List of known FreeType 2 Bugs ----------------------------- "Identifier" is a string to uniquely identify the bug. A more detailed description of the bug is found below the table of opened bugs. "Date" is the date when the bug was first reported or entered in this document. Dates are in _European_ format, i.e day/month/year. "Opened By" is the name of the person who first spotted the bug. Note that we can use abbreviations here, like: "David" for David Turner "Werner" for Werner Lemberg etc. "Reproduceable" indicates whether the bug could be reproduced by the development team or not (it can be specific to a given platform), whether it always happens, or only sporadically, etc. I. Open bugs ============ Identifier Date Opened by Reproduceable ------------------------------------------------------------------------------ NO-CID-CMAPS 13-09-2001 David always BAD-TT-RENDERING 12-09-2001 Paul Pedriana ? BAD-THIN-LINES 13-09-2001 David ? NOT-WINDOWS-METRICS 07-10-2001 David always ADVANCED-COMPOSITES 25-10-2001 George Williams always --------------------END-OF-OPENED-BUGS-TABLE---------------------------------- II. Closed bugs =============== Identifier Date Closed by Closure date ------------------------------------------------------------------------------ BAD-TTNAMEID.H 12-09-2001 Antoine N/A BAD-T1-CHARMAP 15-06-2001 David 2.0.5 BAD-UNIXXXX-NAMES 30-07-2001 David 2.0.5 GLYPH_TO_BITMAP-BUG 05-12-2001 David 05-12-2001 AUTOHINT-NO-SBITS 13-09-2001 David 2.0.6 TT-GLYPH-CRASH 01-01-2002 David 2.0.6 T1-FONT-CRASH 01-01-2002 David 2.0.6 BAD-ADVANCES 30-11-2001 David 2.0.6 GLYPH-TO-BITMAP-BUG 15-12-2001 David 2.0.6 --------------------END-OF-CLOSED-BUGS-TABLE---------------------------------- III. Bug descriptions ===================== --- START OF OPEN BUGS --- NO-CID-CMAPS Not exactly a bug, but the CFF font driver doesn't build a Unicode charmap from the contents of font files, which prevents efficiently using fonts in this format. BAD-TT-RENDERING According to Paul Pedriana <PPedriana@maxis.com>, there is a rather important difference between the rendering of TrueType-hinted glyphs of current FT2 and old betas. Tests and comparisons show a _major_ discrepancy of monochrome truetype bytecode-hinted glyphs! Something seems to be really broken here! Some of this has been fixed in 2.0.6; there was a bug in the TrueType loader that prevented it from loading composites correctly. However, there are still _subtle_ differences between FT1 and FT2 when it comes to monochrome TrueType-hinted glyphs (the major differences are gone though). BAD-THIN-LINES It seems that the anti-aliased renderer in FreeType has problems rendering extremely thin straight lines correctly, at least when using the FT_Outline_Render() function. NOT-WINDOWS-METRICS FreeType doesn't always return the same metrics as Windows for ascender, descender, and text height, depending on character pixel sizes. A lot of testing on Windows is needed to debug this properly. It might be due to a rounding bug when computing the "x_scale" and "y_scale" values. ADVANCED-COMPOSITES Provided by George Williams <pfaedit@users.sourceforge.net>: I notice that truetype/ttgload.c only supports Apple's definition of offsets for composite glyphs. Apple and Microsoft behave differently if there is a scale factor. OpenType defines some bits to disambiguate. (A problem in both 2.0.4 and 2.0.5.) Apple says (http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html) that if flags&ARGS_ARE_XY is set then the offsets should be scaled by the scale factors (as you have done), but they also say something very cryptic about what happens when the component is rotated at 45� (which you do not support) -- See the "Important" note at the bottom. The old truetype spec from Microsoft did not mention this. The OpenType spec (http://www.microsoft.com/typography/otspec/glyf.htm, http://partners.adobe.com/asn/developer/opentype/glyf.html) defines two new bits to disambiguate: SCALED_COMPONENT_OFFSET 11 Composite designed to have the component offset scaled (designed for Apple rasterizer) UNSCALED_COMPONENT_OFFSET 12 Composite designed not to have the component offset scaled (designed for the Microsoft TrueType