//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: TabView.h // Author: Marc Flerackers (mflerackers@androme.be) // Description: BTab creates individual "tabs" that can be assigned // to specific views. // BTabView provides the framework for containing and // managing groups of BTab objects. //------------------------------------------------------------------------------ #ifndef _TAB_VIEW_H #define _TAB_VIEW_H // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include #include // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- // Local Defines --------------------------------------------------------------- enum tab_position { B_TAB_FIRST = 999, B_TAB_FRONT, B_TAB_ANY }; // Globals --------------------------------------------------------------------- // BTab class ------------------------------------------------------------------ class BTab : public BArchivable { public: BTab(BView * tabView = NULL); virtual ~BTab(); BTab(BMessage *archive); static BArchivable *Instantiate(BMessage *archive); virtual status_t Archive(BMessage *archive, bool deep = true) const; virtual status_t Perform(uint32 d, void *arg); const char *Label() const; virtual void SetLabel(const char *label); bool IsSelected() const; virtual void Select(BView *owner); virtual void Deselect(); virtual void SetEnabled(bool enabled); bool IsEnabled() const; void MakeFocus(bool inFocus = true); bool IsFocus() const; // sets/gets the view to be displayed for this tab virtual void SetView(BView *view); BView *View() const; virtual void DrawFocusMark(BView *owner, BRect frame); virtual void DrawLabel(BView *owner, BRect frame); virtual void DrawTab(BView *owner, BRect frame, tab_position position, bool full = true); private: virtual void _ReservedTab1(); virtual void _ReservedTab2(); virtual void _ReservedTab3(); virtual void _ReservedTab4(); virtual void _ReservedTab5(); virtual void _ReservedTab6(); virtual void _ReservedTab7(); virtual void _ReservedTab8(); virtual void _ReservedTab9(); virtual void _ReservedTab10(); virtual void _ReservedTab11(); virtual void _ReservedTab12(); BTab &operator=(const BTab &); bool fEnabled; bool fSelected; bool fFocus; BView *fView; uint32 _reserved[12]; }; //------------------------------------------------------------------------------ // BTabView class -------------------------------------------------------------- class BTabView : public BView { public: BTabView(BRect frame, const char *name, button_width width = B_WIDTH_AS_USUAL, uint32 resizingMode = B_FOLLOW_ALL, uint32 flags = B_FULL_UPDATE_ON_RESIZE | B_WILL_DRAW | B_NAVIGABLE_JUMP | B_FRAME_EVENTS | B_NAVIGABLE); ~BTabView(); BTabView(BMessage *archive); static BArchivable *Instantiate(BMessage *archive); virtual status_t Archive(BMessage*, bool deep=true) const; virtual status_t Perform(perform_code d, void *arg); virtual void WindowActivated(bool active); virtual void AttachedToWindow(); virtual void AllAttached(); virtual void AllDetached(); virtual void DetachedFromWindow(); virtual void MessageReceived(BMessage *message); virtual void FrameMoved(BPoint newLocation); virtual void FrameResized(float width,float height); virtual void KeyDown(const char *bytes, int32 numBytes); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message); virtual void Pulse(); virtual void Select(int32 tab); int32 Selection() const; virtual void MakeFocus(bool focused = true); virtual void SetFocusTab(int32 tab, bool focused); int32 FocusTab() const; virtual void Draw(BRect updateRect); virtual BRect DrawTabs(); virtual void DrawBox(BRect selTabRect); virtual BRect TabFrame(int32 tab_index) const; virtual void SetFlags(uint32 flags); virtual void SetResizingMode(uint32 mode); virtual void GetPreferredSize(float *width, float *height); virtual void ResizeToPreferred(); virtual BHandler *ResolveSpecifier(BMessage *message, int32 index, BMessage *specifier, int32 what, const char *property); virtual status_t GetSupportedSuites(BMessage *message); virtual void AddTab(BView *target, BTab *tab = NULL); #if !_PR3_COMPATIBLE_ virtual BTab *RemoveTab(int32 tabIndex); #else virtual BTab *RemoveTab(int32 tabIndex) const; #endif virtual BTab *TabAt ( int32 tab_index ) const; virtual void SetTabWidth(button_width width); button_width TabWidth() const; virtual void SetTabHeight(float height); float TabHeight() const; BView *ContainerView() const; int32 CountTabs() const; BView *ViewForTab(int32 tabIndex) const; private: void _InitObject(); virtual void _ReservedTabView1(); virtual void _ReservedTabView2(); virtual void _ReservedTabView3(); virtual void _ReservedTabView4(); virtual void _ReservedTabView5(); virtual void _ReservedTabView6(); virtual void _ReservedTabView7(); virtual void _ReservedTabView8(); virtual void _ReservedTabView9(); virtual void _ReservedTabView10(); virtual void _ReservedTabView11(); virtual void _ReservedTabView12(); BTabView(const BTabView &); BTabView &operator=(const BTabView &); BList *fTabList; BView *fContainerView; button_width fTabWidthSetting; float fTabWidth; float fTabHeight; int32 fSelection; int32 fInitialSelection; int32 fFocus; uint32 _reserved[12]; }; //------------------------------------------------------------------------------ #endif // _TAB_VIEW_H /* * $Log $ * * $Id $ * */