//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: BitmapManager.cpp // Author: DarkWyrm // Description: Handler for allocating and freeing area memory for BBitmaps // on the server side. Utilizes the BGET pool allocator. //------------------------------------------------------------------------------ #include "BitmapManager.h" #include "ServerBitmap.h" #include //! The bitmap allocator for the server. Memory is allocated/freed by the AppServer class BitmapManager *bitmapmanager=NULL; //! BGET function calls - defined here because of C++ name mangling causing link problems typedef long bufsize; extern "C" void bpool(void *buffer, bufsize len); extern "C" void *bget(bufsize size); extern "C" void *bgetz(bufsize size); extern "C" void *bgetr(void *buffer, bufsize newsize); extern "C" void brel(void *buf); extern "C" void bectl(int (*compact)(bufsize sizereq, int sequence), void *(*acquire)(bufsize size), void (*release)(void *buf), bufsize pool_incr); extern "C" void bstats(bufsize *curalloc, bufsize *totfree, bufsize *maxfree, long *nget, long *nrel); extern "C" void bstatse(bufsize *pool_incr, long *npool, long *npget, long *nprel, long *ndget, long *ndrel); extern "C" void bufdump(void *buf); extern "C" void bpoold(void *pool, int dumpalloc, int dumpfree); extern "C" int bpoolv(void *pool); /*! \brief This is a call which makes BGET use a couple of home-grown functions which manage the buffer via area functions */ extern "C" void set_area_buffer_management(void); //! Number of bytes to allocate to each area used for bitmap storage #define BITMAP_AREA_SIZE B_PAGE_SIZE * 2 //! Sets up stuff to be ready to allocate space for bitmaps BitmapManager::BitmapManager(void) { bmplist=new BList(0); // When create_area is passed the B_ANY_ADDRESS flag, the address of the area // is stored in the pointer to a pointer. bmparea=create_area("bitmap_area",(void**)&buffer,B_ANY_ADDRESS,BITMAP_AREA_SIZE, B_NO_LOCK, B_READ_AREA | B_WRITE_AREA); if(bmparea==B_BAD_VALUE || bmparea==B_NO_MEMORY || bmparea==B_ERROR) printf("PANIC: BitmapManager couldn't allocate area!!\n"); lock=create_sem(1,"bmpmanager_lock"); if(lock<0) printf("PANIC: BitmapManager couldn't allocate locking semaphore!!\n"); set_area_buffer_management(); bpool(buffer,BITMAP_AREA_SIZE); } //! Deallocates everything associated with the manager BitmapManager::~BitmapManager(void) { if(bmplist->CountItems()>0) { ServerBitmap *tbmp=NULL; int32 itemcount=bmplist->CountItems(); for(int32 i=0; iRemoveItem(0L); if(tbmp) { brel(tbmp->_buffer); delete tbmp; tbmp=NULL; } } } delete bmplist; delete_area(bmparea); delete_sem(lock); } /*! \brief Allocates a new ServerBitmap. \param bounds Size of the bitmap \param space Color space of the bitmap \param flags Bitmap flags as defined in Bitmap.h \param bytes_per_row Number of bytes per row. \param screen Screen id of the screen associated with it. Unused. \return A new ServerBitmap or NULL if unable to allocate one. */ ServerBitmap * BitmapManager::CreateBitmap(BRect bounds, color_space space, int32 flags, int32 bytes_per_row, screen_id screen) { acquire_sem(lock); ServerBitmap *bmp=new ServerBitmap(bounds, space, flags, bytes_per_row); // Server version of this code will also need to handle such things as // bitmaps which accept child views by checking the flags. uint8 *bmpbuffer=(uint8 *)bget(bmp->BitsLength()); if(!bmpbuffer) { delete bmp; return NULL; } bmp->_area=area_for(bmpbuffer); bmp->_buffer=bmpbuffer; bmp->_token=tokenizer.GetToken(); bmp->_initialized=true; // calculate area offset area_info ai; get_area_info(bmp->_area,&ai); bmp->_offset=bmpbuffer-(uint8*)ai.address; bmplist->AddItem(bmp); release_sem(lock); return bmp; } /*! \brief Deletes a ServerBitmap. \param bitmap The bitmap to delete */ void BitmapManager::DeleteBitmap(ServerBitmap *bitmap) { acquire_sem(lock); ServerBitmap *tbmp=(ServerBitmap*)bmplist->RemoveItem(bmplist->IndexOf(bitmap)); if(!tbmp) { release_sem(lock); return; } // Server code will require a check to ensure bitmap doesn't have its own area brel(tbmp->_buffer); delete tbmp; release_sem(lock); }