/* * Copyright 2005-2009, Ingo Weinhold, bonefish@users.sf.net. * Distributed under the terms of the MIT License. */ #include #include #include #include #include #include #include #include using namespace std; static const char *kCommandName = "xres"; static const char *kDefaultResourceName = NULL; static const char *kDefaultOutputFile = "xres.output.rsrc"; static const int kMaxSaneResourceSize = 100 * 1024 * 1024; // 100 MB static int kArgc; static const char *const *kArgv; // usage const char *kUsage = "Usage: %s ( -h | --help )\n" " %s -l ...\n" " %s ...\n" "\n" "The first form prints this help text and exits.\n" "\n" "The second form lists the resources of all given files.\n" "\n" "The third form manipulates the resources of one or more files according to\n" "the given commands.\n" "\n" "Valid commands are:\n" " \n" " - Add the resources read from file to the current\n" " output file. The file can either be a resource file or an\n" " executable file.\n" " -a :[:] ( | -s )\n" " - Add a resource to the current output file. The added resource is\n" " of type and has the ID . If given the resource will\n" " have name , otherwise it won't have a name. The resource\n" " data will either be the string provided on the command\n" " line or the data read from file (the whole contents).\n" " -d [:]\n" " - Excludes resources with type and, if given, ID from\n" " being written to the output file. This applies to all resources\n" " read from input files or directly specified via command \"-a\"\n" " following this command until the next \"-d\" command.\n" " -o \n" " - Changes the output file to . All resources specified\n" " by subsequent or \"-a\" commands will be written\n" " to this file until the next output file is specified via the\n" " \"-o\" command. Resources specified later overwrite earlier ones\n" " with the same type and ID. If doesn't exist yet, \n" " a resource file with the name will be created. If it exists and\n" " is an executable file, the resources will be added to it (if the\n" " file already has resources, they will be removed before). If it\n" " is a resource file or a file of unknown type, it will be\n" " overwritten with a resource file containing the specified\n" " resources. The initial output file is \"xres.output.rsrc\".\n" " Note that an output file will only be created or modified, if at\n" " least one or \"-a\" command is given for it.\n" " -x [:]\n" " - Only resources with type and, if given, ID will be\n" " written to the output file. This applies to all resources\n" " read from input files or directly specified via command \"-a\"\n" " following this command until the next \"-x\" command.\n" " -- - All following arguments, even if starting with a \"-\" character,\n" " are treated as input file names.\n" "\n" "Parameters:\n" " - A type constant consisting of exactly four characters.\n" " - A positive or negative integer.\n" ; // resource_type static const char * resource_type(type_code type) { static char typeString[5]; typeString[0] = type >> 24; typeString[1] = (type >> 16) & 0xff; typeString[2] = (type >> 8) & 0xff; typeString[3] = type & 0xff; typeString[4] = '\0'; return typeString; } // ResourceID struct ResourceID { type_code type; int32 id; bool wildcardID; ResourceID(type_code type = B_ANY_TYPE, int32 id = 0, bool wildcardID = true) : type(type), id(id), wildcardID(wildcardID) { } ResourceID(const ResourceID &other) { *this = other; } bool Matches(const ResourceID &other) const { return ((type == other.type || type == B_ANY_TYPE) && (wildcardID || id == other.id)); } ResourceID &operator=(const ResourceID &other) { type = other.type; id = other.id; wildcardID = other.wildcardID; return *this; } }; // ResourceDataSource struct ResourceDataSource { ResourceDataSource() { } virtual ~ResourceDataSource() { } virtual void GetData(const void *&data, size_t &size) = 0; virtual void Flush() { } }; // MemoryResourceDataSource struct MemoryResourceDataSource : ResourceDataSource { MemoryResourceDataSource(const void *data, size_t size, bool clone) { _Init(data, size, clone); } MemoryResourceDataSource(const char *data, bool