/*****************************************************************************/ // BeUtils.cpp // // Version: 1.0.0d1 // // Several utilities for writing applications for the BeOS. It are small // very specific functions, but generally useful (could be here because of a // lack in the APIs, or just sheer lazyness :)) // // Author // Ithamar R. Adema // // This application and all source files used in its construction, except // where noted, are licensed under the MIT License, and have been written // and are: // // Copyright (c) 2001 OpenBeOS Project // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #include "BeUtils.h" // --------------------------------------------------------------- // TestForAddonExistence // // [Method Description] // // Parameters: // // Returns: // --------------------------------------------------------------- status_t TestForAddonExistence(const char* name, directory_which which, const char* section, BPath& outPath) { status_t err = B_OK; if ((err=find_directory(which, &outPath)) == B_OK && (err=outPath.Append(section)) == B_OK && (err=outPath.Append(name)) == B_OK) { struct stat buf; err = stat(outPath.Path(), &buf); } return err; }