/* * Copyright 2001-2009, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _CONTROL_H #define _CONTROL_H #include #include // For convenience #include enum { B_CONTROL_OFF = 0, B_CONTROL_ON = 1 }; class BWindow; class BControl : public BView, public BInvoker { public: BControl(BRect frame, const char* name, const char* label, BMessage* message, uint32 resizingMode, uint32 flags); BControl(const char* name, const char* label, BMessage* message, uint32 flags); virtual ~BControl(); BControl(BMessage* archive); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void WindowActivated(bool active); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void AllAttached(); virtual void AllDetached(); virtual void MessageReceived(BMessage* message); virtual void MakeFocus(bool focused = true); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message); virtual void SetLabel(const char* string); const char* Label() const; virtual void SetValue(int32 value); int32 Value() const; virtual void SetEnabled(bool enabled); bool IsEnabled() const; virtual void GetPreferredSize(float* _width, float* _height); virtual void ResizeToPreferred(); virtual status_t Invoke(BMessage* message = NULL); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* message); virtual status_t Perform(perform_code d, void* arg); protected: bool IsFocusChanging() const; bool IsTracking() const; void SetTracking(bool state); void SetValueNoUpdate(int32 value); private: virtual void _ReservedControl1(); virtual void _ReservedControl2(); virtual void _ReservedControl3(); virtual void _ReservedControl4(); BControl& operator=(const BControl&); void InitData(BMessage* data = NULL); char* fLabel; int32 fValue; bool fEnabled; bool fFocusChanging; bool fTracking; bool fWantsNav; uint32 _reserved[4]; }; #endif // _CONTROL_H