/* * Copyright 2001-2008, Haiku. * Distributed under the terms of the MIT License. * * Authors: * DarkWyrm * Stephan Aßmus */ #ifndef DEFAULT_DECORATOR_H #define DEFAULT_DECORATOR_H #include "Decorator.h" #include class Desktop; class ServerBitmap; class DefaultDecorator: public Decorator { public: DefaultDecorator(DesktopSettings& settings, BRect frame, window_look look, uint32 flags); virtual ~DefaultDecorator(); virtual void SetTitle(const char* string, BRegion* updateRegion = NULL); virtual void FontsChanged(DesktopSettings& settings, BRegion* updateRegion); virtual void SetLook(DesktopSettings& settings, window_look look, BRegion* updateRegion = NULL); virtual void SetFlags(uint32 flags, BRegion* updateRegion = NULL); virtual void MoveBy(BPoint offset); virtual void ResizeBy(BPoint offset, BRegion* dirty); virtual bool SetTabLocation(float location, BRegion* updateRegion = NULL); virtual float TabLocation() const { return (float)fTabOffset; } virtual bool SetSettings(const BMessage& settings, BRegion* updateRegion = NULL); virtual bool GetSettings(BMessage* settings) const; virtual void Draw(BRect updateRect); virtual void Draw(); virtual void GetSizeLimits(int32* minWidth, int32* minHeight, int32* maxWidth, int32* maxHeight) const; virtual void GetFootprint(BRegion* region); virtual click_type Clicked(BPoint pt, int32 buttons, int32 modifiers); protected: virtual void _DoLayout(); virtual void _DrawFrame(BRect r); virtual void _DrawTab(BRect r); virtual void _DrawClose(BRect r); virtual void _DrawTitle(BRect r); virtual void _DrawZoom(BRect r); virtual void _SetFocus(); virtual void _SetColors(); private: void _UpdateFont(DesktopSettings& settings); void _DrawButtonBitmap(ServerBitmap* bitmap, BRect rect); void _DrawBlendedRect(DrawingEngine *engine, BRect rect, bool down, bool focus); void _GetButtonSizeAndOffset(const BRect& tabRect, float* offset, float* size, float* inset) const; void _LayoutTabItems(const BRect& tabRect); static ServerBitmap* _GetBitmapForButton(int32 item, bool down, bool focus, int32 width, int32 height, DefaultDecorator* object); rgb_color fButtonHighColor; rgb_color fButtonLowColor; rgb_color fTabColor; rgb_color fFocusTabColor; rgb_color fNonFocusTabColor; rgb_color fTextColor; rgb_color fFocusTextColor; rgb_color fNonFocusTextColor; rgb_color fTabColorLight; rgb_color fTabColorBevel; rgb_color fTabColorShadow; rgb_color fFrameColors[6]; rgb_color fFocusFrameColors[2]; rgb_color fNonFocusFrameColors[2]; bool fButtonFocus; ServerBitmap * fCloseBitmaps[4]; ServerBitmap * fZoomBitmaps[4]; // Individual rects for handling window frame // rendering the proper way BRect fRightBorder; BRect fLeftBorder; BRect fTopBorder; BRect fBottomBorder; int32 fBorderWidth; uint32 fTabOffset; float fTabLocation; float fTextOffset; float fMinTabSize; float fMaxTabSize; BString fTruncatedTitle; int32 fTruncatedTitleLength; bigtime_t fLastClicked; bool fWasDoubleClick; }; #endif // DEFAULT_DECORATOR_H