/* * Copyright 2001-2006, Haiku. * Distributed under the terms of the MIT License. * * Authors: * DarkWyrm * Jérôme Duval, jerome.duval@free.fr * Michael Lotz */ #include "ServerFont.h" #include "Angle.h" #include "FontManager.h" #include "truncate_string.h" #include "utf8_functions.h" #include FT_FREETYPE_H #include FT_GLYPH_H #include FT_OUTLINE_H #include #include #include // functions needed to convert a freetype vector graphics to a BShape inline BPoint VectorToPoint(const FT_Vector *vector) { BPoint result; result.x = float(vector->x) / 64; result.y = -float(vector->y) / 64; return result; } int MoveToFunc(const FT_Vector *to, void *user) { ((BShape *)user)->MoveTo(VectorToPoint(to)); return 0; } int LineToFunc(const FT_Vector *to, void *user) { ((BShape *)user)->LineTo(VectorToPoint(to)); return 0; } int ConicToFunc(const FT_Vector *control, const FT_Vector *to, void *user) { BPoint controls[3]; controls[0] = VectorToPoint(control); controls[1] = VectorToPoint(to); controls[2] = controls[1]; ((BShape *)user)->BezierTo(controls); return 0; } int CubicToFunc(const FT_Vector *control1, const FT_Vector *control2, const FT_Vector *to, void *user) { BPoint controls[3]; controls[0] = VectorToPoint(control1); controls[1] = VectorToPoint(control2); controls[2] = VectorToPoint(to); ((BShape *)user)->BezierTo(controls); return 0; } inline bool is_white_space(uint32 charCode) { switch (charCode) { case 0x0009: /* tab */ case 0x000b: /* vertical tab */ case 0x000c: /* form feed */ case 0x0020: /* space */ case 0x00a0: /* non breaking space */ case 0x000a: /* line feed */ case 0x000d: /* carriage return */ case 0x2028: /* line separator */ case 0x2029: /* paragraph separator */ return true; } return false; } // #pragma mark - /*! \brief Constructor \param style Style object to which the ServerFont belongs \param size Character size in points \param rotation Rotation in degrees \param shear Shear (slant) in degrees. 45 <= shear <= 135 \param flags Style flags as defined in \param spacing String spacing flag as defined in */ ServerFont::ServerFont(FontStyle& style, float size, float rotation, float shear, uint16 flags, uint8 spacing) : fStyle(&style), fSize(size), fRotation(rotation), fShear(shear), fBounds(0, 0, 0, 0), fFlags(flags), fSpacing(spacing), fDirection(style.Direction()), fFace(style.Face()), fEncoding(B_UNICODE_UTF8) { fStyle->Acquire(); } ServerFont::ServerFont() : fStyle(NULL) { *this = *gFontManager->DefaultPlainFont(); } /*! \brief Copy Constructor \param font ServerFont to copy */ ServerFont::ServerFont(const ServerFont &font) : fStyle(NULL) { *this = font; } /*! \brief Removes itself as a dependency of its owning style. */ ServerFont::~ServerFont() { fStyle->Release(); } /*! \brief Returns a copy of the specified font \param The font to copy from. \return A copy of the specified font */ ServerFont& ServerFont::operator=(const ServerFont& font) { if (font.fStyle) { fSize = font.fSize; fRotation = font.fRotation; fShear = font.fShear; fFlags = font.fFlags; fSpacing = font.fSpacing; fEncoding = font.fEncoding; fBounds = font.fBounds; SetStyle(font.fStyle); } return *this; } /*! \brief Returns the number of strikes in the font \return The number of strikes in the font */ int32 ServerFont::CountTuned() { return fStyle->TunedCount(); } /*! \brief Returns the file format of the font. \return Mostly B_TRUETYPE_WINDOWS :) */ font_file_format ServerFont::FileFormat() { return fStyle->FileFormat(); } const char* ServerFont::Style() const { return fStyle->Name(); } const char* ServerFont::Family() const { return fStyle->Family()->Name(); } void ServerFont::SetStyle(FontStyle* style) { if (style && style != fStyle) { // detach from old style if (fStyle) fStyle->Release(); // attach to new style fStyle = style; fStyle->Acquire(); fFace = fStyle->Face(); fDirection = fStyle->Direction(); } } /*! \brief Sets the ServerFont instance to whatever font is specified This method will lock the font manager. \param familyID ID number of the family to set \param styleID ID number of the style to set \return B_OK if successful, B_ERROR if not */ status_t ServerFont::SetFamilyAndStyle(uint16 familyID, uint16 styleID) { FontStyle* style = NULL; if (gFontManager->Lock()) { style = gFontManager->GetStyle(familyID, styleID); if (style != NULL) style->Acquire(); gFontManager->Unlock(); } if (!style) return B_ERROR; SetStyle(style); style->Release(); return B_OK; } /*! \brief Sets the ServerFont instance to whatever font is specified \param fontID the combination of family and style ID numbers \return B_OK if successful, B_ERROR if not */ status_t ServerFont::SetFamilyAndStyle(uint32 fontID) { uint16 style = fontID & 0xFFFF; uint16 family = (fontID & 0xFFFF0000) >> 16; return SetFamilyAndStyle(family, style); } void ServerFont::SetFace(uint32 face) { // TODO: change font style as requested! fFace = face; } /*! \brief Gets the ID values for the ServerFont instance in one shot \return the combination of family and style ID numbers */ uint32 ServerFont::GetFamilyAndStyle() const { return (FamilyID() << 16) | StyleID(); } FT_Face ServerFont::GetTransformedFace(bool rotate, bool shear) const { fStyle->Lock(); FT_Face face = fStyle->FreeTypeFace(); if (!face) { fStyle->Unlock(); return NULL; } FT_Set_Char_Size(face, 0, int32(fSize * 64), 72, 72); if ((rotate && fRotation != 0) || (shear && fShear != 90)) { FT_Matrix rmatrix, smatrix; Angle rotationAngle(fRotation); rmatrix.xx = (FT_Fixed)( rotationAngle.Cosine() * 0x10000); rmatrix.xy = (FT_Fixed)(-rotationAngle.Sine() * 0x10000); rmatrix.yx = (FT_Fixed)( rotationAngle.Sine() * 0x10000); rmatrix.yy = (FT_Fixed)( rotationAngle.Cosine() * 0x10000); Angle shearAngle(fShear); smatrix.xx = (FT_Fixed)(0x10000); smatrix.xy = (FT_Fixed)(-shearAngle.Cosine() * 0x10000); smatrix.yx = (FT_Fixed)(0); smatrix.yy = (FT_Fixed)(0x10000); // Multiply togheter and apply transform FT_Matrix_Multiply(&rmatrix, &smatrix); FT_Set_Transform(face, &smatrix, NULL); } return face; } void ServerFont::PutTransformedFace(FT_Face face) const { // Reset transformation FT_Set_Transform(face, NULL, NULL); fStyle->Unlock(); } status_t ServerFont::GetGlyphShapes(const char charArray[], int32 numChars, BShape *shapeArray[]) const { if (!charArray || numChars <= 0 || !shapeArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(true, true); if (!face) return B_ERROR; FT_Outline_Funcs funcs; funcs.move_to = MoveToFunc; funcs.line_to = LineToFunc; funcs.conic_to = ConicToFunc; funcs.cubic_to = CubicToFunc; funcs.shift = 0; funcs.delta = 0; const char *string = charArray; for (int i = 0; i < numChars; i++) { shapeArray[i] = new BShape(); FT_Load_Char(face, UTF8ToCharCode(&string), FT_LOAD_NO_BITMAP); FT_Outline outline = face->glyph->outline; FT_Outline_Decompose(&outline, &funcs, shapeArray[i]); shapeArray[i]->Close(); } PutTransformedFace(face); return B_OK; } status_t ServerFont::GetHasGlyphs(const char charArray[], int32 numChars, bool hasArray[]) const { if (!charArray || numChars <= 0 || !hasArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(false, false); if (!face) return B_ERROR; const char *string = charArray; for (int i = 0; i < numChars; i++) hasArray[i] = FT_Get_Char_Index(face, UTF8ToCharCode(&string)) > 0; PutTransformedFace(face); return B_OK; } status_t ServerFont::GetEdges(const char charArray[], int32 numChars, edge_info edgeArray[]) const { if (!charArray || numChars <= 0 || !edgeArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(false, false); if (!face) return B_ERROR; const char *string = charArray; for (int i = 0; i < numChars; i++) { FT_Load_Char(face, UTF8ToCharCode(&string), FT_LOAD_NO_BITMAP); edgeArray[i].left = float(face->glyph->metrics.horiBearingX) / 64 / fSize; edgeArray[i].right = float(face->glyph->metrics.horiBearingX + face->glyph->metrics.width - face->glyph->metrics.horiAdvance) / 64 / fSize; } PutTransformedFace(face); return B_OK; } status_t ServerFont::GetEscapements(const char charArray[], int32 numChars, escapement_delta delta, BPoint escapementArray[], BPoint offsetArray[]) const { if (!charArray || numChars <= 0 || !escapementArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(true, false); if (!face) return B_ERROR; const char *string = charArray; for (int i = 0; i < numChars; i++) { uint32 charCode = UTF8ToCharCode(&string); FT_Load_Char(face, charCode, FT_LOAD_NO_BITMAP); escapementArray[i].x = is_white_space(charCode) ? delta.space : delta.nonspace; escapementArray[i].x += float(face->glyph->advance.x) / 64; escapementArray[i].y = -float(face->glyph->advance.y) / 64; escapementArray[i].x /= fSize; escapementArray[i].y /= fSize; if (offsetArray) { // ToDo: According