clone) { _Init(data, strlen(data) + 1, clone); } virtual ~MemoryResourceDataSource() { if (fOwner) delete[] fData; } virtual void GetData(const void *&data, size_t &size) { data = fData; size = fSize; } private: void _Init(const void *data, size_t size, bool clone) { if (clone) { fData = new uint8[size]; memcpy(fData, data, size); fSize = size; fOwner = true; } else { fData = (uint8*)data; fSize = size; fOwner = false; } } private: uint8 *fData; size_t fSize; bool fOwner; }; // FileResourceDataSource struct FileResourceDataSource : ResourceDataSource { FileResourceDataSource(const char *path) : fPath(path), fData(NULL), fSize(0) { } virtual ~FileResourceDataSource() { Flush(); } virtual void GetData(const void *&_data, size_t &_size) { if (!fData) { // open the file for reading BFile file; status_t error = file.SetTo(fPath.c_str(), B_READ_ONLY); if (error != B_OK) { fprintf(stderr, "Error: Failed to open file \"%s\": %s\n", fPath.c_str(), strerror(error)); exit(1); } // get size off_t size; error = file.GetSize(&size); if (error != B_OK) { fprintf(stderr, "Error: Failed to get size of file \"%s\": " "%s\n", fPath.c_str(), strerror(error)); exit(1); } // check size if (size > kMaxSaneResourceSize) { fprintf(stderr, "Error: Resource data file \"%s\" is too big\n", fPath.c_str()); exit(1); } // read the data fData = new uint8[size]; fSize = size; ssize_t bytesRead = file.ReadAt(0, fData, fSize); if (bytesRead < 0) { fprintf(stderr, "Error: Failed to read data size from file " "\"%s\": %s\n", fPath.c_str(), strerror(bytesRead)); exit(1); } } _data = fData; _size = fSize; } virtual void Flush() { if (fData) { delete[] fData; fData = NULL; } } private: string fPath; uint8 *fData; size_t fSize; }; // State struct State { State() { } virtual ~State() { } virtual void SetOutput(const char *path) { (void)path; } virtual void ProcessInput(const char *path) { (void)path; } virtual void SetInclusionPattern(const ResourceID &pattern) { (void)pattern; } virtual void SetExclusionPattern(const ResourceID &pattern) { (void)pattern; } virtual void AddResource(const ResourceID &id, const char *name, ResourceDataSource *dataSource) { (void)id; (void)name; (void)dataSource; } }; // ListState struct ListState : State { ListState() { } virtual ~ListState() { } virtual void ProcessInput(const char *path) { // open the file for reading BFile file; status_t error = file.SetTo(path, B_READ_ONLY); if (error != B_OK) { fprintf(stderr, "Error: Failed to open file \"%s\": %s\n", path, strerror(error)); exit(1); } // open the resources BResources resources; error = resources.SetTo(&file, false); if (error != B_OK) { if (error == B_ERROR) { fprintf(stderr, "Error: File \"%s\" is not a resource file.\n", path); } else { fprintf(stderr, "Error: Failed to read resources from file " "\"%s\": %s\n", path, strerror(error)); } exit(1); } // print resources printf("\n%s resources:\n\n", path); printf(" type ID size name\n"); printf("------ ----------- ----------- --------------------\n"); type_code type; int32 id; const char *name; size_t size; for (int32 i = 0; resources.GetResourceInfo(i, &type, &id, &name, &size); i++) { printf("'%s' %11" B_PRId32 " %11" B_PRIuSIZE " %s\n", resource_type(type), id, size, (name && strlen(name) > 0 ? name : "(no name)")); } } }; // WriteFileState struct WriteFileState : State { WriteFileState() : fOutputFilePath(kDefaultOutputFile), fResources(NULL), fInclusionPattern(NULL), fExclusionPattern(NULL) { } virtual ~WriteFileState() { _FlushOutput(); } virtual void SetOutput(const char *path) { _FlushOutput(); fOutputFilePath = path; } virtual void ProcessInput(const char *path) { // open the file for reading BFile file; status_t error = file.SetTo(path, B_READ_ONLY); if (error != B_OK) { fprintf(stderr, "Error: Failed to open input file \"%s\": %s\n", path, strerror(error)); exit(1); } // open the resources BResources resources; error = resources.SetTo(&file, false); if (error != B_OK) { if (error == B_ERROR) { fprintf(stderr, "Error: Input file \"%s\" is not a resource " "file.