d00539e3ba
and add wrappers for watch_node() as well, though. * Implemented more or less all what is needed for the path monitoring to work. * Added a test application: works fine under Haiku, but somewhat flaky under BeOS, dunno why yet. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21066 a95241bf-73f2-0310-859d-f6bbb57e9c96
37 lines
743 B
C++
37 lines
743 B
C++
/*
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* Copyright 2007, Haiku Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PATH_MONITOR_H
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#define _PATH_MONITOR_H
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#include <NodeMonitor.h>
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// additional flags (combined with those in NodeMonitor.h)
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#define B_WATCH_FILES_ONLY 0x0100
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#define B_WATCH_RECURSIVELY 0x0200
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#define B_PATH_MONITOR '_PMN'
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namespace BPrivate {
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class BPathMonitor {
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public:
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static status_t StartWatching(const char* path, uint32 flags, BMessenger target);
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static status_t StopWatching(const char* path, BMessenger target);
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static status_t StopWatching(BMessenger target);
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private:
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BPathMonitor();
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~BPathMonitor();
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static status_t _InitIfNeeded();
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};
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} // namespace BPrivate
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#endif // _PATH_MONITOR_H
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