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Task Details |
BListItem Class |
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BListItem(uint32 outlineLevel = 0, bool expanded = true);
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BListItem(BMessage* data);
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virtual ~BListItem();
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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float Height() const;
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float Width() const;
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bool IsSelected() const;
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void Select();
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void Deselect();
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virtual void SetEnabled(bool on);
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bool IsEnabled() const;
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void SetHeight(float height);
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void SetWidth(float width);
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virtual void DrawItem(BView* owner, BRect bounds, bool complete = false) = 0;
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virtual void Update(BView* owner, const BFont* font);
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virtual status_t Perform(perform_code d, void* arg);
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bool IsExpanded() const;
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void SetExpanded(bool expanded);
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uint32 OutlineLevel() const;
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bool IsItemVisible() const;
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void SetItemVisible(bool);
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BStringItem Class |
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BStringItem(const char* text, uint32 outlineLevel = 0, bool expanded = true);
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virtual ~BStringItem();
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BStringItem(BMessage* data);
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual void DrawItem(BView* owner, BRect frame, bool complete = false);
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virtual void SetText(const char* text);
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const char* Text() const;
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virtual void Update(BView* owner, const BFont* font);
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virtual status_t Perform(perform_code d, void* arg);
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BListView Class |
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BListView(BRect frame, const char *name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE);
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BListView(BMessage *data);
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virtual ~BListView();
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage *msg);
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virtual void MouseDown(BPoint where);
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virtual void KeyDown(const char *bytes, int32 numBytes);
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virtual void MakeFocus(bool state = true);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void TargetedByScrollView(BScrollView *scroller);
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void ScrollTo(float x, float y);
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virtual void ScrollTo(BPoint where);
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virtual bool AddItem(BListItem *item);
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virtual bool AddItem(BListItem *item, int32 atIndex);
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virtual bool AddList(BList *newItems);
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virtual bool AddList(BList *newItems, int32 atIndex);
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virtual bool RemoveItem(BListItem *item);
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virtual BListItem *RemoveItem(int32 index);
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virtual bool RemoveItems(int32 index, int32 count);
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virtual void SetSelectionMessage(BMessage *message);
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virtual void SetInvocationMessage(BMessage *message);
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BMessage *SelectionMessage() const;
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uint32 SelectionCommand() const;
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BMessage *InvocationMessage() const;
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uint32 InvocationCommand() const;
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virtual void SetListType(list_view_type type);
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list_view_type ListType() const;
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BListItem *ItemAt(int32 index) const;
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int32 IndexOf(BPoint point) const;
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int32 IndexOf(BListItem *item) const;
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BListItem *FirstItem() const;
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BListItem *LastItem() const;
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bool HasItem(BListItem *item) const;
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int32 CountItems() const;
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virtual void MakeEmpty();
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bool IsEmpty() const;
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void DoForEach(bool (*func)(BListItem *));
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void DoForEach(bool (*func)(BListItem *, void *), void *);
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const BListItem **Items() const;
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void InvalidateItem(int32 index);
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void ScrollToSelection();
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void Select(int32 index, bool extend = false);
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void Select(int32 from, int32 to, bool extend = false);
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bool IsItemSelected(int32 index) const;
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int32 CurrentSelection(int32 index = 0) const;
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virtual status_t Invoke(BMessage *msg = NULL);
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void DeselectAll();
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void DeselectExcept(int32 except_from, int32 except_to);
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void Deselect(int32 index);
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virtual void SelectionChanged();
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void SortItems(int (*cmp)(const void *, const void *));
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bool SwapItems(int32 a, int32 b);
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bool MoveItem(int32 from, int32 to);
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bool ReplaceItem(int32 index, BListItem * item);
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virtual void AttachedToWindow();
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virtual void FrameMoved(BPoint new_position);
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BRect ItemFrame(int32 index);
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virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code d, void *arg);
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virtual void WindowActivated(bool state);
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virtual void MouseUp(BPoint pt);
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virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
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virtual void DetachedFromWindow();
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virtual bool InitiateDrag(BPoint pt, int32 itemIndex, bool initialySelected);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float *width, float *height);
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virtual void AllAttached();
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virtual void AllDetached();
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virtual bool DoMiscellaneous(MiscCode code, MiscData * data);
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virtual void DrawItem(BListItem *item, BRect itemRect, bool complete = false);
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BOutlineListView Class |
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BOutlineListView(BRect frame, const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE);
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BOutlineListView(BMessage* data);
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virtual ~BOutlineListView();
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual void MouseDown(BPoint where);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void FrameMoved(BPoint new_position);
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virtual void FrameResized(float new_width, float new_height);
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virtual void MouseUp(BPoint where);
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virtual bool AddUnder(BListItem* item, BListItem* underItem);
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virtual bool AddItem(BListItem* item);
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virtual bool AddItem(BListItem* item, int32 fullListIndex);
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virtual bool AddList(BList* newItems);
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virtual bool AddList(BList* newItems, int32 fullListIndex);
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virtual bool RemoveItem(BListItem* item);
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virtual BListItem* RemoveItem(int32 fullListIndex);
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virtual bool RemoveItems(int32 fullListIndex, int32 count);
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BListItem* FullListItemAt(int32 fullListIndex) const;
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int32 FullListIndexOf(BPoint point) const;
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int32 FullListIndexOf(BListItem* item) const;
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BListItem* FullListFirstItem() const;
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BListItem* FullListLastItem() const;
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bool FullListHasItem(BListItem* item) const;
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int32 FullListCountItems() const;
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int32 FullListCurrentSelection(int32 index = 0) const;
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virtual void MakeEmpty();
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bool FullListIsEmpty() const;
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void FullListDoForEach(bool (*func)(BListItem* ));
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void FullListDoForEach(bool (*func)(BListItem* , void* ), void*);
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BListItem* Superitem(const BListItem* item);
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void Expand(BListItem* item);
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void Collapse(BListItem* item);
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bool IsExpanded(int32 fullListIndex);
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virtual BHandler* ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier, int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t Perform(perform_code d, void* arg);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* width, float* height);
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virtual void MakeFocus(bool state = true);
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void DetachedFromWindow();
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void FullListSortItems(int (*compareFunc)(const BListItem* , const BListItem* ));
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void SortItemsUnder(BListItem* underItem, bool oneLevelOnly, int (*compareFunc)(const BListItem* , const BListItem*));
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int32 CountItemsUnder(BListItem* under, bool oneLevelOnly) const;
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BListItem* EachItemUnder(BListItem* underItem, bool oneLevelOnly, BListItem* (*eachFunc)(BListItem* , void* ), void* );
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BListItem* ItemUnderAt(BListItem* underItem, bool oneLevelOnly, int32 index) const;
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virtual bool DoMiscellaneous(MiscCode code, MiscData* data);
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virtual void MessageReceived(BMessage* );
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virtual void ExpandOrCollapse(BListItem* underItem, bool expand);
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