/* * Copyright (c) 2001-2005, Haiku, Inc. * Distributed under the terms of the MIT license. * * Authors: * Marc Flerackers (mflerackers@androme.be) * DarkWyrm (bpmagic@columbus.rr.com) * Stefano Ceccherini (burton666@libero.it) * Stephan Aßmus */ #ifndef _SCROLL_BAR_H #define _SCROLL_BAR_H #include #include //---------------------------------------------------------------- //----- scroll bar defines --------------------------------------- #define B_V_SCROLL_BAR_WIDTH 14.0 #define B_H_SCROLL_BAR_HEIGHT 14.0 #define SCROLL_BAR_MAXIMUM_KNOB_SIZE 50 #define SCROLL_BAR_MINIMUM_KNOB_SIZE 9 #define DISABLES_ON_WINDOW_DEACTIVATION 1 //---------------------------------------------------------------- //----- BScrollBar class ----------------------------------------- class BScrollBar : public BView { public: BScrollBar( BRect frame, const char *name, BView *target, float min, float max, orientation direction); BScrollBar(BMessage *data); virtual ~BScrollBar(); static BArchivable *Instantiate(BMessage *data); virtual status_t Archive(BMessage *data, bool deep = true) const; virtual void AttachedToWindow(); void SetValue(float value); float Value() const; void SetProportion(float); float Proportion() const; virtual void ValueChanged(float newValue); void SetRange(float min, float max); void GetRange(float *min, float *max) const; void SetSteps(float smallStep, float largeStep); void GetSteps(float *smallStep, float *largeStep) const; void SetTarget(BView *target); void SetTarget(const char *targetName); BView *Target() const; orientation Orientation() const; virtual void MessageReceived(BMessage *msg); virtual void MouseDown(BPoint pt); virtual void MouseUp(BPoint pt); virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg); virtual void DetachedFromWindow(); virtual void Draw(BRect updateRect); virtual void FrameMoved(BPoint new_position); virtual void FrameResized(float new_width, float new_height); virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float *width, float *height); virtual void MakeFocus(bool state = true); virtual void AllAttached(); virtual void AllDetached(); virtual status_t GetSupportedSuites(BMessage *data); //----- Private or reserved ----------------------------------------- virtual status_t Perform(perform_code d, void *arg); #if DISABLES_ON_WINDOW_DEACTIVATION virtual void WindowActivated(bool active); #endif private: class Private; friend class Private; friend status_t control_scrollbar(scroll_bar_info *info, BScrollBar *bar); // for use within the preflet virtual void _ReservedScrollBar1(); virtual void _ReservedScrollBar2(); virtual void _ReservedScrollBar3(); virtual void _ReservedScrollBar4(); BScrollBar &operator=(const BScrollBar &); bool _DoubleArrows() const; void _UpdateThumbFrame(); float _ValueFor(BPoint where) const; int32 _ButtonFor(BPoint where) const; BRect _ButtonRectFor(int32 button) const; void _UpdateTargetValue(BPoint where); void _UpdateArrowButtons(); void _DrawDisabledBackground(BRect area, const rgb_color& light, const rgb_color& dark, const rgb_color& fill); void _DrawArrowButton(int32 direction, bool doubleArrows, BRect frame, const BRect& updateRect, bool enabled, bool down); float fMin; float fMax; float fSmallStep; float fLargeStep; float fValue; float fProportion; BView* fTarget; orientation fOrientation; char* fTargetName; Private* fPrivateData; uint32 _reserved[3]; }; //------------------------------------------------------------- //------------------------------------------------------------- #endif // _SCROLL_BAR_H