/* scheduler.c * * The scheduler code * */ /* ** Copyright 2001-2002, Travis Geiselbrecht. All rights reserved. ** Distributed under the terms of the NewOS License. */ #include #include #include #include #include #include #include #include #include #ifdef NEW_SCHEDULER #include #include #endif /* NEW_SCHEDULER */ static int _rand(void); #ifdef NEW_SCHEDULER // The run queue. Holds the threads ready to run ordered by priority. static struct thread_queue run_q = { NULL, NULL }; void thread_enqueue_run_q(struct thread *t) { struct thread *curr, *prev; // these shouldn't exist if(t->priority > B_MAX_PRIORITY) t->priority = B_MAX_PRIORITY; if(t->priority < B_MIN_PRIORITY) t->priority = B_MIN_PRIORITY; if (run_q.head == NULL) { t->q_next = NULL; run_q.head = t; } else { for (curr = run_q.head, prev = NULL; curr && (curr->priority >= t->priority); curr = curr->q_next) { if (prev) prev = prev->q_next; else prev = run_q.head; } t->q_next = curr; if (prev) prev->q_next = t; else run_q.head = t; } } status_t thread_set_priority(thread_id id, int32 priority) { struct thread *t, *curr, *prev; int retval; // make sure the passed in priority is within bounds if (priority > B_MAX_PRIORITY) priority = B_MAX_PRIORITY; if (priority < B_MIN_PRIORITY) priority = B_MIN_PRIORITY; t = thread_get_current_thread(); if (t->id == id) { // it's ourself, so we know we aren't in the run queue, and we can manipulate // our structure directly retval = t->priority; t->priority = priority; } else { int state = disable_interrupts(); GRAB_THREAD_LOCK(); t = thread_get_thread_struct_locked(id); if (t) { retval = t->priority; if ((t->state == B_THREAD_READY) && (t->priority != priority)) { // this thread is in the ready queue right now, so it needs to be reinserted for (curr = run_q.head, prev = NULL; curr && (curr->id != t->id); curr = curr->q_next) { if (prev) prev = prev->q_next; else prev = run_q.head; } if (prev) prev->q_next = curr->q_next; else run_q.head = curr->q_next; t->priority = priority; thread_enqueue_run_q(t); } else t->priority = priority; } else retval = B_BAD_THREAD_ID; RELEASE_THREAD_LOCK(); restore_interrupts(state); } return retval; } #endif /* NEW_SCHEDULER */ static int _rand(void) { static int next = 0; if (next == 0) next = system_time(); next = next * 1103515245 + 12345; return((next >> 16) & 0x7FFF); } // this starts the scheduler. Must be run under the context of // the initial idle thread. void start_scheduler(void) { int state; // XXX may not be the best place for this // invalidate all of the other processors' TLB caches state = disable_interrupts(); arch_cpu_global_TLB_invalidate(); smp_send_broadcast_ici(SMP_MSG_GLOBAL_INVL_PAGE, 0, 0, 0, NULL, SMP_MSG_FLAG_SYNC); restore_interrupts(state); // start the other processors smp_send_broadcast_ici(SMP_MSG_RESCHEDULE, 0, 0, 0, NULL, SMP_MSG_FLAG_ASYNC); state = disable_interrupts(); GRAB_THREAD_LOCK(); resched(); RELEASE_THREAD_LOCK(); restore_interrupts(state); } static void context_switch(struct thread *t_from, struct thread *t_to) { bigtime_t now; // track kernel time now = system_time(); t_from->kernel_time += now - t_from->last_time; t_to->last_time = now; t_to->cpu = t_from->cpu; arch_thread_set_current_thread(t_to); t_from->cpu = NULL; arch_thread_context_switch(t_from, t_to); } static int reschedule_event(timer *unused) { // this function is called as a result of the timer event set by the scheduler // returning this causes a reschedule on the timer event thread_get_current_thread()->cpu->info.preempted= 1; return B_INVOKE_SCHEDULER; } // runs the scheduler. // NOTE: expects thread_spinlock to be held void resched(void) { #ifndef NEW_SCHEDULER struct thread *next_thread = NULL; int last_thread_pri = -1; #else /* NEW_SCHEDULER */ struct thread *next_thread, *prev_thread = NULL; #endif /* NEW_SCHEDULER */ struct thread *old_thread = thread_get_current_thread(); #ifndef NEW_SCHEDULER int i; #endif /* not NEW_SCHEDULER */ bigtime_t quantum; timer *quantum_timer; #ifndef NEW_SCHEDULER // dprintf("top of