\n", path); } else { fprintf(stderr, "Error: Failed to read resources from input " "file \"%s\": %s\n", path, strerror(error)); } exit(1); } resources.PreloadResourceType(); // add resources type_code type; int32 id; const char *name; size_t size; for (int32 i = 0; resources.GetResourceInfo(i, &type, &id, &name, &size); i++) { // load the resource const void *data = resources.LoadResource(type, id, &size); if (!data) { fprintf(stderr, "Error: Failed to read resources from input " "file \"%s\".\n", path); exit(1); } // add it MemoryResourceDataSource dataSource(data, size, false); AddResource(ResourceID(type, id), name, &dataSource); } } virtual void SetInclusionPattern(const ResourceID &pattern) { if (!fInclusionPattern) fInclusionPattern = new ResourceID; *fInclusionPattern = pattern; } virtual void SetExclusionPattern(const ResourceID &pattern) { if (!fExclusionPattern) fExclusionPattern = new ResourceID; *fExclusionPattern = pattern; } virtual void AddResource(const ResourceID &id, const char *name, ResourceDataSource *dataSource) { _PrepareOutput(); // filter resource if ((fInclusionPattern && !fInclusionPattern->Matches(id)) || (fExclusionPattern && fExclusionPattern->Matches(id))) { // not included or explicitly excluded return; } // get resource data const void *data; size_t size; dataSource->GetData(data, size); // add the resource status_t error = fResources->AddResource(id.type, id.id, data, size, name); if (error != B_OK) { fprintf(stderr, "Error: Failed to add resource type '%s', ID %" B_PRId32 " to output file \"%s\": %s\n", resource_type(id.type), id.id, fOutputFilePath.c_str(), strerror(error)); exit(1); } } private: void _FlushOutput() { if (fResources) { status_t error = fResources->Sync(); if (error != B_OK) { fprintf(stderr, "Error: Failed to write resources to output " "file \"%s\": %s\n", fOutputFilePath.c_str(), strerror(error)); exit(1); } delete fResources; fResources = NULL; } } void _PrepareOutput() { if (fResources) return; // open the file for writing BFile file; status_t error = file.SetTo(fOutputFilePath.c_str(), B_READ_WRITE | B_CREATE_FILE); if (error != B_OK) { fprintf(stderr, "Error: Failed to open output file \"%s\": %s\n", fOutputFilePath.c_str(), strerror(error)); exit(1); } // open the resources fResources = new BResources; error = fResources->SetTo(&file, true); if (error != B_OK) { fprintf(stderr, "Error: Failed to init resources for output " "file \"%s\": %s\n", fOutputFilePath.c_str(), strerror(error)); exit(1); } } private: string fOutputFilePath; BResources *fResources; ResourceID *fInclusionPattern; ResourceID *fExclusionPattern; }; // Command struct Command { Command() { } virtual ~Command() { } virtual void Do(State *state) = 0; }; // SetOutputCommand struct SetOutputCommand : Command { SetOutputCommand(const char *path) : Command(), fPath(path) { } virtual void Do(State *state) { state->SetOutput(fPath.c_str()); } private: string fPath; }; // ProcessInputCommand struct ProcessInputCommand : Command { ProcessInputCommand(const char *path) : Command(), fPath(path) { } virtual void Do(State *state) { state->ProcessInput(fPath.c_str()); } private: string fPath; }; // SetResourcePatternCommand struct SetResourcePatternCommand : Command { SetResourcePatternCommand(const ResourceID &pattern, bool inclusion) : Command(), fPattern(pattern), fInclusion(inclusion) { } virtual void Do(State *state) { if (fInclusion) state->SetInclusionPattern(fPattern); else state->SetExclusionPattern(fPattern); } private: ResourceID fPattern; bool fInclusion; }; // AddResourceCommand struct AddResourceCommand : Command { AddResourceCommand(const ResourceID &id, const char *name, ResourceDataSource *dataSource) : Command(), fID(id), fHasName(name), fDataSource(dataSource) { if (fHasName) fName = name; } virtual ~AddResourceCommand() { delete fDataSource; } virtual void Do(State *state) { state->AddResource(fID, (fHasName ? fName.c_str() : NULL), fDataSource); fDataSource->Flush(); } private: ResourceID fID; string fName; bool fHasName; ResourceDataSource *fDataSource; }; // print_usage static void print_usage(bool error) { // get command name const char *commandName = NULL; if (kArgc > 0) { if (const char *lastSlash = strchr(kArgv[0], '/')) commandName = lastSlash + 1; else commandName = kArgv[0]; } if (!commandName || strlen(commandName) == 0) commandName = kCommandName; // print usage fprintf((error ? stderr : stdout), kUsage, commandName, commandName, commandName); } // print_usage_and_exit static void print_usage_and_exit(bool error) { print_usage(error); exit(error ? 