//----------------------------------------------------------------------------- #ifndef _MIDI_DEFS_H_ #define _MIDI_DEFS_H_ #include #include #define B_NOW ((uint32)(system_time()/1000)) #define B_SYNTH_DIRECTORY B_BEOS_ETC_DIRECTORY #define B_BIG_SYNTH_FILE "synth/big_synth.sy" #define B_LITTLE_SYNTH_FILE "synth/little_synth.sy" typedef enum synth_mode { B_NO_SYNTH, B_BIG_SYNTH, B_LITTLE_SYNTH, B_DEFAULT_SYNTH, B_SAMPLES_ONLY, } synth_mode; enum { B_BAD_INSTRUMENT = B_MIDI_ERROR_BASE + 0x100, B_BAD_MIDI_DATA, B_ALREADY_PAUSED, B_ALREADY_RESUMED, B_NO_SONG_PLAYING, B_TOO_MANY_SONGS_PLAYING, }; #ifndef uchar typedef unsigned char uchar; #endif #ifndef _MIDI_CONSTANTS_ #define _MIDI_CONSTANTS_ const uchar B_NOTE_OFF = 0x80; const uchar B_NOTE_ON = 0x90; const uchar B_KEY_PRESSURE = 0xa0; const uchar B_CONTROL_CHANGE = 0xb0; const uchar B_PROGRAM_CHANGE = 0xc0; const uchar B_CHANNEL_PRESSURE = 0xd0; const uchar B_PITCH_BEND = 0xe0; const uchar B_SYS_EX_START = 0xf0; const uchar B_MIDI_TIME_CODE = 0xf1; const uchar B_SONG_POSITION = 0xf2; const uchar B_SONG_SELECT = 0xf3; const uchar B_CABLE_MESSAGE = 0xf5; const uchar B_TUNE_REQUEST = 0xf6; const uchar B_SYS_EX_END = 0xf7; const uchar B_TIMING_CLOCK = 0xf8; const uchar B_START = 0xfa; const uchar B_CONTINUE = 0xfb; const uchar B_STOP = 0xfc; const uchar B_ACTIVE_SENSING = 0xfe; const uchar B_SYSTEM_RESET = 0xff; const uchar B_MODULATION = 0x01; const uchar B_BREATH_CONTROLLER = 0x02; const uchar B_FOOT_CONTROLLER = 0x04; const uchar B_PORTAMENTO_TIME = 0x05; const uchar B_DATA_ENTRY = 0x06; const uchar B_MAIN_VOLUME = 0x07; const uchar B_MIDI_BALANCE = 0x08; const uchar B_PAN = 0x0a; const uchar B_EXPRESSION_CTRL = 0x0b; const uchar B_GENERAL_CTRL_1 = 0x10; const uchar B_GENERAL_CTRL_2 = 0x11; const uchar B_GENERAL_CTRL_3 = 0x12; const uchar B_GENERAL_CTRL_4 = 0x13; const uchar B_SUSTAIN_PEDAL = 0x40; const uchar B_PORTAMENTO = 0x41; const uchar B_SOSTENUTO = 0x42; const uchar B_SOFT_PEDAL = 0x43; const uchar B_HOLD_2 = 0x45; const uchar B_GENERAL_CTRL_5 = 0x50; const uchar B_GENERAL_CTRL_6 = 0x51; const uchar B_GENERAL_CTRL_7 = 0x52; const uchar B_GENERAL_CTRL_8 = 0x53; const uchar B_EFFECTS_DEPTH = 0x5b; const uchar B_TREMOLO_DEPTH = 0x5c; const uchar B_CHORUS_DEPTH = 0x5d; const uchar B_CELESTE_DEPTH = 0x5e; const uchar B_PHASER_DEPTH = 0x5f; const uchar B_DATA_INCREMENT = 0x60; const uchar B_DATA_DECREMENT = 0x61; const uchar B_RESET_ALL_CONTROLLERS = 0x79; const uchar B_LOCAL_CONTROL = 0x7a; const uchar B_ALL_NOTES_OFF = 0x7b; const uchar B_OMNI_MODE_OFF = 0x7c; const uchar B_OMNI_MODE_ON = 0x7d; const uchar B_MONO_MODE_ON = 0x7e; const uchar B_POLY_MODE_ON = 0x7f; const uchar B_TEMPO_CHANGE = 0x51; #endif typedef enum midi_axe { B_ACOUSTIC_GRAND=0, B_BRIGHT_GRAND, B_ELECTRIC_GRAND, B_HONKY_TONK, B_ELECTRIC_PIANO_1, B_ELECTRIC_PIANO_2, B_HARPSICHORD, B_CLAVICHORD, B_CELESTA, B_GLOCKENSPIEL, B_MUSIC_BOX, B_VIBRAPHONE, B_MARIMBA, B_XYLOPHONE, B_TUBULAR_BELLS, B_DULCIMER, B_DRAWBAR_ORGAN, B_PERCUSSIVE_ORGAN, B_ROCK_ORGAN, B_CHURCH_ORGAN, B_REED_ORGAN, B_ACCORDION, B_HARMONICA, B_TANGO_ACCORDION, B_ACOUSTIC_GUITAR_NYLON, B_ACOUSTIC_GUITAR_STEEL, B_ELECTRIC_GUITAR_JAZZ, B_ELECTRIC_GUITAR_CLEAN, B_ELECTRIC_GUITAR_MUTED, B_OVERDRIVEN_GUITAR, B_DISTORTION_GUITAR, B_GUITAR_HARMONICS, B_ACOUSTIC_BASS, B_ELECTRIC_BASS_FINGER, B_ELECTRIC_BASS_PICK, B_FRETLESS_BASS, B_SLAP_BASS_1, B_SLAP_BASS_2, B_SYNTH_BASS_1, B_SYNTH_BASS_2, B_VIOLIN, B_VIOLA, B_CELLO, B_CONTRABASS, B_TREMOLO_STRINGS, B_PIZZICATO_STRINGS, B_ORCHESTRAL_STRINGS, B_TIMPANI, B_STRING_ENSEMBLE_1, B_STRING_ENSEMBLE_2, B_SYNTH_STRINGS_1, B_SYNTH_STRINGS_2, B_VOICE_AAH, B_VOICE_OOH, B_SYNTH_VOICE, B_ORCHESTRA_HIT, B_TRUMPET, B_TROMBONE, B_TUBA, B_MUTED_TRUMPET, B_FRENCH_HORN, B_BRASS_SECTION, B_SYNTH_BRASS_1, B_SYNTH_BRASS_2, B_SOPRANO_SAX, B_ALTO_SAX, B_TENOR_SAX, B_BARITONE_SAX, B_OBOE, B_ENGLISH_HORN, B_BASSOON, B_CLARINET, B_PICCOLO, B_FLUTE, B_RECORDER, B_PAN_FLUTE, B_BLOWN_BOTTLE, B_SHAKUHACHI, B_WHISTLE, B_OCARINA, B_LEAD_1, B_SQUARE_WAVE = B_LEAD_1, B_LEAD_2, B_SAWTOOTH_WAVE = B_LEAD_2, B_LEAD_3, B_CALLIOPE = B_LEAD_3, B_LEAD_4, B_CHIFF = B_LEAD_4, B_LEAD_5, B_CHARANG = B_LEAD_5, B_LEAD_6, B_VOICE = B_LEAD_6, B_LEAD_7, B_FIFTHS = B_LEAD_7, B_LEAD_8, B_BASS_LEAD = B_LEAD_8, B_PAD_1, B_NEW_AGE = B_PAD_1, B_PAD_2, B_WARM = B_PAD_2, B_PAD_3, B_POLYSYNTH = B_PAD_3, B_PAD_4, B_CHOIR = B_PAD_4, B_PAD_5, B_BOWED = B_PAD_5, B_PAD_6, B_METALLIC = B_PAD_6, B_PAD_7, B_HALO = B_PAD_7, B_PAD_8, B_SWEEP = B_PAD_8, B_FX_1, B_FX_2, B_FX_3, B_FX_4, B_FX_5, B_FX_6, B_FX_7, B_FX_8, B_SITAR, B_BANJO, B_SHAMISEN, B_KOTO, B_KALIMBA, B_BAGPIPE, B_FIDDLE, B_SHANAI, B_TINKLE_BELL, B_AGOGO, B_STEEL_DRUMS, B_WOODBLOCK, B_TAIKO_DRUMS, B_MELODIC_TOM, B_SYNTH_DRUM, B_REVERSE_CYMBAL, B_FRET_NOISE, B_BREATH_NOISE, B_SEASHORE, B_BIRD_TWEET, B_TELEPHONE, B_HELICOPTER, B_APPLAUSE, B_GUNSHOT } midi_axe; #endif //_MIDI_DEFS_H_