haiku/headers/libs/agg/agg_pixfmt_rgb24.h
DarkWyrm abd0030237 Sync to AGG tree to support stippi's Painter classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10693 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-12 11:05:58 +00:00

364 lines
12 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
#ifndef AGG_PIXFMT_RGB24_INCLUDED
#define AGG_PIXFMT_RGB24_INCLUDED
#include <string.h>
#include "agg_basics.h"
#include "agg_color_rgba8.h"
#include "agg_rendering_buffer.h"
namespace agg
{
//=====================================================pixel_formats_rgb24
template<class Order> class pixel_formats_rgb24
{
public:
typedef rgba8 color_type;
typedef Order order_type;
typedef rendering_buffer::row_data row_data;
//--------------------------------------------------------------------
pixel_formats_rgb24(rendering_buffer& rb)
: m_rbuf(&rb)
{
}
//--------------------------------------------------------------------
unsigned width() const { return m_rbuf->width(); }
unsigned height() const { return m_rbuf->height(); }
//--------------------------------------------------------------------
color_type pixel(int x, int y) const
{
int8u* p = m_rbuf->row(y) + x + x + x;
return color_type(p[Order::R], p[Order::G], p[Order::B]);
}
//--------------------------------------------------------------------
row_data span(int x, int y) const
{
return row_data(x, width() - 1, m_rbuf->row(y) + x * 3);
}
//--------------------------------------------------------------------
void copy_pixel(int x, int y, const color_type& c)
{
int8u* p = m_rbuf->row(y) + x + x + x;
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
}
//--------------------------------------------------------------------
void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + x + x + x;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
}
}
//--------------------------------------------------------------------
void copy_hline(int x, int y,
unsigned len,
const color_type& c)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p += 3;
}
while(--len);
}
//--------------------------------------------------------------------
void copy_vline(int x, int y,
unsigned len,
const color_type& c)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_hline(int x, int y,
unsigned len,
const color_type& c,
int8u cover)
{
int8u* p = m_rbuf->row(y) + x + x + x;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
do
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p += 3;
}
while(--len);
}
else
{
do
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p += 3;
}
while(--len);
}
}
//--------------------------------------------------------------------
void blend_vline(int x, int y,
unsigned len,
const color_type& c,
int8u cover)
{
int8u* p = m_rbuf->row(y) + x + x + x;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
do
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p += m_rbuf->stride();
}
while(--len);
}
else
{
do
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p += m_rbuf->stride();
}
while(--len);
}
}
//--------------------------------------------------------------------
void copy_from(const rendering_buffer& from,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
memmove(m_rbuf->row(ydst) + xdst * 3,
(const void*)(from.row(ysrc) + xsrc * 3), len * 3);
}
//--------------------------------------------------------------------
void blend_solid_hspan(int x, int y,
unsigned len,
const color_type& c,
const int8u* covers)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
}
else
{
int r = (int8u)p[Order::R];
int g = (int8u)p[Order::G];
int b = (int8u)p[Order::B];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
}
}
p += 3;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_solid_vspan(int x, int y,
unsigned len,
const color_type& c,
const int8u* covers)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
}
}
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_hspan(int x, int y,
unsigned len,
const color_type* colors,
const int8u* covers,
const int8u cover)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)colors->r;
p[Order::G] = (int8u)colors->g;
p[Order::B] = (int8u)colors->b;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);
}
}
p += 3;
++colors;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y,
unsigned len,
const color_type* colors,
const int8u* covers,
const int8u cover)
{
int8u* p = m_rbuf->row(y) + x + x + x;
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)colors->r;
p[Order::G] = (int8u)colors->g;
p[Order::B] = (int8u)colors->b;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);
}
}
p += m_rbuf->stride();
++colors;
}
while(--len);
}
private:
rendering_buffer* m_rbuf;
};
typedef pixel_formats_rgb24<order_rgb24> pixfmt_rgb24; //----pixfmt_rgb24
typedef pixel_formats_rgb24<order_bgr24> pixfmt_bgr24; //----pixfmt_bgr24
}
#endif