7f9368cae5
The inseparable changes necessary to support live color updating across the system in a sane, safe, and performant manner. BView gains: HasSystemColors() HasDefaultColors() AdoptSystemColors() AdoptParentColors() AdoptViewColor(BView*) SetViewUIColor(color_which, float tint) SetHighUIColor(... SetLowUIColor(... ViewUIColor(float* tint) HighUIColor(... LowUIColor(... DelayedInvalidate() BWindow gains a simple helper method: IsOffscreenWindow() BMessage gains: AddColor() FindColor() GetColor() HasColor() * allegedly this API is deprecated, but I implemented it anyway ReplaceColor() SetColor() Previous private ColorTools methods are made public and moved into GraphicsDefs: mix_color, blend_color, disable_color These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup of BeOS example code under the OpenTracker license. In addition, four new colors are created: B_LINK_TEXT_COLOR B_LINK_HOVER_COLOR B_LINK_ACTIVE_COLOR B_LINK_VISITED_COLOR These changes are documented in their proper user documentation files. In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit. On the app_server side, the following has changed: Add DelayedMessage - a system by which messages can be sent at a scheduled time, and can also be merged according to set rules. A single thread is used to service the message queue and multiple recipients can be set for each message. Desktop gains the ability to add message ports to a DelayedMessage so that said messages can target either all applications or all windows, as needed. Desktop maintains a BMessage which is used to queue up all pending color changes and the delayed messaging system is used to enact these changes after a short period of time has passed. This prevents abuse and allows the system to merge repeated set_ui_color events into one event for client applications, improving performance drastically. In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message to each BWindow. This is done to improve performance over having the app_server independently informing each window. Decorator changes are live now, which required some reworking. Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
199 lines
4.8 KiB
C++
199 lines
4.8 KiB
C++
/*
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* Copyright 2007-2011, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _CALENDAR_VIEW_H_
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#define _CALENDAR_VIEW_H_
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#include "DateTime.h"
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#include <DateFormat.h>
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#include <Invoker.h>
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#include <List.h>
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#include <Locale.h>
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#include <String.h>
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#include <View.h>
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class BMessage;
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namespace BPrivate {
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class BCalendarView : public BView, public BInvoker {
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public:
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BCalendarView(BRect frame, const char* name,
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uint32 resizeMask = B_FOLLOW_LEFT_TOP,
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uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS
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| B_NAVIGABLE);
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BCalendarView(const char* name,
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uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS
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| B_NAVIGABLE);
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virtual ~BCalendarView();
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BCalendarView(BMessage* archive);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void AttachedToWindow();
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virtual void FrameResized(float width, float height);
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virtual void Draw(BRect updateRect);
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virtual void DrawDay(BView* owner, BRect frame,
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const char* text, bool isSelected = false,
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bool isEnabled = true, bool focus = false);
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virtual void DrawDayName(BView* owner, BRect frame,
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const char* text);
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virtual void DrawWeekNumber(BView* owner, BRect frame,
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const char* text);
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uint32 SelectionCommand() const;
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BMessage* SelectionMessage() const;
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virtual void SetSelectionMessage(BMessage* message);
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uint32 InvocationCommand() const;
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BMessage* InvocationMessage() const;
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virtual void SetInvocationMessage(BMessage* message);
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virtual void MakeFocus(bool state = true);
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virtual status_t Invoke(BMessage* message = NULL);
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virtual void MouseDown(BPoint where);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* width, float* height);
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virtual BSize MaxSize();
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virtual BSize MinSize();
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virtual BSize PreferredSize();
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int32 Day() const;
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int32 Month() const;
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int32 Year() const;
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bool SetDay(int32 day);
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bool SetMonth(int32 month);
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bool SetYear(int32 year);
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BDate Date() const;
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bool SetDate(const BDate& date);
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bool SetDate(int32 year, int32 month, int32 day);
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BWeekday StartOfWeek() const;
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void SetStartOfWeek(BWeekday startOfWeek);
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bool IsDayNameHeaderVisible() const;
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void SetDayNameHeaderVisible(bool visible);
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bool IsWeekNumberHeaderVisible() const;
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void SetWeekNumberHeaderVisible(bool visible);
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private:
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struct Selection {
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Selection()
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: row(0), column(0)
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{
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}
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void
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SetTo(int32 _row, int32 _column)
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{
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row = _row;
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column = _column;
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}
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int32 row;
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int32 column;
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Selection& operator=(const Selection& s)
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{
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row = s.row;
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column = s.column;
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return *this;
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}
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bool operator==(const Selection& s) const
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{
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return row == s.row
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&& column == s.column;
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}
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bool operator!=(const Selection& s) const
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{
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return row != s.row
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|| column != s.column;
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}
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};
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void _InitObject();
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void _SetToDay();
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void _GetYearMonthForSelection(
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const Selection& selection, int32* year,
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int32* month) const;
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void _GetPreferredSize(float* width, float* height);
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void _SetupDayNames();
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void _SetupDayNumbers();
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void _SetupWeekNumbers();
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void _DrawDays();
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void _DrawFocusRect();
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void _DrawDayHeader();
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void _DrawWeekHeader();
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void _DrawDay(int32 curRow, int32 curColumn,
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int32 row, int32 column, int32 counter,
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BRect frame, const char* text,
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bool focus = false);
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void _DrawItem(BView* owner, BRect frame,
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const char* text, bool isSelected = false,
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bool isEnabled = true, bool focus = false);
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void _UpdateSelection();
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BRect _FirstCalendarItemFrame() const;
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BRect _SetNewSelectedDay(const BPoint& where);
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BRect _RectOfDay(const Selection& selection) const;
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private:
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BMessage* fSelectionMessage;
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BDate fDate;
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Selection fFocusedDay;
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Selection fNewFocusedDay;
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bool fFocusChanged;
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Selection fSelectedDay;
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Selection fNewSelectedDay;
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bool fSelectionChanged;
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int32 fStartOfWeek;
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bool fDayNameHeaderVisible;
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bool fWeekNumberHeaderVisible;
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BString fDayNames[7];
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BString fWeekNumbers[6];
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BString fDayNumbers[6][7];
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// hide copy constructor & assignment
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BCalendarView(const BCalendarView& view);
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BCalendarView& operator=(const BCalendarView& view);
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};
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} // namespace BPrivate
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#endif // _CALENDAR_VIEW_H_
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