1 : 0); } // next_arg static const char * next_arg(int &argi, bool optional = false) { if (argi >= kArgc) { if (!optional) print_usage_and_exit(true); return NULL; } return kArgv[argi++]; } // parse_resource_id static void parse_resource_id(const char *toParse, ResourceID &resourceID, const char **name = NULL) { int len = strlen(toParse); // type if (len < 4) print_usage_and_exit(true); resourceID.type = ((int32)toParse[0] << 24) | ((int32)toParse[1] << 16) | ((int32)toParse[2] << 8) | (int32)toParse[3]; if (toParse[4] == '\0') { // if a name can be provided, the ID is mandatory if (name) print_usage_and_exit(true); resourceID.id = 0; resourceID.wildcardID = true; return; } if (toParse[4] != ':') print_usage_and_exit(true); toParse += 5; len -= 5; // ID bool negative = false; if (*toParse == '-') { negative = true; toParse++; len--; } if (*toParse < '0' || *toParse > '9') print_usage_and_exit(true); int id = 0; while (*toParse >= '0' && *toParse <= '9') { id = 10 * id + (*toParse - '0'); toParse++; len--; } resourceID.wildcardID = false; resourceID.id = (negative ? -id : id); if (*toParse == '\0') { if (name) *name = kDefaultResourceName; return; } if (*toParse != ':') print_usage_and_exit(true); // the remainder is name *name = toParse + 1; } // main int main(int argc, const char *const *argv) { kArgc = argc; kArgv = argv; if (argc < 2) print_usage_and_exit(true); BList commandList; // parse the arguments bool noMoreOptions = false; bool list = false; bool noList = false; bool hasInputFiles = false; for (int argi = 1; argi < argc; ) { const char *arg = argv[argi++]; if (!noMoreOptions && arg[0] == '-') { if (strcmp(arg, "-h") == 0 || strcmp(arg, "--help") == 0) print_usage_and_exit(false); if (strlen(arg) != 2) print_usage_and_exit(true); switch (arg[1]) { case 'a': { noList = true; // get id const char *typeString = next_arg(argi); ResourceID resourceID; const char *name = NULL; parse_resource_id(typeString, resourceID, &name); // get data const char *file = next_arg(argi); ResourceDataSource *dataSource; if (strcmp(file, "-s") == 0) { const char *data = next_arg(argi); dataSource = new MemoryResourceDataSource(data, false); } else { dataSource = new FileResourceDataSource(file); } // add command Command *command = new AddResourceCommand(resourceID, name, dataSource); commandList.AddItem(command); break; } case 'd': { noList = true; // get pattern const char *typeString = next_arg(argi); ResourceID pattern; parse_resource_id(typeString, pattern); // add command Command *command = new SetResourcePatternCommand(pattern, false); commandList.AddItem(command); break; } case 'l': { list = true; break; } case 'o': { noList = true; // get file name const char *out = next_arg(argi); // add command Command *command = new SetOutputCommand(out); commandList.AddItem(command); break; } case 'x': { noList = true; // get pattern const char *typeString = next_arg(argi); ResourceID pattern; parse_resource_id(typeString, pattern); // add command Command *command = new SetResourcePatternCommand(pattern, true); commandList.AddItem(command); break; } case '-': noMoreOptions = true; break; default: print_usage_and_exit(true); break; } } else { // input file hasInputFiles = true; Command *command = new ProcessInputCommand(arg); commandList.AddItem(command); } } // don't allow "-l" together with other comands or without at least one // input file if ((list && noList) || (list && !hasInputFiles)) print_usage_and_exit(true); // create a state State *state; if (list) state = new ListState(); else state = new WriteFileState(); // process commands for (int32 i = 0; Command *command = (Command*)commandList.ItemAt(i); i++) command->Do(state); // delete state (will flush resources) delete state; return 0; }