rasterizer) Perhaps you could add a load_flag to allow the user to define the default setting? David says: Wow, I was not even aware of this, it will probably take a little time to implement since I don't have any font that implement these "features", and also because I believe that we're running out of bits for "load_flag", some other way to set preferences is probably needed. --- END OF OPEN BUGS --- BAD-TTNAMEID.H The file "ttnameid.h" contains various constant macro definitions corresponding to important values defined by the TrueType specification. Joe Man <trmetal@yahoo.com.hk> reports that: According to the information from TrueType v1.66: Platform ID = 3 (Microsoft) the Encoding ID of GB2312 = 4 the Encoding ID of big5 = 3 However, I have found that in ttnameid.h: TT_MS_ID_GB2312 = 3 TT_MS_ID_BIG_5 = 4 Which one is correct? Antoine replied that this was a bug in the TT 1.66 specification, and that FreeType followed the most recent TrueType/OpenType specification here. AUTOHINT-SBITS When trying to load a glyph, with the auto-hinter activated (i.e., when using FT_LOAD_FORCE_AUTOHINT, or when the font driver doesn't provide its own hinter), embedded bitmaps are _never_ loaded, unlike the default behaviour described by the API specification. This seems to be a bug in FT_Load_Glyph(), but there is no way to solve it efficiently without making a few important internal changes to the library's design (more importantly, to the font driver interface). This has been corrected with a hack in FT_Load_Glyph(). More important internal changes should help get rid of it with a clean solution in a further release like FreeType 2.1. BAD-T1-CHARMAP Type1 driver doesn't read "cacute" and "lslash" characters from iso8859-2 charset. Those characters are mapped as MAC-one in glnames.py, so they cannot be shown in Adobe Type1 fonts. (This was due to a bug in the "glnames.py" script used to generate the table of glyph names in 'src/psaux/pstables.h'.) BAD-UNIXXXX-NAMES Glyph names like uniXXXX are not recognized as they should be. It seems that code in psmodule.c for uniXXXX glyph names was never tested. The patch is very simple. (A simple bug that was left un-noticed due to the fact that I don't have any Postscript font that use this convention, unfortunately.) GLYPH_TO_BITMAP-BUG Calling FT_Glyph_To_Bitmap() sometimes modifies the original glyph outline, creating weird alignment artefacts. This subtle bug was really in the file `src/smooth/ftsmooth.c'. Basically, the outline was shifted before rendering it into a new bitmap buffer. However, it wasn't properly un-shifted after that operation. This was only noticeable with certain glyphs or certain fonts; it crept in a long time ago. The same bug has been fixed in src/raster/ftrender1.c also. TT-GLYPH-CRASH The library crashed when trying to load certain glyphs from an automatically generated TrueType file (tt1095m_.ttf submitted by Scott Long). It turned out that the font contained invalid glyph data (i.e. was broken), but the TrueType glyph loader in FreeType wasn't paranoid enough, which resulted in nasty memory overwrites all over the place. T1-FONT-CRASH The library crashed when trying to load the "Stalingrad Regular" face from the "sadn.pfb" font file provided by Anthony Fok (and the Gnome-Print team I believe). This was due to the fact that the font missed a full font name entry, though boasted a family name and postscript name. The Type 1 face loader didn't check for these pathetic cases and seg-faulted. BAD-ADVANCES All scalable font drivers returned un-fitted glyph advances when FT_LOAD_DEFAULT was used, which was incorrect. This problem was pretty old but hadn't been spotted because all test programs actually explicitly or implicitly (i.e. through the cache) rounded the advance widths of glyphs. This resulted in poor rendering of a number of client applications however (it is strange to see they took so long to notify the FreeType team). GLYPH-TO-BITMAP-BUG FT_Glyph_To_Bitmap() did incorrectly modify the source glyph in certain cases, which resulted in random behaviour and bad text rendering. This was spotted to bugs in both the monochrome and smooth rasterizer. === end of file ===