/* * Copyright 2010, Ingo Weinhold, ingo_weinhold@gmx.de. * Distributed under the terms of the MIT License. */ #ifndef _TEAM_DEBUGGER_H #define _TEAM_DEBUGGER_H #include #include class BPath; class BTeamDebugger : public BDebugContext { public: BTeamDebugger(); ~BTeamDebugger(); status_t Install(team_id team); status_t Uninstall(); status_t LoadProgram(const char* const* args, int32 argCount, bool traceLoading); status_t ReadDebugMessage(int32& _messageCode, debug_debugger_message_data& messageBuffer); port_id DebuggerPort() const { return fDebuggerPort; } private: static thread_id _LoadProgram(const char* const* args, int32 argCount, bool traceLoading); static status_t _FindProgram(const char* programName, BPath& resolvedPath); private: port_id fDebuggerPort; }; #endif // _TEAM_DEBUGGER_H