/* * Copyright 2001-2006, Haiku. * Distributed under the terms of the MIT License. * * Authors: * DarkWyrm */ #ifndef RGB_COLOR_H #define RGB_COLOR_H #include class RGBColor { public: RGBColor(uint8 r, uint8 g, uint8 b, uint8 a = 255); RGBColor(int r, int g, int b, int a = 255); RGBColor(const rgb_color& color); RGBColor(uint16 color); RGBColor(uint8 color); RGBColor(const RGBColor& color); RGBColor(); uint8 GetColor8() const; uint16 GetColor15() const; uint16 GetColor16() const; rgb_color GetColor32() const; void SetColor(uint8 r, uint8 g, uint8 b, uint8 a = 255); void SetColor(int r, int g, int b, int a = 255); void SetColor(uint16 color16); void SetColor(uint8 color8); void SetColor(const rgb_color& color); void SetColor(const RGBColor& color); const RGBColor& operator=(const RGBColor& color); const RGBColor& operator=(const rgb_color& color); bool operator==(const rgb_color& color) const; bool operator==(const RGBColor& color) const; bool operator!=(const rgb_color& color) const; bool operator!=(const RGBColor& color) const; bool IsTransparentMagic() const; void PrintToStream() const; protected: rgb_color fColor32; // caching mutable uint16 fColor16; mutable uint16 fColor15; mutable uint8 fColor8; mutable bool fUpdate8; mutable bool fUpdate15; mutable bool fUpdate16; }; #endif // RGB_COLOR_H