/* * Copyright 2004-2009, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT license. */ #ifndef _SCROLL_VIEW_H #define _SCROLL_VIEW_H #include /*! The BScrollView is a convenience class to add a scrolling mechanism to the target view. */ class BScrollView : public BView { public: BScrollView(const char* name, BView* target, uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = 0, bool horizontal = false, bool vertical = false, border_style border = B_FANCY_BORDER); BScrollView(const char* name, BView* target, uint32 flags, bool horizontal, bool vertical, border_style border = B_FANCY_BORDER); BScrollView(BMessage* archive); virtual ~BScrollView(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void AllAttached(); virtual void AllDetached(); virtual void Draw(BRect updateRect); virtual void WindowActivated(bool active); virtual void MakeFocus(bool state = true); virtual void GetPreferredSize(float* _width, float* _height); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); virtual void ResizeToPreferred(); virtual void FrameMoved(BPoint position); virtual void FrameResized(float width, float height); virtual void MessageReceived(BMessage* message); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 code, const BMessage* dragMessage); // BScrollView BScrollBar* ScrollBar(orientation posture) const; virtual void SetBorder(border_style border); border_style Border() const; virtual status_t SetBorderHighlighted(bool state); bool IsBorderHighlighted() const; void SetTarget(BView* target); BView* Target() const; // Scripting virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 form, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual status_t Perform(perform_code d, void* arg); protected: virtual void LayoutInvalidated(bool descendants = false); virtual void DoLayout(); private: // FBC padding and forbidden methods virtual void _ReservedScrollView1(); virtual void _ReservedScrollView2(); virtual void _ReservedScrollView3(); virtual void _ReservedScrollView4(); BScrollView& operator=(const BScrollView& other); private: friend class BView; void _Init(bool horizontal, bool vertical); float _BorderSize() const; BRect _InnerFrame() const; BSize _ComputeSize(BSize targetSize) const; BRect _ComputeFrame(BRect targetRect) const; void _AlignScrollBars(bool horizontal, bool vertical, BRect targetFrame); static BRect _ComputeFrame(BRect frame, bool horizontal, bool vertical, border_style border); static BRect _ComputeFrame(BView* target, bool horizontal, bool vertical, border_style border); static float _BorderSize(border_style border); static int32 _ModifyFlags(int32 flags, border_style border); private: BView* fTarget; BScrollBar* fHorizontalScrollBar; BScrollBar* fVerticalScrollBar; border_style fBorder; uint16 fPreviousWidth; uint16 fPreviousHeight; bool fHighlighted; uint32 _reserved[3]; }; #endif // _SCROLL_VIEW_H