#ifndef _APPSERVER_PROTOCOL_ #define _APPSERVER_PROTOCOL_ // Server port names. The input port is the port which is used to receive // input messages from the Input Server. The other is the "main" port for // the server and is utilized mostly by BApplication objects. #define SERVER_PORT_NAME "OBappserver" #define SERVER_INPUT_PORT "OBinputport" #define CREATE_APP 'drca' #define DELETE_APP 'drda' #define QUIT_APP 'srqa' #define SET_SERVER_PORT 'srsp' #define CREATE_WINDOW 'drcw' #define DELETE_WINDOW 'drdw' #define SHOW_WINDOW 'drsw' #define HIDE_WINDOW 'drhw' #define QUIT_WINDOW 'srqw' // Used for quick replies from the app_server #define SERVER_TRUE 'svtr' #define SERVER_FALSE 'svfl' // Font-related server communications #define QUERY_FONTS_CHANGED 'qfch' #define UPDATED_CLIENT_FONTLIST 'ucfl' #define GET_FAMILY_ID 'fmid' #define GET_STYLE_ID 'stid' #define GET_STYLE_FOR_FACE 'stff' // This will be modified. Currently a kludge for the input server until // BScreens are implemented by the IK Taeam #define GET_SCREEN_MODE 'gsmd' #define SET_UI_COLORS 'suic' #define GET_UI_COLOR 'guic' #define SET_DECORATOR 'sdec' #define GET_DECORATOR 'gdec' // Cursor-related communications #define SET_CURSOR_DATA 'sscd' #define SET_CURSOR_BCURSOR 'sscb' #define SET_CURSOR_BBITMAP 'sscB' #define SHOW_CURSOR 'srsc' #define HIDE_CURSOR 'srhc' #define OBSCURE_CURSOR 'sroc' #define QUERY_CURSOR_HIDDEN 'sqch' #define BEGIN_RECT_TRACKING 'sbrt' #define END_RECT_TRACKING 'sert' #define GFX_COUNT_WORKSPACES 'gcws' #define GFX_SET_WORKSPACE_COUNT 'ggwc' #define GFX_CURRENT_WORKSPACE 'ggcw' #define GFX_ACTIVATE_WORKSPACE 'gaws' #define GFX_GET_SYSTEM_COLORS 'gsyc' #define GFX_SET_SYSTEM_COLORS 'gsyc' #define GFX_SET_SCREEN_MODE 'gssm' #define GFX_GET_SCROLLBAR_INFO 'ggsi' #define GFX_SET_SCROLLBAR_INFO 'gssi' #define GFX_IDLE_TIME 'gidt' #define GFX_SELECT_PRINTER_PANEL 'gspp' #define GFX_ADD_PRINTER_PANEL 'gapp' #define GFX_RUN_BE_ABOUT 'grba' #define GFX_SET_FOCUS_FOLLOWS_MOUSE 'gsfm' #define GFX_FOCUS_FOLLOWS_MOUSE 'gffm' #define GFX_SET_HIGH_COLOR 'gshc' #define GFX_SET_LOW_COLOR 'gslc' #define GFX_SET_VIEW_COLOR 'gsvc' #define GFX_STROKE_ARC 'gsar' #define GFX_STROKE_BEZIER 'gsbz' #define GFX_STROKE_ELLIPSE 'gsel' #define GFX_STROKE_LINE 'gsln' #define GFX_STROKE_POLYGON 'gspy' #define GFX_STROKE_RECT 'gsrc' #define GFX_STROKE_ROUNDRECT 'gsrr' #define GFX_STROKE_SHAPE 'gssh' #define GFX_STROKE_TRIANGLE 'gstr' #define GFX_FILL_ARC 'gfar' #define GFX_FILL_BEZIER 'gfbz' #define GFX_FILL_ELLIPSE 'gfel' #define GFX_FILL_POLYGON 'gfpy' #define GFX_FILL_RECT 'gfrc' #define GFX_FILL_REGION 'gfrg' #define GFX_FILL_ROUNDRECT 'gfrr' #define GFX_FILL_SHAPE 'gfsh' #define GFX_FILL_TRIANGLE 'gftr' #define GFX_MOVEPENBY 'gmpb' #define GFX_MOVEPENTO 'gmpt' #define GFX_SETPENSIZE 'gsps' #define GFX_DRAW_STRING 'gdst' #define GFX_SET_FONT 'gsft' #define GFX_SET_FONT_SIZE 'gsfs' #define GFX_FLUSH 'gfsh' #define GFX_SYNC 'gsyn' #define LAYER_CREATE 'lycr' #define LAYER_DELETE 'lydl' #define LAYER_ADD_CHILD 'lyac' #define LAYER_REMOVE_CHILD 'lyrc' #define LAYER_REMOVE_SELF 'lyrs' #define LAYER_SHOW 'lysh' #define LAYER_HIDE 'lyhd' #define LAYER_MOVE 'lymv' #define LAYER_RESIZE 'lyre' #define LAYER_INVALIDATE 'lyin' #define LAYER_DRAW 'lydr' #define VIEW_GET_TOKEN 'vgtk' #define VIEW_ADD 'vadd' #define VIEW_REMOVE 'vrem' #endif