/* * Copyright 2001-2014 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _BUTTON_H #define _BUTTON_H #include class BButton : public BControl { public: enum BBehavior { B_BUTTON_BEHAVIOR, B_TOGGLE_BEHAVIOR, B_POP_UP_BEHAVIOR, }; public: BButton(BRect frame, const char* name, const char* label, BMessage* message, uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_NAVIGABLE | B_FULL_UPDATE_ON_RESIZE); BButton(const char* name, const char* label, BMessage* message, uint32 flags = B_WILL_DRAW | B_NAVIGABLE | B_FULL_UPDATE_ON_RESIZE); BButton(const char* label, BMessage* message = NULL); BButton(BMessage* data); virtual ~BButton(); static BArchivable* Instantiate(BMessage* data); virtual status_t Archive(BMessage* data, bool deep = true) const; virtual void Draw(BRect updateRect); virtual void MouseDown(BPoint where); virtual void AttachedToWindow(); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void MakeDefault(bool flag); virtual void SetLabel(const char* string); bool IsDefault() const; bool IsFlat() const; void SetFlat(bool flat); BBehavior Behavior() const; void SetBehavior(BBehavior behavior); BMessage* PopUpMessage() const; void SetPopUpMessage(BMessage* message); virtual void MessageReceived(BMessage* message); virtual void WindowActivated(bool active); virtual void MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage); virtual void MouseUp(BPoint where); virtual void DetachedFromWindow(); virtual void SetValue(int32 value); virtual void GetPreferredSize (float* _width, float* _height); virtual void ResizeToPreferred(); virtual status_t Invoke(BMessage* message = NULL); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float width, float height); virtual void MakeFocus(bool focused = true); virtual void AllAttached(); virtual void AllDetached(); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* message); virtual status_t Perform(perform_code d, void* arg); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); virtual status_t SetIcon(const BBitmap* icon, uint32 flags = 0); protected: virtual void LayoutInvalidated(bool descendants = false); private: virtual void _ReservedButton1(); virtual void _ReservedButton2(); virtual void _ReservedButton3(); BButton& operator=(const BButton &); BSize _ValidatePreferredSize(); BRect _PopUpRect() const; inline bool _Flag(uint32 flag) const; inline bool _SetFlag(uint32 flag, bool set); private: BSize fPreferredSize; uint32 fFlags; BBehavior fBehavior; BMessage* fPopUpMessage; }; #endif // _BUTTON_H