/* ** Copyright 2003, Haiku, Inc. ** Distributed under the terms of the MIT License. */ #ifndef _LANGUAGE_H_ #define _LANGUAGE_H_ #include #include enum script_direction { B_LEFT_TO_RIGHT = 0, B_RIGHT_TO_LEFT, B_TOP_TO_BOTTOM, // seems not to be supported anywhere else? }; class BLanguage { public: ~BLanguage(); // language name, e.g. "english", "deutsch" const char *Name() const { return fName; } // ISO-639 language code, e.g. "en", "de" const char *Code() const { return fCode; } // ISO-639 language family, e.g. "germanic" const char *Family() const { return fFamily; } uint8 Direction() const; // see definitions below const char *GetString(uint32 id) const; private: friend class BLocaleRoster; BLanguage(const char *language); void Default(); char *fName, *fCode, *fFamily, *fStrings[B_NUM_LANGUAGE_STRINGS]; uint8 fDirection; }; #endif /* _LANGUAGE_H_ */