thread_resched: cpu %d, cur_thread = 0x%x\n", smp_get_current_cpu(), thread_get_current_thread()); #else /* NEW_SCHEDULER */ // dprintf("resched(): cpu %d, cur_thread = 0x%x\n", smp_get_current_cpu(), thread_get_current_thread()); #endif /* NEW_SCHEDULER */ switch(old_thread->next_state) { case B_THREAD_RUNNING: case B_THREAD_READY: // dprintf("enqueueing thread 0x%x into run q. pri = %d\n", old_thread, old_thread->priority); thread_enqueue_run_q(old_thread); break; case B_THREAD_SUSPENDED: #ifndef NEW_SCHEDULER dprintf("suspending thread 0x%x\n", old_thread->id); #else /* NEW_SCHEDULER */ dprintf("resched(): suspending thread 0x%x\n", old_thread->id); #endif /* NEW_SCHEDULER */ break; case THREAD_STATE_FREE_ON_RESCHED: // This will hopefully be eliminated once the slab // allocator is done thread_enqueue(old_thread, &dead_q); break; default: // dprintf("not enqueueing thread 0x%x into run q. next_state = %d\n", old_thread, old_thread->next_state); ; } old_thread->state = old_thread->next_state; #ifndef NEW_SCHEDULER // search the real-time queue for(i = B_MAX_PRIORITY; i >= B_FIRST_REAL_TIME_PRIORITY; i-=2) { next_thread = thread_dequeue_run_q(i); if(next_thread) goto found_thread; } // search the regular queue for(i = B_FIRST_REAL_TIME_PRIORITY - 1; i >= B_LOWEST_ACTIVE_PRIORITY; i-=2) { next_thread = thread_lookat_run_q(i); if(next_thread != NULL) { // skip it sometimes if(_rand() > 0x3000) { next_thread = thread_dequeue_run_q(i); goto found_thread; } last_thread_pri = i; next_thread = NULL; } } if(next_thread == NULL) { if(last_thread_pri != -1) { next_thread = thread_dequeue_run_q(last_thread_pri); if(next_thread == NULL) panic("next_thread == NULL! last_thread_pri = %d\n", last_thread_pri); } else { next_thread = thread_dequeue_run_q(B_IDLE_PRIORITY); if(next_thread == NULL) panic("next_thread == NULL! no idle priorities!\n"); } #else /* NEW_SCHEDULER */ // select next thread from the run queue next_thread = run_q.head; while ((next_thread) && (next_thread->priority > B_IDLE_PRIORITY)) { // always extract real time threads if (next_thread->priority >= B_FIRST_REAL_TIME_PRIORITY) break; // never skip last non-idle normal thread if (next_thread->q_next && (next_thread->q_next->priority == B_IDLE_PRIORITY)) break; // skip normal threads sometimes if (_rand() > 0x3000) break; prev_thread = next_thread; next_thread = next_thread->q_next; #endif /* NEW_SCHEDULER */ } #ifndef NEW_SCHEDULER found_thread: #else /* NEW_SCHEDULER */ if (!next_thread) panic("resched(): run queue is empty!\n"); // extract selected thread from the run queue if (prev_thread) prev_thread->q_next = next_thread->q_next; else run_q.head = next_thread->q_next; #endif /* NEW_SCHEDULER */ next_thread->state = B_THREAD_RUNNING; next_thread->next_state = B_THREAD_READY; if ((next_thread != old_thread) || (old_thread->cpu->info.preempted)) { // XXX calculate quantum quantum = 3000; quantum_timer = &old_thread->cpu->info.quantum_timer; if (!old_thread->cpu->info.preempted) _local_timer_cancel_event(old_thread->cpu->info.cpu_num, quantum_timer); old_thread->cpu->info.preempted = 0; add_timer(quantum_timer, &reschedule_event, quantum, B_ONE_SHOT_RELATIVE_TIMER); if (next_thread != old_thread) context_switch(old_thread, next_thread); } #ifndef NEW_SCHEDULER #if 0 // XXX should only reset the quantum timer if we are switching to a new thread, // or we got here as a result of a quantum expire. // XXX calculate quantum quantum = 10000; // get the quantum timer for this cpu quantum_timer = &old_thread->cpu->info.quantum_timer; if(!old_thread->cpu->info.preempted) { _local_timer_cancel_event(old_thread->cpu->info.cpu_num, quantum_timer); } old_thread->cpu->info.preempted = 0; add_timer(quantum_timer, &reschedule_event, quantum, B_ONE_SHOT_RELATIVE_TIMER); if(next_thread != old_thread) { // dprintf("thread_resched: cpu %d switching from thread %d to %d\n", // smp_get_current_cpu(), old_thread->id, next_thread->id); context_switch(old_thread, next_thread); } #endif #endif /* not NEW_SCHEDULER */ }