/* * Copyright (c) 2001-2008, Haiku, Inc. * Distributed under the terms of the MIT license. * * Authors: * Erik Jaesler (erik@cgsoftware.com) */ #ifndef _INTERFACE_DEFS_H #define _INTERFACE_DEFS_H #include #include #include class BRect; // some handy UTF-8 characters #define B_UTF8_BULLET "\xE2\x80\xA2" #define B_UTF8_ELLIPSIS "\xE2\x80\xA6" #define B_UTF8_OPEN_QUOTE "\xE2\x80\x9C" #define B_UTF8_CLOSE_QUOTE "\xE2\x80\x9D" #define B_UTF8_COPYRIGHT "\xC2\xA9" #define B_UTF8_REGISTERED "\xC2\xAE" #define B_UTF8_TRADEMARK "\xE2\x84\xA2" #define B_UTF8_SMILING_FACE "\xE2\x98\xBB" #define B_UTF8_HIROSHI "\xE5\xBC\x98" #ifdef COMPILE_FOR_R5 #define B_MAX_MOUSE_BUTTONS 3 #else #define B_MAX_MOUSE_BUTTONS 16 #endif // Key definitions struct key_info { uint32 modifiers; uint8 key_states[16]; }; enum { B_BACKSPACE = 0x08, B_RETURN = 0x0a, B_ENTER = 0x0a, B_SPACE = 0x20, B_TAB = 0x09, B_ESCAPE = 0x1b, B_SUBSTITUTE = 0x1a, B_LEFT_ARROW = 0x1c, B_RIGHT_ARROW = 0x1d, B_UP_ARROW = 0x1e, B_DOWN_ARROW = 0x1f, B_INSERT = 0x05, B_DELETE = 0x7f, B_HOME = 0x01, B_END = 0x04, B_PAGE_UP = 0x0b, B_PAGE_DOWN = 0x0c, B_FUNCTION_KEY = 0x10, // for Japanese keyboards B_KATAKANA_HIRAGANA = 0xf2, B_HANKAKU_ZENKAKU = 0xf3 }; enum { B_F1_KEY = 0x02, B_F2_KEY = 0x03, B_F3_KEY = 0x04, B_F4_KEY = 0x05, B_F5_KEY = 0x06, B_F6_KEY = 0x07, B_F7_KEY = 0x08, B_F8_KEY = 0x09, B_F9_KEY = 0x0a, B_F10_KEY = 0x0b, B_F11_KEY = 0x0c, B_F12_KEY = 0x0d, B_PRINT_KEY = 0x0e, B_SCROLL_KEY = 0x0f, B_PAUSE_KEY = 0x10 }; struct key_map { uint32 version; uint32 caps_key; uint32 scroll_key; uint32 num_key; uint32 left_shift_key; uint32 right_shift_key; uint32 left_command_key; uint32 right_command_key; uint32 left_control_key; uint32 right_control_key; uint32 left_option_key; uint32 right_option_key; uint32 menu_key; uint32 lock_settings; int32 control_map[128]; int32 option_caps_shift_map[128]; int32 option_caps_map[128]; int32 option_shift_map[128]; int32 option_map[128]; int32 caps_shift_map[128]; int32 caps_map[128]; int32 shift_map[128]; int32 normal_map[128]; int32 acute_dead_key[32]; int32 grave_dead_key[32]; int32 circumflex_dead_key[32]; int32 dieresis_dead_key[32]; int32 tilde_dead_key[32]; uint32 acute_tables; uint32 grave_tables; uint32 circumflex_tables; uint32 dieresis_tables; uint32 tilde_tables; }; enum { B_CONTROL_TABLE = 0x00000001, B_OPTION_CAPS_SHIFT_TABLE = 0x00000002, B_OPTION_CAPS_TABLE = 0x00000004, B_OPTION_SHIFT_TABLE = 0x00000008, B_OPTION_TABLE = 0x00000010, B_CAPS_SHIFT_TABLE = 0x00000020, B_CAPS_TABLE = 0x00000040, B_SHIFT_TABLE = 0x00000080, B_NORMAL_TABLE = 0x00000100 }; // modifiers enum { B_SHIFT_KEY = 0x00000001, B_COMMAND_KEY = 0x00000002, B_CONTROL_KEY = 0x00000004, B_CAPS_LOCK = 0x00000008, B_SCROLL_LOCK = 0x00000010, B_NUM_LOCK = 0x00000020, B_OPTION_KEY = 0x00000040, B_MENU_KEY = 