/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #ifndef _DIALOG_PANE_ #define _DIALOG_PANE_ #include #include "ObjectList.h" namespace BPrivate { class ViewList : public BObjectList { public: ViewList() : BObjectList(5, true) {} void RemoveAll(BView *fromParent); void AddAll(BView *toParent); }; class DialogPane : public BView { // dialog with collapsible panes public: DialogPane(BRect mode1Frame, BRect mode2Frame, int32 initialMode, const char *name, uint32 followFlags = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW); DialogPane(BRect mode1Frame, BRect mode2Frame, BRect mode3Frame, int32 initialMode, const char *name, uint32 followFlags = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW); virtual ~DialogPane(); BRect FrameForMode(int32); BRect BoundsForMode(int32); int32 Mode() const; virtual void SetMode(int32, bool initialSetup = false); void AddItem(BView *, int32 toMode); void SetSwitch(BControl *); virtual void AttachedToWindow(); protected: void ResizeParentWindow(int32 from, int32 to); static BRect FrameForMode(int32, BRect, BRect, BRect); // called only by the constructor virtual void MessageReceived(BMessage *); private: int32 fMode; BRect fMode1Frame; BRect fMode2Frame; BRect fMode3Frame; ViewList fMode2Items; ViewList fMode3Items; BControl *fLatch; typedef BView _inherited; }; inline int32 DialogPane::Mode() const { return fMode; } class PaneSwitch : public BControl { public: PaneSwitch(BRect frame, const char *name, bool leftAligned = true, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_NAVIGABLE); virtual void Draw(BRect ); virtual void MouseDown(BPoint ); protected: void DoneTracking(BPoint ); void Track(BPoint, uint32); enum State { kCollapsed, kPressed, kExpanded }; virtual void DrawInState(PaneSwitch::State state); bool fLeftAligned; bool fPressing; }; } // namespace BPrivate using namespace BPrivate; #endif