haiku/headers/os/interface/LayoutItem.h
Michael Lotz 0cc8c71bba BLayoutItem: Add RemoveSelf() convenience method.
It works analoguous to BView::RemoveSelf(), i.e. it removes itself from
the parent (layout in this case) and returns whether or not it had and
was successfully removed from said parent.
2015-04-15 00:34:05 +02:00

104 lines
2.6 KiB
C++

/*
* Copyright 2006-2010, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _LAYOUT_ITEM_H
#define _LAYOUT_ITEM_H
#include <Alignment.h>
#include <Archivable.h>
#include <Rect.h>
#include <Size.h>
class BLayout;
class BView;
class BLayoutItem : public BArchivable {
public:
BLayoutItem();
BLayoutItem(BMessage* from);
virtual ~BLayoutItem();
BLayout* Layout() const;
bool RemoveSelf();
virtual BSize MinSize() = 0;
virtual BSize MaxSize() = 0;
virtual BSize PreferredSize() = 0;
virtual BAlignment Alignment() = 0;
virtual void SetExplicitMinSize(BSize size) = 0;
virtual void SetExplicitMaxSize(BSize size) = 0;
virtual void SetExplicitPreferredSize(BSize size) = 0;
void SetExplicitSize(BSize size);
virtual void SetExplicitAlignment(BAlignment alignment) = 0;
virtual bool IsVisible() = 0;
virtual void SetVisible(bool visible) = 0;
virtual BRect Frame() = 0;
virtual void SetFrame(BRect frame) = 0;
virtual bool HasHeightForWidth();
virtual void GetHeightForWidth(float width, float* min,
float* max, float* preferred);
virtual BView* View();
virtual void InvalidateLayout(bool children = false);
virtual void Relayout(bool immediate = false);
void* LayoutData() const;
void SetLayoutData(void* data);
void AlignInFrame(BRect frame);
virtual status_t Archive(BMessage* into, bool deep = true) const;
virtual status_t Perform(perform_code d, void* arg);
protected:
// archiving methods
virtual status_t AllArchived(BMessage* into) const;
virtual status_t AllUnarchived(const BMessage* from);
// hook methods
virtual void LayoutInvalidated(bool children);
virtual void AttachedToLayout();
virtual void DetachedFromLayout(BLayout* layout);
virtual void AncestorVisibilityChanged(bool shown);
private:
void SetLayout(BLayout* layout);
virtual void _ReservedLayoutItem1();
virtual void _ReservedLayoutItem2();
virtual void _ReservedLayoutItem3();
virtual void _ReservedLayoutItem4();
virtual void _ReservedLayoutItem5();
virtual void _ReservedLayoutItem6();
virtual void _ReservedLayoutItem7();
virtual void _ReservedLayoutItem8();
virtual void _ReservedLayoutItem9();
virtual void _ReservedLayoutItem10();
// forbidden methods
BLayoutItem(const BLayoutItem&);
void operator =(const BLayoutItem&);
friend class BLayout;
BLayout* fLayout;
void* fLayoutData;
uint32 _reserved[5];
};
#endif // _LAYOUT_ITEM_H