to the BeBook: "The offsetArray is applied by // the dynamic spacing in order to improve the relative position // of the character's width with relation to another character, // without altering the width." So this will probably depend on // the spacing mode. offsetArray[i].x = 0; offsetArray[i].y = 0; } } PutTransformedFace(face); return B_OK; } status_t ServerFont::GetEscapements(const char charArray[], int32 numChars, escapement_delta delta, float widthArray[]) const { if (!charArray || numChars <= 0 || !widthArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(false, false); if (!face) return B_ERROR; const char *string = charArray; for (int i = 0; i < numChars; i++) { uint32 charCode = UTF8ToCharCode(&string); FT_Load_Char(face, charCode, FT_LOAD_NO_BITMAP); widthArray[i] = is_white_space(charCode) ? delta.space : delta.nonspace; widthArray[i] += float(face->glyph->metrics.horiAdvance) / 64.0; widthArray[i] /= fSize; } PutTransformedFace(face); return B_OK; } status_t ServerFont::GetBoundingBoxesAsString(const char charArray[], int32 numChars, BRect rectArray[], bool stringEscapement, font_metric_mode mode, escapement_delta delta) { if (!charArray || numChars <= 0 || !rectArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(true, true); if (!face) return B_ERROR; const char *string = charArray; for (int i = 0; i < numChars; i++) { uint32 charCode = UTF8ToCharCode(&string); if (stringEscapement) { if (i > 0) rectArray[i].OffsetBy(is_white_space(charCode) ? delta.space / 2.0 : delta.nonspace / 2.0, 0.0); rectArray[i].OffsetBy(is_white_space(charCode) ? delta.space / 2.0 : delta.nonspace / 2.0, 0.0); } FT_Load_Char(face, charCode, FT_LOAD_NO_BITMAP); if (i < numChars - 1) { rectArray[i + 1].left = rectArray[i + 1].right = rectArray[i].left + face->glyph->metrics.horiAdvance / 64.0; } rectArray[i].left += float(face->glyph->metrics.horiBearingX) /64.0; rectArray[i].right += float(face->glyph->metrics.horiBearingX + face->glyph->metrics.width) / 64.0; rectArray[i].top = -float(face->glyph->metrics.horiBearingY) / 64.0; rectArray[i].bottom = float(face->glyph->metrics.height - face->glyph->metrics.horiBearingY) /64.0; } PutTransformedFace(face); return B_OK; } status_t ServerFont::GetBoundingBoxesForStrings(char *charArray[], int32 lengthArray[], int32 numStrings, BRect rectArray[], font_metric_mode mode, escapement_delta deltaArray[]) { if (!charArray || !lengthArray|| numStrings <= 0 || !rectArray || !deltaArray) return B_BAD_DATA; FT_Face face = GetTransformedFace(true, true); if (!face) return B_ERROR; for (int32 i = 0; i < numStrings; i++) { // TODO: ... } PutTransformedFace(face); return B_OK; } float ServerFont::StringWidth(const char *_string, int32 numChars) const { if (!_string || numChars <= 0) return 0.0; FT_Face face = GetTransformedFace(false, false); if (!face) return 0.0; float width = 0.0; const char *string = _string; for (int i = 0; i < numChars; i++) { FT_Load_Char(face, UTF8ToCharCode(&string), FT_LOAD_NO_BITMAP); width += face->glyph->advance.x / 64.0; } PutTransformedFace(face); return width; } /*! \brief Returns a BRect which encloses the entire font \return A BRect which encloses the entire font */ BRect ServerFont::BoundingBox() { // TODO: fBounds is nowhere calculated! return fBounds; } /*! \brief Obtains the height values for characters in the font in its current state \param fh pointer to a font_height object to receive the values for the font */ void ServerFont::GetHeight(font_height& height) const { fStyle->GetHeight(fSize, height); } void ServerFont::TruncateString(BString* inOut, uint32 mode, float width) const { if (!inOut) return; // the width of the "…" glyph float ellipsisWidth = StringWidth(B_UTF8_ELLIPSIS, 1); const char *string = inOut->String(); int32 length = inOut->Length(); // temporary array to hold result char *result = new char[length + 3]; // count the individual glyphs int32 numChars = UTF8ToLength(string); // get the escapement of each glyph in font units float *escapementArray = new float[numChars]; static escapement_delta delta = (escapement_delta){ 0.0, 0.0 }; if (GetEscapements(string, numChars, delta, escapementArray) == B_OK) { truncate_string(string, mode, width, result, escapementArray, fSize, ellipsisWidth, length, numChars); inOut->SetTo(result); } delete[] escapementArray; delete[] result; }