/* ** Copyright 2002, Axel Dörfler, axeld@pinc-software.de. All rights reserved. ** Distributed under the terms of the MIT License. */ #ifndef KQUEUE_H #define KQUEUE_H /* The name "que" actually means that it is a very * light-weight implementation of a queue ;-)) */ /* The object that is put into a queue must begin with these * fields, but it doesn't have to be this structure. */ struct quehead { struct quehead *next; struct quehead *prev; }; /* You can use this macro to iterate through the queue. */ #define kqueue_foreach(head, element) \ for ((element) = (void *)(head)->next; (element) != (void *)(head); (element) = (void *)((struct quehead *)(element))->next) /** Initializes a queue to be used */ static inline void initque(void *_head) { struct quehead *head = (struct quehead *)_head; head->next = head->prev = head; } /** Inserts an element (_element) to the queue (_head) */ static inline void insque(void *_element, void *_head) { struct quehead *element = (struct quehead *)_element, *head = (struct quehead *)_head; element->next = head->next; element->prev = head; head->next = element; element->next->prev = element; } /** removes an element from the queue it's currently in */ static inline void remque(void *_element) { struct quehead *element = (struct quehead *)_element; element->next->prev = element->prev; element->prev->next = element->next; element->prev = 0; } #endif /* KQUEUE_H */