0x00000080, B_LEFT_SHIFT_KEY = 0x00000100, B_RIGHT_SHIFT_KEY = 0x00000200, B_LEFT_COMMAND_KEY = 0x00000400, B_RIGHT_COMMAND_KEY = 0x00000800, B_LEFT_CONTROL_KEY = 0x00001000, B_RIGHT_CONTROL_KEY = 0x00002000, B_LEFT_OPTION_KEY = 0x00004000, B_RIGHT_OPTION_KEY = 0x00008000 }; // Mouse definitions struct mouse_map { uint32 button[B_MAX_MOUSE_BUTTONS]; }; enum mode_mouse { B_NORMAL_MOUSE = 0, B_FOCUS_FOLLOWS_MOUSE = 1, B_WARP_MOUSE = 3, B_INSTANT_WARP_MOUSE = 7 }; // View orientation/alignment/style enum border_style { B_PLAIN_BORDER, B_FANCY_BORDER, B_NO_BORDER }; enum orientation { B_HORIZONTAL, B_VERTICAL }; enum button_width { B_WIDTH_AS_USUAL, B_WIDTH_FROM_WIDEST, B_WIDTH_FROM_LABEL }; struct scroll_bar_info { bool proportional; bool double_arrows; int32 knob; int32 min_knob_size; }; enum alignment { B_ALIGN_LEFT, B_ALIGN_RIGHT, B_ALIGN_CENTER, B_ALIGN_HORIZONTAL_CENTER = B_ALIGN_CENTER, B_ALIGN_HORIZONTAL_UNSET = -1L, B_ALIGN_USE_FULL_WIDTH = -2L }; enum vertical_alignment { B_ALIGN_TOP = 0x10L, B_ALIGN_MIDDLE = 0x20, B_ALIGN_BOTTOM = 0x30, B_ALIGN_VERTICAL_CENTER = B_ALIGN_MIDDLE, B_ALIGN_VERTICAL_UNSET = -1L, B_ALIGN_NO_VERTICAL = B_ALIGN_VERTICAL_UNSET, B_ALIGN_USE_FULL_HEIGHT = -2L }; // Line join and cap modes enum join_mode { B_ROUND_JOIN = 0, B_MITER_JOIN, B_BEVEL_JOIN, B_BUTT_JOIN, B_SQUARE_JOIN }; enum cap_mode { B_ROUND_CAP = B_ROUND_JOIN, B_BUTT_CAP = B_BUTT_JOIN, B_SQUARE_CAP = B_SQUARE_JOIN }; const float B_DEFAULT_MITER_LIMIT = 10.0F; // Bitmap and overlay constants enum bitmap_tiling { B_TILE_BITMAP_X = 0x00000001, B_TILE_BITMAP_Y = 0x00000002, B_TILE_BITMAP = 0x00000003 }; enum overlay_options { B_OVERLAY_FILTER_HORIZONTAL = 0x00010000, B_OVERLAY_FILTER_VERTICAL = 0x00020000, B_OVERLAY_MIRROR = 0x00040000, B_OVERLAY_TRANSFER_CHANNEL = 0x00080000 }; enum bitmap_filtering { B_FILTER_BITMAP_BILINEAR = 0x00000100 // TODO: Make this simply "SMOOTH_SCALE" and use // better quality methods the faster the computer? }; // Default UI Colors enum color_which { B_PANEL_BACKGROUND_COLOR = 1, B_PANEL_TEXT_COLOR = 10, B_DOCUMENT_BACKGROUND_COLOR = 11, B_DOCUMENT_TEXT_COLOR = 12, B_CONTROL_BACKGROUND_COLOR = 13, B_CONTROL_TEXT_COLOR = 14, B_CONTROL_BORDER_COLOR = 15, B_CONTROL_HIGHLIGHT_COLOR = 16, B_NAVIGATION_BASE_COLOR = 4, B_NAVIGATION_PULSE_COLOR = 17, B_SHINE_COLOR = 18, B_SHADOW_COLOR = 19, B_MENU_BACKGROUND_COLOR = 2, B_MENU_SELECTED_BACKGROUND_COLOR = 6, B_MENU_ITEM_TEXT_COLOR = 7, B_MENU_SELECTED_ITEM_TEXT_COLOR = 8, B_MENU_SELECTED_BORDER_COLOR = 9, B_TOOL_TIP_BACKGROUND_COLOR = 20, B_TOOL_TIP_TEXT_COLOR = 21, B_SUCCESS_COLOR = 100, B_FAILURE_COLOR = 101, // Old name synonyms. B_KEYBOARD_NAVIGATION_COLOR = B_NAVIGATION_BASE_COLOR, B_MENU_SELECTION_BACKGROUND_COLOR = B_MENU_SELECTED_BACKGROUND_COLOR, // These are deprecated -- do not use in new code. See BScreen for // the