.
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\see RemoveItem(int32 index)
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*/
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/*!
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\fn void * BList::RemoveItem(int32 index)
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\brief Remove the item at \a index from the list.
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\param index The item that should be removed.
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\return The pointer to the item that was removed, or \c NULL in case the
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index was invalid.
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\see RemoveItem(void *item)
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*/
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/*!
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\fn bool BList::RemoveItems(int32 index, int32 count)
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\brief Remove a number of items starting at a certain position.
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If the count parameter is larger than the number of items in the list,
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all the items from the offset to the end will be removed.
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\param index The offset in the list where removal should start.
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\param count The number of items to remove.
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\retval true Removal succeeded.
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\retval false Failed to remove the items because the index was invalid.
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*/
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/*!
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\fn bool BList::ReplaceItem(int32 index, void *newItem)
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\brief Replace an item with another one.
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\param index The offset in the list where to put the item.
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\param newItem The new item to put in the list.
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\retval true Item replaced.
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\retval false The index was invalid.
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*/
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/*!
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\fn void BList::MakeEmpty()
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\brief Clear all the items from the list.
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Please note that this does not free the items.
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*/
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//! @}
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/*!
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\name Reordering Items
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*/
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//! @{
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/*!
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\fn void BList::SortItems(int (*compareFunc)(const void *, const void *))
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\brief Sort the items with the use of a supplied comparison function.
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The function should take two \c const pointers as arguments and should
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return an integer.
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For an example, see the Compare(const BString *, const BString *) function.
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*/
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/*!
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\fn bool BList::SwapItems(int32 indexA, int32 indexB)
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\brief Swap two items.
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\param indexA The first item.
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\param indexB The second item.
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\retval true Swap succeeded.
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\retval false Swap failed because one of the indexes was invalid.
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*/
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/*!
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\fn bool BList::MoveItem(int32 fromIndex, int32 toIndex)
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\brief Move an item to a new place
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This moves a list item from position A to position B, moving the appropriate
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block of list elements to make up for the move. For example, in the array:
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\verbatim
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A B C D E F G H I J
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\endverbatim
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Moving 1(B)->6(G) would result in this:
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\verbatim
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A C D E F G B H I J
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\endverbatim
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\param fromIndex The original location.
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\param toIndex The new location.
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\retval true Move succeeded.
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\retval false Move failed due to the indexes being invalid.
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*/
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//! @}
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/*!
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\name Retrieving Items
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*/
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//! @{
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/*!
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\fn void *BList::ItemAt(int32 index) const
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\brief Get an item.
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\param index The item to retrieve.
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\return A pointer to the item in that position, or \c NULL if the index is
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out of bounds.
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\see ItemAtFast(int32 index) const
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*/
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/*!
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\fn void *BList::FirstItem() const
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\brief Get the first item.
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\return A pointer to the first item or \c NULL if the list is empty.
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\see LastItem() const
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*/
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/*!
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\fn void *BList::ItemAtFast(int32 index) const
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\brief Get an item.
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This method does not perform any boundary checks when it retrieves an item.
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Use this method in a performance critical area of your program where you are
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sure you will not get an invalid item.
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\return A pointer to the item.
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*/
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/*!
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\fn void *BList::LastItem() const
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\brief Get the last item.
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\return A pointer to the last item or \c NULL if the list is empty.
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\see FirstItem() const
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*/
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/*!
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\fn void *BList::Items() const
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\brief Return the internal list of objects.
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This method will return a pointer to the internal pointer list. This means
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that you should be careful what you are doing, since you are working with
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the internals of the class directly.
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It is not a good idea to make any changes to the list, since that will mess
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up the internal consistency.
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\warning If there is anything you want, for which you need the list of
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objects, please realize that that probably means that what you want to
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do is a bad idea to begin with and that you should avoid this method.
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The list of objects does not belong to you. See also DoForEach() for an
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alternate method.
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\return The internal list of pointers.
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*/
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//! @}
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/*!
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\name Querying for Items
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*/
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//! @{
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/*!
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\fn bool BList::HasItem(void *item) const
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\brief Check if an item is in the list.
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*/
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/*!
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\fn int32 BList::IndexOf(void *item) const
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\brief Get the index of an item.
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\return The index of the item, or -1 when the item is not in the list.
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*/
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/*!
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\fn int32 BList::CountItems() const
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\brief Get the number of items in the list.
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*/
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/*!
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\fn bool BList::IsEmpty() const
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\brief Check if there are items in the list.
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*/
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//! @}
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/*!
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\name Iterating over the List
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*/
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//! @{
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/*!
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\fn void BList::DoForEach(bool (*func)(void* item))
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\brief Perform an action on every item in the list.
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If one of the actions on the items fails it means that the \a func function
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returned \c false and the processing of the list will be stopped.
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\param func A function that takes a \c void* argument and returns a
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boolean.
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\see DoForEach(bool (*func)(void* item, void* arg2), void *arg2)
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*/
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/*!
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\fn void BList::DoForEach(bool (*func)(void* item, void* arg2), void *arg2)
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\brief Perform an action on every item in the list with an argument.
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If one of the actions on the items fails it means that the \a func function
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returned \c false and the processing of the list will be stopped.
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\param func A function with the first \c void* argument being the item
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and the second \c void* being the argument that you supply. It should
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return a boolean value on whether it succeeded or not.
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\param arg2 An argument to supply to \a func.
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\see DoForEach(bool (*func)(void* item))
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*/
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//! @}
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