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Task Details |
BApplication Class |
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BApplication(const char* signature);
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BApplication(const char* signature, status_t* error);
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BApplication(BMessage* data);
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virtual ~BApplication();
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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status_t InitCheck() const;
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virtual thread_id Run();
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virtual void Quit();
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virtual bool QuitRequested();
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virtual void Pulse();
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virtual void ReadyToRun();
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virtual void MessageReceived(BMessage* msg);
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virtual void ArgvReceived(int32 argc, char** argv);
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virtual void AppActivated(bool active);
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virtual void RefsReceived(BMessage* a_message);
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virtual void AboutRequested();
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virtual BHandler* ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier, int32 form, const char* property);
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void ShowCursor();
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void HideCursor();
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void ObscureCursor();
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bool IsCursorHidden() const;
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void SetCursor(const void* cursor);
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void SetCursor(const BCursor* cursor, bool sync=true);
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int32 CountWindows() const;
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BWindow* WindowAt(int32 index) const;
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int32 CountLoopers() const;
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BLooper* LooperAt(int32 index) const;
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bool IsLaunching() const;
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status_t GetAppInfo(app_info* info) const;
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static BResources* AppResources();
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virtual void DispatchMessage(BMessage* an_event, BHandler* handler);
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void SetPulseRate(bigtime_t rate);
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virtual status_t GetSupportedSuites(BMessage* data);
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