/* * Copyright 2011-2013, Haiku, Inc. * Distributed under the terms of the MIT License. */ #ifndef _PACKAGE__JOB_H_ #define _PACKAGE__JOB_H_ #include #include namespace BPackageKit { class BContext; class BJob; struct BJobStateListener { virtual ~BJobStateListener(); // these default implementations do nothing virtual void JobStarted(BJob* job); virtual void JobProgress(BJob* job); virtual void JobSucceeded(BJob* job); virtual void JobFailed(BJob* job); virtual void JobAborted(BJob* job); }; enum BJobState { JOB_STATE_WAITING_TO_RUN, JOB_STATE_STARTED, JOB_STATE_IN_PROGRESS, JOB_STATE_SUCCEEDED, JOB_STATE_FAILED, JOB_STATE_ABORTED, }; namespace BPrivate { class JobQueue; } class BJob { public: BJob(const BContext& context, const BString& title); virtual ~BJob(); status_t InitCheck() const; virtual status_t Run(); const BString& Title() const; BJobState State() const; status_t Result() const; const BString& ErrorString() const; uint32 TicketNumber() const; status_t AddStateListener(BJobStateListener* listener); status_t RemoveStateListener( BJobStateListener* listener); bool IsRunnable() const; status_t AddDependency(BJob* job); status_t RemoveDependency(BJob* job); int32 CountDependencies() const; BJob* DependantJobAt(int32 index) const; protected: virtual status_t Execute() = 0; virtual void Cleanup(status_t jobResult); void SetErrorString(const BString&); void NotifyStateListeners(); const BContext& fContext; private: friend class BPrivate::JobQueue; void _SetTicketNumber(uint32 ticketNumber); void _ClearTicketNumber(); private: status_t fInitStatus; BString fTitle; BJobState fState; status_t fResult; BString fErrorString; uint32 fTicketNumber; typedef BObjectList JobList; JobList fDependencies; JobList fDependantJobs; typedef BObjectList StateListenerList; StateListenerList fStateListeners; }; } // namespace BPackageKit #endif // _PACKAGE__JOB_H_