/* * Copyright 2001-2008, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _RADIO_BUTTON_H #define _RADIO_BUTTON_H #include #include class BRadioButton : public BControl { public: BRadioButton(BRect frame, const char* name, const char* label, BMessage* message, uint32 resizMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_NAVIGABLE); BRadioButton(const char* name, const char* label, BMessage* message, uint32 flags = B_WILL_DRAW | B_NAVIGABLE); BRadioButton(const char* label, BMessage* message); BRadioButton(BMessage* archive); virtual ~BRadioButton(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void Draw(BRect updateRect); virtual void MouseDown(BPoint point); virtual void AttachedToWindow(); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void SetValue(int32 value); virtual void GetPreferredSize(float* _width, float* _height); virtual void ResizeToPreferred(); virtual status_t Invoke(BMessage* message = NULL); virtual void MessageReceived(BMessage* message); virtual void WindowActivated(bool active); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 transit, const BMessage* dragMessage); virtual void DetachedFromWindow(); virtual void FrameMoved(BPoint newLocation); virtual void FrameResized(float width, float height); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual void MakeFocus(bool focused = true); virtual void AllAttached(); virtual void AllDetached(); virtual status_t GetSupportedSuites(BMessage* message); virtual status_t Perform(perform_code d, void* argument); virtual BSize MaxSize(); private: friend status_t _init_interface_kit_(); virtual void _ReservedRadioButton1(); virtual void _ReservedRadioButton2(); BRadioButton& operator=(const BRadioButton& other); BRect _KnobFrame() const; BRect _KnobFrame( const font_height& fontHeight) const; void _Redraw(); // for use in "synchronous" BWindows private: static BBitmap* sBitmaps[2][3]; bool fOutlined; uint32 _reserved[2]; }; #endif // _RADIO_BUTTON_H