/* * Copyright 2008, François Revol . * All rights reserved. Distributed under the terms of the MIT License. */ #ifndef _BOOT_FILE_MAP_DISK_H #define _BOOT_FILE_MAP_DISK_H #include #include #define FMAP_FOLDER_NAME "BEOS" #define FMAP_IMAGE_NAME "IMAGE.BE" //#define FMAP_FOLDER_NAME "HAIKU" //#define FMAP_IMAGE_NAME "IMAGE.BFS" #define FMAP_MAX_RUNS 128 struct file_map_run { off_t offset; off_t block; off_t len; }; class FileMap { public: FileMap(); ~FileMap(); void AddRun(off_t offset, off_t block, off_t len); private: struct file_map_run fRuns[FMAP_MAX_RUNS]; }; class FileMapDisk : public Node { public: FileMapDisk(); virtual ~FileMapDisk(); status_t Init(Node *node/*Partition *partition, FileMap *map, off_t imageSize*/); virtual status_t Open(void **_cookie, int mode); virtual status_t Close(void *cookie); virtual ssize_t ReadAt(void *cookie, off_t pos, void *buffer, size_t bufferSize); virtual ssize_t WriteAt(void *cookie, off_t pos, const void *buffer, size_t bufferSize); virtual status_t GetName(char *nameBuffer, size_t bufferSize) const; virtual off_t Size() const; status_t GetFileMap(FileMap **map); static FileMapDisk *FindAnyFileMapDisk(Directory *volume); private: Node *fNode; /* Partition *fPartition; FileMap *fMap; off_t fImageSize; */ }; #endif // _BOOT_FILE_MAP_DISK_H