//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: EventQueue.h // Author: Ingo Weinhold (bonefish@users.sf.net) // YellowBites (http://www.yellowbites.com) // Description: A class providing a mechanism for executing events at // specified times. //------------------------------------------------------------------------------ #ifndef EVENT_QUEUE_H #define EVENT_QUEUE_H #include #include #include class Event; class EventQueue : public BLocker { public: EventQueue(const char *name = NULL); virtual ~EventQueue(); status_t InitCheck(); void Die(); bool AddEvent(Event *event); bool RemoveEvent(Event *event); void ModifyEvent(Event *event, bigtime_t newTime); private: bool _AddEvent(Event *event); bool _RemoveEvent(Event *event); Event *_EventAt(int32 index) const; int32 _IndexOfEvent(Event *event) const; int32 _FindInsertionIndex(bigtime_t time) const; static int32 _EventLooperEntry(void *data); int32 _EventLooper(); void _Reschedule(); BList fEvents; thread_id fEventLooper; sem_id fLooperControl; volatile bigtime_t fNextEventTime; status_t fStatus; volatile bool fTerminating; }; #endif // EVENT_QUEUE_H