replacement for B_DESKTOP_COLOR. B_DESKTOP_COLOR = 5, B_WINDOW_TAB_COLOR = 3, B_WINDOW_TEXT_COLOR = 22, B_WINDOW_INACTIVE_TAB_COLOR = 23, B_WINDOW_INACTIVE_TEXT_COLOR = 24 }; // Color tinting const float B_LIGHTEN_MAX_TINT = 0.0f; // 216 --> 255.0 (255) const float B_LIGHTEN_2_TINT = 0.385f; // 216 --> 240.0 (240) const float B_LIGHTEN_1_TINT = 0.590f; // 216 --> 232.0 (232) const float B_NO_TINT = 1.0f; // 216 --> 216.0 (216) const float B_DARKEN_1_TINT = 1.147f; // 216 --> 184.2 (184) const float B_DARKEN_2_TINT = 1.295f; // 216 --> 152.3 (152) const float B_DARKEN_3_TINT = 1.407f; // 216 --> 128.1 (128) const float B_DARKEN_4_TINT = 1.555f; // 216 --> 96.1 (96) const float B_DARKEN_MAX_TINT = 2.0f; // 216 --> 0.0 (0) // effects on standard gray level const float B_DISABLED_LABEL_TINT = B_DARKEN_3_TINT; const float B_HIGHLIGHT_BACKGROUND_TINT = B_DARKEN_2_TINT; const float B_DISABLED_MARK_TINT = B_LIGHTEN_2_TINT; status_t get_deskbar_frame(BRect* frame); const color_map* system_colors(); status_t set_screen_space(int32 index, uint32 resolution, bool save = true); status_t get_scroll_bar_info(scroll_bar_info* info); status_t set_scroll_bar_info(scroll_bar_info* info); status_t get_mouse_type(int32* type); status_t set_mouse_type(int32 type); status_t get_mouse_map(mouse_map* map); status_t set_mouse_map(mouse_map* map); status_t get_click_speed(bigtime_t* speed); status_t set_click_speed(bigtime_t speed); status_t get_mouse_speed(int32* speed); status_t set_mouse_speed(int32 speed); status_t get_mouse_acceleration(int32* speed); status_t set_mouse_acceleration(int32 speed); status_t get_key_repeat_rate(int32* rate); status_t set_key_repeat_rate(int32 rate); status_t get_key_repeat_delay(bigtime_t* delay); status_t set_key_repeat_delay(bigtime_t delay); uint32 modifiers(); status_t get_key_info(key_info* info); void get_key_map(key_map** _map, char** _keyBuffer); status_t get_keyboard_id(uint16* _id); status_t get_modifier_key(uint32 modifier, uint32 *key); void set_modifier_key(uint32 modifier, uint32 key); void set_keyboard_locks(uint32 modifiers); rgb_color keyboard_navigation_color(); int32 count_workspaces(); void set_workspace_count(int32 count); int32 current_workspace(); void activate_workspace(int32 workspace); bigtime_t idle_time(); void run_select_printer_panel(); void run_add_printer_panel(); void run_be_about(); void set_focus_follows_mouse(bool follow); bool focus_follows_mouse(); void set_mouse_mode(mode_mouse mode); mode_mouse mouse_mode(); rgb_color ui_color(color_which which); void set_ui_color(const color_which& which, const rgb_color& color); rgb_color tint_color(rgb_color color, float tint); extern "C" status_t _init_interface_kit_(); // for convenience, should be removed including the friend declarations // in Menu.h, ... #endif // _INTERFACE_DEFS_H