338b8dc301
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
112 lines
2.2 KiB
C++
112 lines
2.2 KiB
C++
/* BSound.h */
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/* Copyright 1998 Be Incorporated. All rights reserved. */
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#if !defined(_SOUND_H)
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#define _SOUND_H
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#include <MediaDefs.h>
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class BSoundFile;
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namespace BPrivate {
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class BTrackReader;
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}
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class BSound {
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public:
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BSound(
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void * data,
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size_t size,
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const media_raw_audio_format & format,
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bool free_when_done = false);
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BSound(
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const entry_ref * sound_file,
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bool load_into_memory = false);
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status_t InitCheck();
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BSound * AcquireRef();
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bool ReleaseRef();
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int32 RefCount() const; // unreliable!
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virtual bigtime_t Duration() const;
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virtual const media_raw_audio_format & Format() const;
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virtual const void * Data() const; /* returns NULL for files */
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virtual off_t Size() const;
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virtual bool GetDataAt(
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off_t offset,
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void * into_buffer,
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size_t buffer_size,
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size_t * out_used);
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protected:
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BSound(
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const media_raw_audio_format & format);
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virtual status_t Perform(
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int32 code,
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...);
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private:
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BSound(const BSound &); // unimplemented
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BSound & operator=(const BSound &); // unimplemented
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friend class BSoundPlayer;
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friend class _HostApp;
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void Reset();
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virtual ~BSound();
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void free_data();
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static status_t load_entry(void * arg);
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void loader_thread();
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bool check_stop();
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public:
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virtual status_t BindTo(
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BSoundPlayer * player,
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const media_raw_audio_format & format);
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virtual status_t UnbindFrom(
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BSoundPlayer * player);
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private:
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status_t _Reserved_Sound_0(void *); // BindTo
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status_t _Reserved_Sound_1(void *); // UnbindFrom
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virtual status_t _Reserved_Sound_2(void *);
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virtual status_t _Reserved_Sound_3(void *);
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virtual status_t _Reserved_Sound_4(void *);
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virtual status_t _Reserved_Sound_5(void *);
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void * _m_data;
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BMediaFile * _m_file;
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int32 _m_ref_count;
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status_t _m_error;
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size_t _m_size;
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media_raw_audio_format _m_format;
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bool _m_free_when_done;
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bool _m_checkStopped;
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bool _m_reserved[2];
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area_id _m_area;
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sem_id _m_avail_sem;
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sem_id _m_free_sem;
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thread_id _m_loader_thread;
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size_t _m_read_pos;
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sem_id _m_check_token;
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int32 _m_prev_sem_count;
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BSoundPlayer * _m_bound_player;
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int32 _m_bind_flags;
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BPrivate::BTrackReader * _m_trackReader;
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char m_tname[32];
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uint32 _reserved_[1];
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};
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#endif /* _SOUND_H */
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