/* * Copyright 2002-2009, Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef _LIST_VIEW_H #define _LIST_VIEW_H #include #include #include #include struct track_data; enum list_view_type { B_SINGLE_SELECTION_LIST, B_MULTIPLE_SELECTION_LIST }; class BListView : public BView, public BInvoker { public: BListView(BRect frame, const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); BListView(const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); BListView( list_view_type type = B_SINGLE_SELECTION_LIST); BListView(BMessage* data); virtual ~BListView(); static BArchivable* Instantiate(BMessage* data); virtual status_t Archive(BMessage* data, bool deep = true) const; virtual void Draw(BRect updateRect); virtual void MessageReceived(BMessage* message); virtual void MouseDown(BPoint where); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void MakeFocus(bool state = true); virtual void AttachedToWindow(); virtual void FrameResized(float newWidth, float newHeight); virtual void FrameMoved(BPoint newPosition); virtual void SetFont(const BFont* font, uint32 mask = B_FONT_ALL); virtual void TargetedByScrollView(BScrollView* scroller); virtual void ScrollTo(BPoint where); inline void ScrollTo(float x, float y); virtual bool AddItem(BListItem* item); virtual bool AddItem(BListItem* item, int32 atIndex); virtual bool AddList(BList* newItems); virtual bool AddList(BList* newItems, int32 atIndex); virtual bool RemoveItem(BListItem* item); virtual BListItem* RemoveItem(int32 index); virtual bool RemoveItems(int32 index, int32 count); virtual void SetSelectionMessage(BMessage* message); virtual void SetInvocationMessage(BMessage* message); BMessage* SelectionMessage() const; uint32 SelectionCommand() const; BMessage* InvocationMessage() const; uint32 InvocationCommand() const; virtual void SetListType(list_view_type type); list_view_type ListType() const; BListItem* ItemAt(int32 index) const; int32 IndexOf(BPoint point) const; int32 IndexOf(BListItem* item) const; BListItem* FirstItem() const; BListItem* LastItem() const; bool HasItem(BListItem* item) const; int32 CountItems() const; virtual void MakeEmpty(); bool IsEmpty() const; void DoForEach(bool (*func)(BListItem* item)); void DoForEach(bool (*func)(BListItem* item, void* arg), void* arg); const BListItem** Items() const; void InvalidateItem(int32 index); void ScrollToSelection(); void Select(int32 index, bool extend = false); void Select(int32 from, int32 to, bool extend = false); bool IsItemSelected(int32 index) const; int32 CurrentSelection(int32 index = 0) const; virtual status_t Invoke(BMessage* message = NULL); void DeselectAll(); void DeselectExcept(int32 exceptFrom, int32 exceptTo); void Deselect(int32 index); virtual void SelectionChanged(); void SortItems(int (*cmp)(const void*, const void*)); /* These functions bottleneck through DoMiscellaneous() */ bool SwapItems(int32 a, int32 b); bool MoveItem(int32 from, int32 to); bool ReplaceItem(int32 index, BListItem* item); BRect ItemFrame(int32 index); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 form, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual status_t Perform(perform_code code, void* arg); virtual void WindowActivated(bool state); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 code, const BMessage* dragMessage); virtual void DetachedFromWindow(); virtual bool InitiateDrag(BPoint point, int32 itemIndex, bool initialySelected); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height); virtual void AllAttached(); virtual void AllDetached(); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); protected: enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP }; union MiscData { struct Spare { int32 data[5]; }; struct Replace { int32 index; BListItem *item; } replace; struct Move { int32 from; int32 to; } move; struct Swap { int32 a; int32 b; } swap; }; virtual bool DoMiscellaneous(MiscCode code, MiscData* data); private: friend class BOutlineListView; virtual void _ReservedListView2(); virtual void _ReservedListView3(); virtual void _ReservedListView4(); BListView& operator=(const BListView& other); void _InitObject(list_view_type type); void _FixupScrollBar(); void _InvalidateFrom(int32 index); status_t _PostMessage(BMessage* message); void _FontChanged(); int32 _RangeCheck(int32 index); bool _Select(int32 index, bool extend); bool _Select(int32 from, int32 to, bool extend); bool _Deselect(int32 index); bool _DeselectAll(int32 exceptFrom, int32 exceptTo); int32 _CalcFirstSelected(int32 after); int32 _CalcLastSelected(int32 before); void _RecalcItemTops(int32 start, int32 end = -1); virtual void DrawItem(BListItem* item, BRect itemRect, bool complete = false); bool _SwapItems(int32 a, int32 b); bool _MoveItem(int32 from, int32 to); bool _ReplaceItem(int32 index, BListItem* item); void _RescanSelection(int32 from, int32 to); BList fList; list_view_type fListType; int32 fFirstSelected; int32 fLastSelected; int32 fAnchorIndex; BMessage* fSelectMessage; BScrollView* fScrollView; track_data* fTrack; uint32 _reserved[4]; }; inline void BListView::ScrollTo(float x, float y) { ScrollTo(BPoint(x, y)); } #endif /* _LIST_VIEW_H */