//------------------------------------------------------------------------------ // Copyright (c) 2001-2003, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: AccelerantDriver.h // Author: Gabe Yoder // Description: A display driver which works directly with the // accelerant for the graphics card. // //------------------------------------------------------------------------------ #ifndef _ACCELERANTDRIVER_H_ #define _ACCELERANTDRIVER_H_ #if 0 #include #include #include #include #include #include #include #include // for clipping_rect definition #include #endif #include #include "DisplayDriver.h" #include "PatternHandler.h" #include "FontServer.h" #if 0 class VDWindow; class RGBColor; class PortLink; #endif class ServerBitmap; class ServerCursor; class AccelerantDriver : public DisplayDriver { public: AccelerantDriver(void); ~AccelerantDriver(void); bool Initialize(void); void Shutdown(void); // Settings functions virtual void CopyBits(BRect src, BRect dest); virtual void DrawBitmap(ServerBitmap *bmp, BRect src, BRect dest, LayerData *d); virtual void DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta=NULL); virtual void FillArc(BRect r, float angle, float span, LayerData *d, const Pattern &pat); virtual void FillBezier(BPoint *pts, LayerData *d, const Pattern &pat); virtual void FillEllipse(BRect r, LayerData *d, const Pattern &pat); virtual void FillPolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat); virtual void FillRect(BRect r, LayerData *d, const Pattern &pat); virtual void FillRoundRect(BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat); // virtual void FillShape(SShape *sh, LayerData *d, const Pattern &pat); virtual void FillTriangle(BPoint *pts, BRect r, LayerData *d, const Pattern &pat); virtual void HideCursor(void); virtual void MoveCursorTo(float x, float y); virtual void InvertRect(BRect r); virtual void ShowCursor(void); virtual void ObscureCursor(void); virtual void SetCursor(ServerCursor *csr); virtual void StrokeArc(BRect r, float angle, float span, LayerData *d, const Pattern &pat); virtual void StrokeBezier(BPoint *pts, LayerData *d, const Pattern &pat); virtual void StrokeEllipse(BRect r, LayerData *d, const Pattern &pat); virtual void StrokeLine(BPoint start, BPoint end, LayerData *d, const Pattern &pat); virtual void StrokePolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat, bool is_closed=true); virtual void StrokeRect(BRect r, LayerData *d, const Pattern &pat); virtual void StrokeRoundRect(BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat); // virtual void StrokeShape(SShape *sh, LayerData *d, const Pattern &pat); virtual void StrokeTriangle(BPoint *pts, BRect r, LayerData *d, const Pattern &pat); virtual void StrokeLineArray(BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d); virtual void SetMode(int32 mode); virtual bool DumpToFile(const char *path); float StringWidth(const char *string, int32 length, LayerData *d); float StringHeight(const char *string, int32 length, LayerData *d); virtual void GetBoundingBoxes(const char *string, int32 count, font_metric_mode mode, escapement_delta *delta, BRect *rectarray, LayerData *d); virtual void GetEscapements(const char *string, int32 charcount, escapement_delta *delta, escapement_delta *escapements, escapement_delta *offsets, LayerData *d); virtual void GetEdges(const char *string, int32 charcount, edge_info *edgearray, LayerData *dw); virtual void GetHasGlyphs(const char *string, int32 charcount, bool *hasarray); virtual void GetTruncatedStrings( const char **instrings, int32 stringcount, uint32 mode, float maxwidth, char **outstrings); protected: void BlitBitmap(ServerBitmap *sourcebmp, BRect sourcerect, BRect destrect, drawing_mode mode=B_OP_COPY); void ExtractToBitmap(ServerBitmap *destbmp, BRect destrect, BRect sourcerect); void SetPixelPattern(int x, int y, uint8 *pattern, uint8 patternindex); void HLine(int32 x1, int32 x2, int32 y, PatternHandler *pat); void HLineThick(int32 x1, int32 x2, int32 y, int32 thick, PatternHandler *pat); rgb_color GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true); void SetPixel(int x, int y, RGBColor col); void SetThickPixel(int x, int y, int thick, PatternHandler *pat); int OpenGraphicsDevice(int deviceNumber); int GetModeFromResolution(int width, int height, int space); int GetWidthFromMode(int mode); int GetHeightFromMode(int mode); int GetDepthFromMode(int mode); int GetDepthFromColorspace(int space); ServerCursor *cursor, *under_cursor; BRect cursorframe; int card_fd; image_id accelerant_image; GetAccelerantHook accelerant_hook; engine_token *mEngineToken; acquire_engine AcquireEngine; release_engine ReleaseEngine; fill_rectangle accFillRect; invert_rectangle accInvertRect; set_cursor_shape accSetCursorShape; move_cursor accMoveCursor; show_cursor accShowCursor; frame_buffer_config mFrameBufferConfig; int mode_count; display_mode *mode_list; display_mode mDisplayMode; display_mode R5DisplayMode; // This should go away once we stop running under r5 }; #endif