/* * Copyright 2005, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Axel Dörfler, axeld@pinc-software.de */ #include "MessageLooper.h" #include #include MessageLooper::MessageLooper(const char* name) : BLocker(name), fQuitting(false) { } MessageLooper::~MessageLooper() { } bool MessageLooper::Run() { BAutolock locker(this); fQuitting = false; char name[B_OS_NAME_LENGTH]; _GetLooperName(name, sizeof(name)); // Spawn our message-monitoring thread fThread = spawn_thread(_message_thread, name, B_NORMAL_PRIORITY, this); if (fThread < B_OK) { fQuitting = true; return false; } if (resume_thread(fThread) != B_OK) { fQuitting = true; kill_thread(fThread); fThread = -1; return false; } return true; } void MessageLooper::Quit() { fQuitting = true; _PrepareQuit(); if (fThread < B_OK) { // thread has not been started yet delete this; return; } if (fThread == find_thread(NULL)) { // called from our message looper delete this; exit_thread(0); } else { // called from a different thread PostMessage(kMsgQuitLooper); } } /*! \brief Send a message to the looper without any attachments \param code ID code of the message to post */ void MessageLooper::PostMessage(int32 code) { BPrivate::LinkSender link(MessagePort()); link.StartMessage(code); link.Flush(); } void MessageLooper::_PrepareQuit() { // to be implemented by subclasses } void MessageLooper::_GetLooperName(char* name, size_t length) { strcpy(name, "unnamed looper"); } void MessageLooper::_DispatchMessage(int32 code, BPrivate::LinkReceiver &link) { } void MessageLooper::_MessageLooper() { BPrivate::LinkReceiver& receiver = fLink.Receiver(); while (true) { int32 code; status_t status = receiver.GetNextMessage(code); if (status < B_OK) { // that shouldn't happen, it's our port printf("Someone deleted our message port!\n"); break; } Lock(); if (code == kMsgQuitLooper) { Quit(); } else _DispatchMessage(code, receiver); Unlock(); } } /*! \brief Message-dispatching loop starter */ /*static*/ int32 MessageLooper::_message_thread(void* _looper) { MessageLooper* looper = (MessageLooper*)_looper; looper->_MessageLooper(); return 0; }