/* * Copyright 2001-2009 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _TAB_VIEW_H #define _TAB_VIEW_H #include class BTabView; enum tab_position { B_TAB_FIRST = 999, B_TAB_FRONT, B_TAB_ANY }; class BTab : public BArchivable { public: BTab(BView* contentsView = NULL); virtual ~BTab(); BTab(BMessage* archive); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* data, bool deep = true) const; virtual status_t Perform(uint32 d, void* arg); const char* Label() const; virtual void SetLabel(const char* label); bool IsSelected() const; virtual void Select(BView* owner); virtual void Deselect(); virtual void SetEnabled(bool enable); bool IsEnabled() const; void MakeFocus(bool focus = true); bool IsFocus() const; // sets/gets the view to be displayed for this tab virtual void SetView(BView* view); BView* View() const; virtual void DrawFocusMark(BView* owner, BRect frame); virtual void DrawLabel(BView* owner, BRect frame); virtual void DrawTab(BView* owner, BRect frame, tab_position position, bool full = true); class Private; private: friend class Private; // FBC padding and forbidden methods virtual void _ReservedTab1(); virtual void _ReservedTab2(); virtual void _ReservedTab3(); virtual void _ReservedTab4(); virtual void _ReservedTab5(); virtual void _ReservedTab6(); virtual void _ReservedTab7(); virtual void _ReservedTab8(); virtual void _ReservedTab9(); virtual void _ReservedTab10(); virtual void _ReservedTab11(); virtual void _ReservedTab12(); BTab& operator=(const BTab&); private: bool fEnabled; bool fSelected; bool fFocus; BView* fView; BTabView* fTabView; uint32 _reserved[11]; }; class BTabView : public BView { public: enum tab_side { kLeftSide = 1 << 0, kRightSide = 1 << 1, kTopSide = 1 << 2, kBottomSide = 1 << 3 }; BTabView(const char* name, button_width width = B_WIDTH_AS_USUAL, uint32 flags = B_FULL_UPDATE_ON_RESIZE | B_WILL_DRAW | B_NAVIGABLE_JUMP | B_FRAME_EVENTS | B_NAVIGABLE); BTabView(BRect frame, const char* name, button_width width = B_WIDTH_AS_USUAL, uint32 resizeMask = B_FOLLOW_ALL, uint32 flags = B_FULL_UPDATE_ON_RESIZE | B_WILL_DRAW | B_NAVIGABLE_JUMP | B_FRAME_EVENTS | B_NAVIGABLE); virtual ~BTabView(); BTabView(BMessage* archive); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* into, bool deep = true) const; virtual status_t AllUnarchived(const BMessage* from); virtual status_t Perform(perform_code d, void* arg); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void AllAttached(); virtual void AllDetached(); virtual void MessageReceived(BMessage* message); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void MouseDown(BPoint where); virtual void MouseUp(BPoint where); virtual void MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage); virtual void Pulse(); virtual void Select(int32 index); int32 Selection() const; virtual void WindowActivated(bool active); virtual void MakeFocus(bool focused = true); virtual void SetFocusTab(int32 tab, bool focused); int32 FocusTab() const; virtual void Draw(BRect updateRect); virtual BRect DrawTabs(); virtual void DrawBox(BRect selectedTabRect); virtual BRect TabFrame(int32 index) const; virtual void SetFlags(uint32 flags); virtual void SetResizingMode(uint32 mode); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* message); // BTabView virtual void AddTab(BView* target, BTab* tab = NULL); virtual BTab* RemoveTab(int32 tabIndex); virtual BTab* TabAt(int32 index) const; virtual void SetTabWidth(button_width width); button_width TabWidth() const; virtual void SetTabHeight(float height); float TabHeight() const; virtual void SetBorder(border_style borderStyle); border_style Border() const; virtual void SetTabSide(tab_side tabSide); tab_side TabSide() const; BView* ContainerView() const; int32 CountTabs() const; BView* ViewForTab(int32 tabIndex) const; private: // FBC padding and forbidden methods virtual void _ReservedTabView3(); virtual void _ReservedTabView4(); virtual void _ReservedTabView5(); virtual void _ReservedTabView6(); virtual void _ReservedTabView7(); virtual void _ReservedTabView8(); virtual void _ReservedTabView9(); virtual void _ReservedTabView10(); virtual void _ReservedTabView11(); virtual void _ReservedTabView12(); BTabView(const BTabView&); BTabView& operator=(const BTabView&); private: void _InitObject(bool layouted, button_width width); void _InitContainerView(bool layouted); BSize _TabsMinSize() const; float _BorderWidth() const; void _LayoutContainerView(bool layouted); private: BList* fTabList; BView* fContainerView; button_width fTabWidthSetting; float fTabWidth; float fTabHeight; int32 fSelection; int32 fInitialSelection; int32 fFocus; float fTabOffset; border_style fBorderStyle; tab_side fTabSide; uint32 _reserved[9]; }; #endif // _TAB_VIEW_H