/* * Copyright 2001-2005, Haiku. * Distributed under the terms of the MIT License. * * Authors: * DarkWyrm * Pahtz * Axel Dörfler, axeld@pinc-software.de */ #ifndef _SERVER_LINK_H #define _SERVER_LINK_H #include #include #include class BString; /* * Error checking rules: (for if you don't want to check every return code) * - Calling EndMessage() is optional, implied by Flush() or StartMessage(). * - If you are sending just one message you only need to test Flush() == B_OK * - If you are buffering multiple messages without calling Flush() you must * check EndMessage() == B_OK, or the last Attach() for each message. * Check Flush() at the end. * - If you are reading, check the last Read() or ReadString() you perform. */ namespace BPrivate { class ServerLink { public: ServerLink(); virtual ~ServerLink(); // send methods void SetSenderPort(port_id port); port_id SenderPort(); status_t StartMessage(int32 code, size_t minSize = 0); void CancelMessage(); status_t EndMessage(); status_t Flush(bigtime_t timeout = B_INFINITE_TIMEOUT, bool needsReply = false); status_t Attach(const void *data, ssize_t size); status_t AttachString(const char *string, int32 length = -1); status_t AttachRegion(const BRegion ®ion); status_t AttachShape(BShape &shape); template status_t Attach(const Type& data); // receive methods void SetReceiverPort(port_id port); port_id ReceiverPort(); status_t GetNextMessage(int32 &code, bigtime_t timeout = B_INFINITE_TIMEOUT); bool NeedsReply() const; status_t Read(void *data, ssize_t size); status_t ReadString(char *buffer, size_t bufferSize); status_t ReadString(BString& string); status_t ReadString(char **string); status_t ReadRegion(BRegion *region); status_t ReadShape(BShape *shape); template status_t Read(Type *data); // convenience methods status_t FlushWithReply(int32 &code); LinkSender &Sender() { return *fSender; } LinkReceiver &Receiver() { return *fReceiver; } protected: LinkSender *fSender; LinkReceiver *fReceiver; }; // sender inline functions inline void ServerLink::SetSenderPort(port_id port) { fSender->SetPort(port); } inline port_id ServerLink::SenderPort() { return fSender->Port(); } inline status_t ServerLink::StartMessage(int32 code, size_t minSize) { return fSender->StartMessage(code, minSize); } inline status_t ServerLink::EndMessage() { return fSender->EndMessage(); } inline void ServerLink::CancelMessage() { fSender->CancelMessage(); } inline status_t ServerLink::Flush(bigtime_t timeout, bool needsReply) { return fSender->Flush(timeout, needsReply); } inline status_t ServerLink::Attach(const void *data, ssize_t size) { return fSender->Attach(data, size); } inline status_t ServerLink::AttachString(const char *string, int32 length) { return fSender->AttachString(string, length); } template status_t ServerLink::Attach(const Type &data) { return Attach(&data, sizeof(Type)); } // #pragma mark - receiver inline functions inline void ServerLink::SetReceiverPort(port_id port) { fReceiver->SetPort(port); } inline port_id ServerLink::ReceiverPort() { return fReceiver->Port(); } inline status_t ServerLink::GetNextMessage(int32 &code, bigtime_t timeout) { return fReceiver->GetNextMessage(code, timeout); } inline bool ServerLink::NeedsReply() const { return fReceiver->NeedsReply(); } inline status_t ServerLink::Read(void *data, ssize_t size) { return fReceiver->Read(data, size); } inline status_t ServerLink::ReadString(char *buffer, size_t bufferSize) { return fReceiver->ReadString(buffer, bufferSize); } inline status_t ServerLink::ReadString(BString& string) { return fReceiver->ReadString(string); } inline status_t ServerLink::ReadString(char **string) { return fReceiver->ReadString(string); } template status_t ServerLink::Read(Type *data) { return Read(data, sizeof(Type)); } } // namespace BPrivate #endif /* _SERVER_LINK_H */