/* * Copyright 2002-2010 Haiku Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef _SIGNAL_H_ #define _SIGNAL_H_ #include typedef int sig_atomic_t; typedef __haiku_int32 sigset_t; typedef void (*sighandler_t)(int); /* GNU-like signal handler typedef */ typedef void (*__signal_func_ptr)(int); /* deprecated, for compatibility with BeOS only */ /* macros defining the standard signal handling behavior */ #define SIG_DFL ((sighandler_t)0) /* "default" signal behaviour */ #define SIG_IGN ((sighandler_t)1) /* ignore signal */ #define SIG_ERR ((sighandler_t)-1) /* an error occurred during signal processing */ #define SIG_HOLD ((sighandler_t)3) /* the signal was hold */ /* TODO: Support this structure, or more precisely the SA_SIGINFO flag. To do * this properly we need real-time signal support. Both are commented out for * the time being to not make "configure" scripts think we do support them. */ #if 0 typedef struct { int si_signo; /* signal number */ int si_code; /* signal code */ int si_errno; /* if non zero, an error number associated with this signal */ pid_t si_pid; /* sending process ID */ uid_t si_uid; /* real user ID of sending process */ void *si_addr; /* address of faulting instruction */ int si_status; /* exit value or signal */ long si_band; /* band event for SIGPOLL */ } siginfo_t; #endif /* 0 */ /* * structure used by sigaction() * * Note: the 'sa_userdata' field is a non-POSIX extension. * See the documentation for more info on this. */ struct sigaction { sighandler_t sa_handler; sigset_t sa_mask; int sa_flags; void *sa_userdata; /* will be passed to the signal handler */ }; /* values for sa_flags */ #define SA_NOCLDSTOP 0x01 #define SA_NOCLDWAIT 0x02 #define SA_RESETHAND 0x04 #define SA_NODEFER 0x08 #define SA_RESTART 0x10 #define SA_ONSTACK 0x20 /* #define SA_SIGINFO 0x40 */ #define SA_NOMASK SA_NODEFER #define SA_STACK SA_ONSTACK #define SA_ONESHOT SA_RESETHAND /* values for ss_flags */ #define SS_ONSTACK 0x1 #define SS_DISABLE 0x2 #define MINSIGSTKSZ 4096 #define SIGSTKSZ 16384 /* * for signals using an alternate stack */ typedef struct stack_t { void *ss_sp; size_t ss_size; int ss_flags; } stack_t; typedef struct sigstack { int ss_onstack; void *ss_sp; } sigstack; /* for the 'how' arg of sigprocmask() */ #define SIG_BLOCK 1 #define SIG_UNBLOCK 2 #define SIG_SETMASK 3 /* * The list of all defined signals: * * The numbering of signals for Haiku attempts to maintain * some consistency with UN*X conventions so that things * like "kill -9" do what you expect. */ #define SIGHUP 1 /* hangup -- tty is gone! */ #define SIGINT 2 /* interrupt */ #define SIGQUIT 3 /* `quit' special character typed in tty */ #define SIGILL 4 /* illegal instruction */ #define SIGCHLD 5 /* child process exited */ #define SIGABRT 6 /* abort() called, dont' catch */ #define SIGPIPE 7 /* write to a pipe w/no readers */ #define SIGFPE 8 /* floating point exception */ #define SIGKILL 9 /* kill a team (not catchable) */ #define SIGSTOP 10 /* suspend a thread (not catchable) */ #define SIGSEGV 11 /* segmentation violation (read: invalid pointer) */ #define SIGCONT 12 /* continue execution if suspended */ #define SIGTSTP 13 /* `stop' special character typed in tty */ #define SIGALRM 14 /* an alarm has gone off (see alarm()) */ #define SIGTERM 15 /* termination requested */ #define SIGTTIN 16 /* read of tty from bg process */ #define SIGTTOU 17 /* write to tty from bg process */ #define SIGUSR1 18 /* app defined signal 1 */ #define SIGUSR2 19 /* app defined signal 2 */ #define SIGWINCH 20 /* tty window size changed */ #define SIGKILLTHR 21 /* be specific: kill just the thread, not team */ #define SIGTRAP 22 /* Trace/breakpoint trap */ #define SIGPOLL 23 /* Pollable event */ #define SIGPROF 24 /* Profiling timer expired */ #define SIGSYS 25 /* Bad system call */ #define SIGURG 26 /* High bandwidth data is available at socket */ #define SIGVTALRM 27 /* Virtual timer expired */ #define SIGXCPU 28 /* CPU time limit exceeded */ #define SIGXFSZ 29 /* File size limit exceeded */ #define SIGBUS SIGSEGV /* for old style code */ /* * Signal numbers 30-32 are currently free but may be used in future * releases. Use them at your own peril (if you do use them, at least * be smart and use them backwards from signal 32). */ #define MAX_SIGNO 32 /* the most signals that a single thread can reference */ #define __signal_max 29 /* the largest signal number that is actually defined */ #define NSIG (__signal_max+1) /* the number of defined signals */ /* the global table of text strings containing descriptions for each signal */ extern const char * const sys_siglist[NSIG]; #ifdef __cplusplus extern "C" { #endif sighandler_t signal(int sig, sighandler_t signalHandler); sighandler_t sigset(int sig, sighandler_t signalHandler); int raise(int sig); int kill(pid_t pid, int sig); int send_signal(pid_t tid, unsigned int sig); int killpg(pid_t processGroupID, int sig); int sigaction(int sig, const struct sigaction *act, struct sigaction *oact); int siginterrupt(int sig, int flag); int sigprocmask(int how, const sigset_t *set, sigset_t *oset); int sigpending(sigset_t *set); int sigsuspend(const sigset_t *mask); int sigwait(const sigset_t *set, int *sig); int sigemptyset(sigset_t *set); int sigfillset(sigset_t *set); int sigaddset(sigset_t *set, int signo); int sigdelset(sigset_t *set, int signo); int sigismember(const sigset_t *set, int signo); int sigignore(int signo); int sighold(int signo); int sigrelse(int signo); int sigpause(int signo); void set_signal_stack(void *ptr, size_t size); int sigaltstack(const stack_t *ss, stack_t *oss); /* pthread extension : equivalent of sigprocmask() */ int pthread_sigmask(int how, const sigset_t *set, sigset_t *oset); #ifdef __cplusplus } #endif /* TODO: move this into the documentation! * ================================================== * !!! SPECIAL NOTES CONCERNING NON-POSIX EXTENSIONS: * ================================================== * * The standard Posix interface for signal handlers is not as useful * as it could be. The handler can define only one single argument * (the signal number). For example: * void * my_signal_handler(int sig) * { * . . . * } * * // install the handler * signal(SIGINT, &my_signal_handler); * * The sigaction() function allows finer grained control of the signal * handling. It also allows an opportunity, via the 'sigaction' struct, to * enable additional data to be passed to the handler. For example: * void * my_signal_handler(int sig, char *userData, vregs regs) * { * . . . * } * * struct sigaction sa; * char data_buffer[32]; * * sa.sa_handler = (sighandler_t)my_signal_handler; * sigemptyset(&sa.sa_mask); * sa.sa_userdata = userData; * * // install the handler * sigaction(SIGINT, &sa, NULL); * * The two additional arguments available to the signal handler are extensions * to the Posix standard. This feature was introduced by the BeOS and retained * by Haiku. However, to remain compatible with Posix and ANSI C, the type * of the sa_handler field is defined as 'sighandler_t'. This requires the handler * to be cast when assigned to the sa_handler field, as in the example above. * * The 3 arguments that Haiku provides to signal handlers are as follows: * 1) The first argument is the (usual) signal number. * * 2) The second argument is whatever value is put in the sa_userdata field * of the sigaction struct. * * 3) The third argument is a pointer to a vregs struct (defined below). * The vregs struct contains the contents of the volatile registers at * the time the signal was delivered to your thread. You can change the fields * of the structure. After your signal handler completes, the OS uses this struct * to reload the registers for your thread (privileged registers are not loaded * of course). The vregs struct is of course terribly machine dependent. */ /* * the vregs struct: * * signal handlers get this as the last argument */ typedef struct vregs vregs; /* include architecture specific definitions */ #include __HAIKU_ARCH_HEADER(signal.h) #endif /* _SIGNAL_H_ */